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source: code/branches/console/src/core/InputBuffer.cc @ 1198

Last change on this file since 1198 was 1151, checked in by landauf, 17 years ago

added cpptcl and some first tests

File size: 5.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "InputBuffer.h"
30
31#include <iostream>
32
33#include "util/Clipboard.h"
34#include "InputManager.h"
35
36namespace orxonox
37{
38    InputBuffer::InputBuffer()
39    {
40        //this->bActivated_ = false;
41        this->allowedChars_ = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZäöüÄÖÜ0123456789 \\\"(){}[]<>.:,;_-+*/=!?|$&%^";
42        this->keyboard_ = InputManager::getSingleton().getKeyboard();
43        this->buffer_ = "";
44
45        //this->keyboard_->setEventCallback(this);
46    }
47
48    InputBuffer::InputBuffer(const std::string allowedChars)
49    {
50        //this->bActivated_ = false;
51        this->allowedChars_ = allowedChars;
52        this->keyboard_ = InputManager::getSingleton().getKeyboard();
53        this->buffer_ = "";
54    }
55/*
56    void InputBuffer::registerListener(InputBufferListener* listener, void (InputBufferListener::*function)(), bool bOnlySingleInput)
57    {
58        struct InputBufferListenerTuple newListener = {listener, function, true, bOnlySingleInput, ' '};
59        this->listeners_.insert(this->listeners_.end(), newListener);
60    }
61
62    void InputBuffer::registerListener(InputBufferListener* listener, void (InputBufferListener::*function)(), char char_, bool bOnlySingleInput)
63    {
64        struct InputBufferListenerTuple newListener = {listener, function, false, bOnlySingleInput, char_};
65        this->listeners_.insert(this->listeners_.end(), newListener);
66    }
67*/
68    void InputBuffer::set(const std::string& input)
69    {
70        this->buffer_ = "";
71        this->append(input);
72    }
73
74    void InputBuffer::append(const std::string& input)
75    {
76        for (unsigned int i = 0; i < input.size(); i++)
77        {
78            if (this->charIsAllowed(input[i]))
79                this->buffer_ += input[i];
80
81            this->updated(input[i], false);
82        }
83        this->updated();
84    }
85
86    void InputBuffer::append(const char& input)
87    {
88        if (this->charIsAllowed(input))
89            this->buffer_ += input;
90
91        this->updated(input, true);
92    }
93
94    void InputBuffer::clear()
95    {
96        this->buffer_ = "";
97        this->updated();
98    }
99
100    void InputBuffer::removeLast()
101    {
102        this->buffer_ = this->buffer_.substr(0, this->buffer_.size() - 1);
103        this->updated();
104    }
105
106    void InputBuffer::updated()
107    {
108        for (std::list<InputBufferListenerTuple>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it)
109        {
110            if ((*it).bListenToAllChanges_)
111                (*(*it).listener_.*(*it).function_)();
112        }
113    }
114
115    void InputBuffer::updated(const char& update, bool bSingleInput)
116    {
117        for (std::list<InputBufferListenerTuple>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it)
118        {
119            if (((*it).bListenToAllChanges_ || ((*it).char_ == update)) && (!(*it).bOnlySingleInput_ || bSingleInput))
120                (*(*it).listener_.*(*it).function_)();
121        }
122    }
123
124    /*void InputBuffer::activityChanged() const
125    {
126    }*/
127
128    bool InputBuffer::charIsAllowed(const char& input)
129    {
130        if (this->allowedChars_ == "")
131            return true;
132        else
133            return (this->allowedChars_.find(input) != std::string::npos);
134    }
135
136    bool InputBuffer::keyPressed(const OIS::KeyEvent &e)
137    {
138        /*if (e.key == OIS::KC_NUMPADENTER)
139        {
140            this->setActivated(!this->isActivated());
141            this->clear();
142            return true;
143        }*/
144
145        if (this->keyboard_->isModifierDown(OIS::Keyboard::Ctrl))
146        {
147            if (e.key == OIS::KC_V)
148            {
149                this->append(fromClipboard());
150                return true;
151            }
152            else if (e.key == OIS::KC_C)
153            {
154                toClipboard(this->buffer_);
155                return true;
156            }
157            else if (e.key == OIS::KC_X)
158            {
159                toClipboard(this->buffer_);
160                this->clear();
161                return true;
162            }
163        }
164        else if (this->keyboard_->isModifierDown(OIS::Keyboard::Shift))
165        {
166            if (e.key == OIS::KC_INSERT)
167            {
168                this->append(fromClipboard());
169                return true;
170            }
171            else if (e.key == OIS::KC_DELETE)
172            {
173                toClipboard(this->buffer_);
174                this->clear();
175                return true;
176            }
177        }
178
179        //std::cout << this->keyboard_->getAsString(e.key) << " / " << (char)e.text << std::endl;
180
181        std::string input = this->keyboard_->getAsString(e.key);
182        /*if (input.size() >= 1)
183            this->append(input[0]);*/
184
185        this->append((char)e.text);
186        return true;
187    }
188
189    bool InputBuffer::keyReleased(const OIS::KeyEvent &e)
190    {
191        return true;
192    }
193}
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