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source: code/branches/console/src/core/InputBuffer.h @ 1325

Last change on this file since 1325 was 1322, checked in by landauf, 17 years ago

The InGameConsole is now using the new Shell. There's a clear separation between the two classes: InGameConsole implements all graphical parts of the console (and has a tick), while Shell handles the internal actions (like listening on input and output changes). That's why InGameConsole has no longer it's own InputBuffer and doesn't care about command-executing or anything else.

There are currently three new features:

  • Every output through COUT(level) is now visible in the InGameConsole, provided the configured output-level for the shell matches. default: 1 (only forced output and errors)
  • The cursor in the input-line is movable with the left and right arrow keys (home and end works too)
  • You can scroll through all output-lines by pressing page up and page down

There's another feature to come, providing a command history, accessible with up and down arrow keys, but I couldn't finish it yet, because there's still a bug, causing Orxonox to scroll through the entire memory - that's maybe a bit too much history ;)

File size: 6.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _InputBuffer_H__
30#define _InputBuffer_H__
31
32#include "CorePrereqs.h"
33
34#include <string>
35#include <list>
36
37#ifdef WIN32
38#include <OIS/OISKeyboard.h>
39#else
40#include <OISKeyboard.h>
41#endif
42
43namespace orxonox
44{
45    class _CoreExport InputBufferListener
46    {};
47
48    class _CoreExport InputBuffer : public OIS::KeyListener
49    {
50        struct InputBufferListenerTuple
51        {
52            InputBufferListener* listener_;
53            void (InputBufferListener::*function_)();
54            bool bListenToAllChanges_;
55            bool bOnlySingleInput_;
56            bool trueKeyFalseChar_;
57            char char_;
58            OIS::KeyCode key_;
59        };
60
61        public:
62            InputBuffer();
63            InputBuffer(const std::string allowedChars);
64
65            inline void setKeyboard(OIS::Keyboard* keyboard)
66                { this->keyboard_ = keyboard; }
67
68            template <class T>
69            void registerListener(T* listener, void (T::*function)(), bool bOnlySingleInput)
70            {
71                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, true, bOnlySingleInput, false, '\0', OIS::KC_UNASSIGNED};
72                this->listeners_.insert(this->listeners_.end(), newListener);
73            }
74            template <class T>
75            void registerListener(T* listener, void (T::*function)() const, bool bOnlySingleInput)
76            {
77                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, true, bOnlySingleInput, false, '\0', OIS::KC_UNASSIGNED};
78                this->listeners_.insert(this->listeners_.end(), newListener);
79            }
80
81            template <class T>
82            void registerListener(T* listener, void (T::*function)(), char _char, bool bOnlySingleInput)
83            {
84                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, bOnlySingleInput, false, _char, OIS::KC_UNASSIGNED};
85                this->listeners_.insert(this->listeners_.end(), newListener);
86            }
87            template <class T>
88            void registerListener(T* listener, void (T::*function)() const, char _char, bool bOnlySingleInput)
89            {
90                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, bOnlySingleInput, false, _char, OIS::KC_UNASSIGNED};
91                this->listeners_.insert(this->listeners_.end(), newListener);
92            }
93
94            template <class T>
95            void registerListener(T* listener, void (T::*function)(), OIS::KeyCode key)
96            {
97                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, true, true, '\0', key};
98                this->listeners_.insert(this->listeners_.end(), newListener);
99            }
100            template <class T>
101            void registerListener(T* listener, void (T::*function)() const, OIS::KeyCode key)
102            {
103                struct InputBufferListenerTuple newListener = {listener, (void (InputBufferListener::*)())function, false, true, true, '\0', key};
104                this->listeners_.insert(this->listeners_.end(), newListener);
105            }
106
107            void unregisterListener(InputBufferListener* listener);
108
109            void set(const std::string& input, bool update = true);
110            void insert(const std::string& input, bool update = true);
111            void insert(const char& input, bool update = true);
112            void clear(bool update = true);
113            void removeAtCursor(bool update = true);
114            void removeBehindCursor(bool update = true);
115
116            void updated();
117            void updated(const char& update, bool bSingleInput);
118
119            inline std::string get() const
120                { return this->buffer_; }
121            inline unsigned int getSize() const
122                { return this->buffer_.size(); }
123
124            inline unsigned int getCursorPosition() const
125                { return this->cursor_; }
126            inline void setCursorPosition(unsigned int cursor)
127                { if (cursor <= this->buffer_.size()) { this->cursor_ = cursor; } }
128            inline void setCursorToEnd()
129                { this->cursor_ = this->buffer_.size(); }
130            inline void setCursorToBegin()
131                { this->cursor_ = 0; }
132            inline void increaseCursor()
133                { if (this->cursor_ < this->buffer_.size()) { ++this->cursor_; } }
134            inline void decreaseCursor()
135                { if (this->cursor_ > 0) { --this->cursor_; } }
136
137        private:
138            bool charIsAllowed(const char& input);
139
140            bool keyPressed(const OIS::KeyEvent &e);
141            bool keyReleased(const OIS::KeyEvent &e);
142
143            OIS::Keyboard* keyboard_;
144            std::string buffer_;
145            std::list<InputBufferListenerTuple> listeners_;
146            std::string allowedChars_;
147            unsigned int cursor_;
148    };
149}
150
151#endif /* _InputBuffer_H__ */
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