1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Fabian 'x3n' Landau |
---|
24 | * Reto Grieder |
---|
25 | * Co-authors: |
---|
26 | * ... |
---|
27 | * |
---|
28 | */ |
---|
29 | |
---|
30 | /** |
---|
31 | @file |
---|
32 | @brief |
---|
33 | Implementation of the Core singleton with its global variables (avoids boost include) |
---|
34 | */ |
---|
35 | |
---|
36 | #include "Core.h" |
---|
37 | |
---|
38 | #include <cassert> |
---|
39 | #include <vector> |
---|
40 | |
---|
41 | #ifdef ORXONOX_PLATFORM_WINDOWS |
---|
42 | # ifndef WIN32_LEAN_AND_MEAN |
---|
43 | # define WIN32_LEAN_AND_MEAN |
---|
44 | # endif |
---|
45 | # include <windows.h> |
---|
46 | # undef min |
---|
47 | # undef max |
---|
48 | #endif |
---|
49 | |
---|
50 | #include "util/Clock.h" |
---|
51 | #include "util/Debug.h" |
---|
52 | #include "util/Exception.h" |
---|
53 | #include "util/SignalHandler.h" |
---|
54 | #include "PathConfig.h" |
---|
55 | #include "CommandExecutor.h" |
---|
56 | #include "CommandLine.h" |
---|
57 | #include "ConfigFileManager.h" |
---|
58 | #include "ConfigValueIncludes.h" |
---|
59 | #include "CoreIncludes.h" |
---|
60 | #include "DynLibManager.h" |
---|
61 | #include "GameMode.h" |
---|
62 | #include "GraphicsManager.h" |
---|
63 | #include "GUIManager.h" |
---|
64 | #include "Identifier.h" |
---|
65 | #include "Language.h" |
---|
66 | #include "IOConsole.h" |
---|
67 | #include "LuaState.h" |
---|
68 | #include "ScopedSingletonManager.h" |
---|
69 | #include "TclBind.h" |
---|
70 | #include "TclThreadManager.h" |
---|
71 | #include "input/InputManager.h" |
---|
72 | |
---|
73 | namespace orxonox |
---|
74 | { |
---|
75 | //! Static pointer to the singleton |
---|
76 | Core* Core::singletonPtr_s = 0; |
---|
77 | |
---|
78 | SetCommandLineArgument(settingsFile, "orxonox.ini").information("THE configuration file"); |
---|
79 | #ifdef ORXONOX_PLATFORM_WINDOWS |
---|
80 | SetCommandLineArgument(limitToCPU, 0).information("Limits the program to one cpu/core (1, 2, 3, etc.). 0 turns it off (default)"); |
---|
81 | #endif |
---|
82 | |
---|
83 | /** |
---|
84 | @brief |
---|
85 | Helper class for the Core singleton: we cannot derive |
---|
86 | Core from OrxonoxClass because we need to handle the Identifier |
---|
87 | destruction in the Core destructor. |
---|
88 | */ |
---|
89 | class CoreConfiguration : public OrxonoxClass |
---|
90 | { |
---|
91 | public: |
---|
92 | CoreConfiguration() |
---|
93 | { |
---|
94 | } |
---|
95 | |
---|
96 | void initialise() |
---|
97 | { |
---|
98 | RegisterRootObject(CoreConfiguration); |
---|
99 | this->setConfigValues(); |
---|
100 | } |
---|
101 | |
---|
102 | /** |
---|
103 | @brief Function to collect the SetConfigValue-macro calls. |
---|
104 | */ |
---|
105 | void setConfigValues() |
---|
106 | { |
---|
107 | #ifdef ORXONOX_RELEASE |
---|
108 | const unsigned int defaultLevelLogFile = 3; |
---|
109 | #else |
---|
110 | const unsigned int defaultLevelLogFile = 4; |
---|
111 | #endif |
---|
112 | SetConfigValueGeneric(ConfigFileType::Settings, softDebugLevelLogFile_, "softDebugLevelLogFile", "OutputHandler", defaultLevelLogFile) |
---|
113 | .description("The maximum level of debug output shown in the log file"); |
---|
114 | OutputHandler::getInstance().setSoftDebugLevel(OutputHandler::logFileOutputListenerName_s, this->softDebugLevelLogFile_); |
---|
115 | |
---|
116 | SetConfigValue(language_, Language::getInstance().defaultLanguage_) |
---|
117 | .description("The language of the in game text") |
---|
118 | .callback(this, &CoreConfiguration::languageChanged); |
---|
119 | SetConfigValue(bInitializeRandomNumberGenerator_, true) |
---|
120 | .description("If true, all random actions are different each time you start the game") |
---|
121 | .callback(this, &CoreConfiguration::initializeRandomNumberGenerator); |
---|
122 | } |
---|
123 | |
---|
124 | /** |
---|
125 | @brief Callback function if the language has changed. |
---|
126 | */ |
---|
127 | void languageChanged() |
---|
128 | { |
---|
129 | // Read the translation file after the language was configured |
---|
130 | Language::getInstance().readTranslatedLanguageFile(); |
---|
131 | } |
---|
132 | |
---|
133 | /** |
---|
134 | @brief Sets the language in the config-file back to the default. |
---|
135 | */ |
---|
136 | void resetLanguage() |
---|
137 | { |
---|
138 | ResetConfigValue(language_); |
---|
139 | } |
---|
140 | |
---|
141 | void initializeRandomNumberGenerator() |
---|
142 | { |
---|
143 | static bool bInitialized = false; |
---|
144 | if (!bInitialized && this->bInitializeRandomNumberGenerator_) |
---|
145 | { |
---|
146 | srand(static_cast<unsigned int>(time(0))); |
---|
147 | rand(); |
---|
148 | bInitialized = true; |
---|
149 | } |
---|
150 | } |
---|
151 | |
---|
152 | int softDebugLevelLogFile_; //!< The debug level for the log file (belongs to OutputHandler) |
---|
153 | std::string language_; //!< The language |
---|
154 | bool bInitializeRandomNumberGenerator_; //!< If true, srand(time(0)) is called |
---|
155 | }; |
---|
156 | |
---|
157 | |
---|
158 | Core::Core(const std::string& cmdLine) |
---|
159 | // Cleanup guard for identifier destruction (incl. XMLPort, configValues, consoleCommands) |
---|
160 | : identifierDestroyer_(Identifier::destroyAllIdentifiers) |
---|
161 | // Cleanup guard for external console commands that don't belong to an Identifier |
---|
162 | , consoleCommandDestroyer_(CommandExecutor::destroyExternalCommands) |
---|
163 | , configuration_(new CoreConfiguration()) // Don't yet create config values! |
---|
164 | , bGraphicsLoaded_(false) |
---|
165 | { |
---|
166 | // Set the hard coded fixed paths |
---|
167 | this->pathConfig_.reset(new PathConfig()); |
---|
168 | |
---|
169 | // Create a new dynamic library manager |
---|
170 | this->dynLibManager_.reset(new DynLibManager()); |
---|
171 | |
---|
172 | // Load modules |
---|
173 | const std::vector<std::string>& modulePaths = this->pathConfig_->getModulePaths(); |
---|
174 | for (std::vector<std::string>::const_iterator it = modulePaths.begin(); it != modulePaths.end(); ++it) |
---|
175 | { |
---|
176 | try |
---|
177 | { |
---|
178 | this->dynLibManager_->load(*it); |
---|
179 | } |
---|
180 | catch (...) |
---|
181 | { |
---|
182 | COUT(1) << "Couldn't load module \"" << *it << "\": " << Exception::handleMessage() << std::endl; |
---|
183 | } |
---|
184 | } |
---|
185 | |
---|
186 | // Parse command line arguments AFTER the modules have been loaded (static code!) |
---|
187 | CommandLine::parseCommandLine(cmdLine); |
---|
188 | |
---|
189 | // Set configurable paths like log, config and media |
---|
190 | this->pathConfig_->setConfigurablePaths(); |
---|
191 | |
---|
192 | // create a signal handler (only active for Linux) |
---|
193 | // This call is placed as soon as possible, but after the directories are set |
---|
194 | this->signalHandler_.reset(new SignalHandler()); |
---|
195 | this->signalHandler_->doCatch(PathConfig::getExecutablePathString(), PathConfig::getLogPathString() + "orxonox_crash.log"); |
---|
196 | |
---|
197 | // Set the correct log path. Before this call, /tmp (Unix) or %TEMP% (Windows) was used |
---|
198 | OutputHandler::getInstance().setLogPath(PathConfig::getLogPathString()); |
---|
199 | |
---|
200 | // Parse additional options file now that we know its path |
---|
201 | CommandLine::parseFile(); |
---|
202 | |
---|
203 | #ifdef ORXONOX_PLATFORM_WINDOWS |
---|
204 | // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump |
---|
205 | // do this after ogre has initialised. Somehow Ogre changes the settings again (not through |
---|
206 | // the timer though). |
---|
207 | int limitToCPU = CommandLine::getValue("limitToCPU"); |
---|
208 | if (limitToCPU > 0) |
---|
209 | setThreadAffinity(static_cast<unsigned int>(limitToCPU)); |
---|
210 | #endif |
---|
211 | |
---|
212 | // Manage ini files and set the default settings file (usually orxonox.ini) |
---|
213 | this->configFileManager_.reset(new ConfigFileManager()); |
---|
214 | this->configFileManager_->setFilename(ConfigFileType::Settings, |
---|
215 | CommandLine::getValue("settingsFile").getString()); |
---|
216 | |
---|
217 | // Required as well for the config values |
---|
218 | this->languageInstance_.reset(new Language()); |
---|
219 | |
---|
220 | // create persistent io console |
---|
221 | this->ioConsole_.reset(new IOConsole()); |
---|
222 | |
---|
223 | // creates the class hierarchy for all classes with factories |
---|
224 | Identifier::createClassHierarchy(); |
---|
225 | |
---|
226 | // Do this soon after the ConfigFileManager has been created to open up the |
---|
227 | // possibility to configure everything below here |
---|
228 | this->configuration_->initialise(); |
---|
229 | |
---|
230 | // Load OGRE excluding the renderer and the render window |
---|
231 | this->graphicsManager_.reset(new GraphicsManager(false)); |
---|
232 | |
---|
233 | // initialise Tcl |
---|
234 | this->tclBind_.reset(new TclBind(PathConfig::getDataPathString())); |
---|
235 | this->tclThreadManager_.reset(new TclThreadManager(tclBind_->getTclInterpreter())); |
---|
236 | |
---|
237 | // Create singletons that always exist (in other libraries) |
---|
238 | this->rootScope_.reset(new Scope<ScopeID::Root>()); |
---|
239 | } |
---|
240 | |
---|
241 | /** |
---|
242 | @brief |
---|
243 | All destruction code is handled by scoped_ptrs and ScopeGuards. |
---|
244 | */ |
---|
245 | Core::~Core() |
---|
246 | { |
---|
247 | } |
---|
248 | |
---|
249 | void Core::loadGraphics() |
---|
250 | { |
---|
251 | // Any exception should trigger this, even in upgradeToGraphics (see its remarks) |
---|
252 | Loki::ScopeGuard unloader = Loki::MakeObjGuard(*this, &Core::unloadGraphics); |
---|
253 | |
---|
254 | // Upgrade OGRE to receive a render window |
---|
255 | graphicsManager_->upgradeToGraphics(); |
---|
256 | |
---|
257 | // Calls the InputManager which sets up the input devices. |
---|
258 | inputManager_.reset(new InputManager()); |
---|
259 | |
---|
260 | // Load the CEGUI interface |
---|
261 | guiManager_.reset(new GUIManager(graphicsManager_->getRenderWindow(), |
---|
262 | inputManager_->getMousePosition(), graphicsManager_->isFullScreen())); |
---|
263 | |
---|
264 | bGraphicsLoaded_ = true; |
---|
265 | GameMode::bShowsGraphics_s = true; |
---|
266 | |
---|
267 | // Load some sort of a debug overlay (only denoted by its name, "debug.oxo") |
---|
268 | graphicsManager_->loadDebugOverlay(); |
---|
269 | |
---|
270 | // Create singletons associated with graphics (in other libraries) |
---|
271 | graphicsScope_.reset(new Scope<ScopeID::Graphics>()); |
---|
272 | |
---|
273 | unloader.Dismiss(); |
---|
274 | } |
---|
275 | |
---|
276 | void Core::unloadGraphics() |
---|
277 | { |
---|
278 | this->graphicsScope_.reset(); |
---|
279 | this->guiManager_.reset(); |
---|
280 | this->inputManager_.reset(); |
---|
281 | this->graphicsManager_.reset(); |
---|
282 | |
---|
283 | // Load Ogre::Root again, but without the render system |
---|
284 | try |
---|
285 | { this->graphicsManager_.reset(new GraphicsManager(false)); } |
---|
286 | catch (...) |
---|
287 | { |
---|
288 | COUT(0) << "An exception occurred during 'unloadGraphics':" << Exception::handleMessage() << std::endl |
---|
289 | << "Another exception might be being handled which may lead to undefined behaviour!" << std::endl |
---|
290 | << "Terminating the program." << std::endl; |
---|
291 | abort(); |
---|
292 | } |
---|
293 | |
---|
294 | bGraphicsLoaded_ = false; |
---|
295 | GameMode::bShowsGraphics_s = false; |
---|
296 | } |
---|
297 | |
---|
298 | /** |
---|
299 | @brief Returns the configured language. |
---|
300 | */ |
---|
301 | /*static*/ const std::string& Core::getLanguage() |
---|
302 | { |
---|
303 | return Core::getInstance().configuration_->language_; |
---|
304 | } |
---|
305 | |
---|
306 | /** |
---|
307 | @brief Sets the language in the config-file back to the default. |
---|
308 | */ |
---|
309 | /*static*/ void Core::resetLanguage() |
---|
310 | { |
---|
311 | Core::getInstance().configuration_->resetLanguage(); |
---|
312 | } |
---|
313 | |
---|
314 | /** |
---|
315 | @note |
---|
316 | The code of this function has been copied and adjusted from OGRE, an open source graphics engine. |
---|
317 | (Object-oriented Graphics Rendering Engine) |
---|
318 | For the latest info, see http://www.ogre3d.org/ |
---|
319 | |
---|
320 | Copyright (c) 2000-2008 Torus Knot Software Ltd |
---|
321 | |
---|
322 | OGRE is licensed under the LGPL. For more info, see OGRE license. |
---|
323 | */ |
---|
324 | void Core::setThreadAffinity(int limitToCPU) |
---|
325 | { |
---|
326 | #ifdef ORXONOX_PLATFORM_WINDOWS |
---|
327 | |
---|
328 | if (limitToCPU <= 0) |
---|
329 | return; |
---|
330 | |
---|
331 | unsigned int coreNr = limitToCPU - 1; |
---|
332 | // Get the current process core mask |
---|
333 | DWORD procMask; |
---|
334 | DWORD sysMask; |
---|
335 | # if _MSC_VER >= 1400 && defined (_M_X64) |
---|
336 | GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask); |
---|
337 | # else |
---|
338 | GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask); |
---|
339 | # endif |
---|
340 | |
---|
341 | // If procMask is 0, consider there is only one core available |
---|
342 | // (using 0 as procMask will cause an infinite loop below) |
---|
343 | if (procMask == 0) |
---|
344 | procMask = 1; |
---|
345 | |
---|
346 | // if the core specified with coreNr is not available, take the lowest one |
---|
347 | if (!(procMask & (1 << coreNr))) |
---|
348 | coreNr = 0; |
---|
349 | |
---|
350 | // Find the lowest core that this process uses and coreNr suggests |
---|
351 | DWORD threadMask = 1; |
---|
352 | while ((threadMask & procMask) == 0 || (threadMask < (1u << coreNr))) |
---|
353 | threadMask <<= 1; |
---|
354 | |
---|
355 | // Set affinity to the first core |
---|
356 | SetThreadAffinityMask(GetCurrentThread(), threadMask); |
---|
357 | #endif |
---|
358 | } |
---|
359 | |
---|
360 | void Core::preUpdate(const Clock& time) |
---|
361 | { |
---|
362 | // singletons from other libraries |
---|
363 | ScopedSingletonManager::update<ScopeID::Root>(time); |
---|
364 | if (this->bGraphicsLoaded_) |
---|
365 | { |
---|
366 | // process input events |
---|
367 | this->inputManager_->update(time); |
---|
368 | // process gui events |
---|
369 | this->guiManager_->update(time); |
---|
370 | // graphics singletons from other libraries |
---|
371 | ScopedSingletonManager::update<ScopeID::Graphics>(time); |
---|
372 | } |
---|
373 | // process console text |
---|
374 | this->ioConsole_->update(time); |
---|
375 | // process thread commands |
---|
376 | this->tclThreadManager_->update(time); |
---|
377 | } |
---|
378 | |
---|
379 | void Core::postUpdate(const Clock& time) |
---|
380 | { |
---|
381 | if (this->bGraphicsLoaded_) |
---|
382 | { |
---|
383 | // Render (doesn't throw) |
---|
384 | this->graphicsManager_->update(time); |
---|
385 | } |
---|
386 | } |
---|
387 | } |
---|