[1038] | 1 | /* |
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[1056] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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[1038] | 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Orxonox Main Class |
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| 32 | */ |
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| 33 | |
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| 34 | // Precompiled Headers |
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| 35 | #include "OrxonoxStableHeaders.h" |
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[1039] | 36 | #include "Orxonox.h" |
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[1038] | 37 | |
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| 38 | //****** STD ******* |
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| 39 | //#include <iostream> |
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| 40 | //#include <exception> |
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| 41 | #include <deque> |
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| 42 | |
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| 43 | //****** OGRE ****** |
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| 44 | //#include <OgreException.h> |
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| 45 | #include <OgreFrameListener.h> |
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| 46 | #include <OgreOverlay.h> |
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| 47 | #include <OgreOverlayManager.h> |
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| 48 | #include <OgreRoot.h> |
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| 49 | #include <OgreTimer.h> |
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| 50 | #include <OgreWindowEventUtilities.h> |
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| 51 | |
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| 52 | //***** ORXONOX **** |
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| 53 | // util |
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| 54 | //#include "util/Sleep.h" |
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| 55 | #include "util/ArgReader.h" |
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| 56 | |
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[1054] | 57 | // core |
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| 58 | #include "core/ConfigFileManager.h" |
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[1052] | 59 | #include "core/ConsoleCommand.h" |
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[1038] | 60 | #include "core/Debug.h" |
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| 61 | #include "core/Factory.h" |
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| 62 | #include "core/Loader.h" |
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| 63 | #include "core/Tickable.h" |
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[1052] | 64 | #include "core/InputBuffer.h" |
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| 65 | #include "core/InputManager.h" |
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[1038] | 66 | |
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| 67 | // audio |
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| 68 | #include "audio/AudioManager.h" |
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| 69 | |
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| 70 | // network |
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| 71 | #include "network/Server.h" |
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| 72 | #include "network/Client.h" |
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| 73 | |
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| 74 | // objects and tools |
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| 75 | #include "tools/Timer.h" |
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| 76 | #include "hud/HUD.h" |
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[1136] | 77 | #include "console/InGameConsole.h" |
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| 78 | //#include "objects/weapon/BulletManager.h" |
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[1038] | 79 | |
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| 80 | // FIXME: is this really file scope? |
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| 81 | // globals for the server or client |
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| 82 | network::Client *client_g; |
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| 83 | network::Server *server_g; |
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| 84 | |
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| 85 | namespace orxonox |
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[1052] | 86 | { |
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| 87 | ConsoleCommand(Orxonox, exit, AccessLevel::None, true); |
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| 88 | ConsoleCommand(Orxonox, slomo, AccessLevel::Offline, true).setDefaultValue(0, 1.0); |
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| 89 | ConsoleCommand(Orxonox, setTimeFactor, AccessLevel::Offline, false).setDefaultValue(0, 1.0); |
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| 90 | |
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| 91 | class Testconsole : public InputBufferListener |
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| 92 | { |
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| 93 | public: |
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| 94 | Testconsole(InputBuffer* ib) : ib_(ib) {} |
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| 95 | void listen() const |
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| 96 | { |
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| 97 | std::cout << "> " << this->ib_->get() << std::endl; |
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| 98 | } |
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| 99 | void execute() const |
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| 100 | { |
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| 101 | std::cout << ">> " << this->ib_->get() << std::endl; |
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| 102 | if (!CommandExecutor::execute(this->ib_->get())) |
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| 103 | std::cout << "Error" << std::endl; |
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| 104 | this->ib_->clear(); |
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| 105 | } |
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| 106 | void hintandcomplete() const |
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| 107 | { |
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| 108 | std::cout << CommandExecutor::hint(this->ib_->get()) << std::endl; |
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| 109 | this->ib_->set(CommandExecutor::complete(this->ib_->get())); |
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| 110 | } |
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| 111 | void clear() const |
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| 112 | { |
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| 113 | this->ib_->clear(); |
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| 114 | } |
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| 115 | void removeLast() const |
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| 116 | { |
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| 117 | this->ib_->removeLast(); |
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| 118 | } |
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[1084] | 119 | void exit() const |
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| 120 | { |
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| 121 | CommandExecutor::execute("setInputMode 2"); |
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| 122 | } |
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[1052] | 123 | |
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| 124 | private: |
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| 125 | InputBuffer* ib_; |
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| 126 | }; |
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| 127 | |
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[1038] | 128 | /** |
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| 129 | @brief Reference to the only instance of the class. |
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| 130 | */ |
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| 131 | Orxonox *Orxonox::singletonRef_s = 0; |
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| 132 | |
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| 133 | /** |
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| 134 | * create a new instance of Orxonox |
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| 135 | */ |
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| 136 | Orxonox::Orxonox() |
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| 137 | { |
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| 138 | this->ogre_ = &GraphicsEngine::getSingleton(); |
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| 139 | this->timer_ = 0; |
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| 140 | this->dataPath_ = ""; |
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| 141 | this->auMan_ = 0; |
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| 142 | this->inputHandler_ = 0; |
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[1136] | 143 | //this->root_ = 0; |
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[1038] | 144 | // turn on frame smoothing by setting a value different from 0 |
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| 145 | this->frameSmoothingTime_ = 0.0f; |
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[1054] | 146 | this->bAbort_ = false; |
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| 147 | this->timefactor_ = 1.0f; |
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[1038] | 148 | } |
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| 149 | |
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| 150 | /** |
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| 151 | * destruct Orxonox |
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| 152 | */ |
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| 153 | Orxonox::~Orxonox() |
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| 154 | { |
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| 155 | // keep in mind: the order of deletion is very important! |
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[1136] | 156 | // if (this->bulletMgr_) |
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| 157 | // delete this->bulletMgr_; |
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[1038] | 158 | if (this->orxonoxHUD_) |
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| 159 | delete this->orxonoxHUD_; |
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| 160 | Loader::close(); |
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| 161 | InputManager::getSingleton().destroy(); |
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| 162 | if (this->auMan_) |
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| 163 | delete this->auMan_; |
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| 164 | if (this->timer_) |
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| 165 | delete this->timer_; |
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| 166 | GraphicsEngine::getSingleton().destroy(); |
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| 167 | |
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| 168 | if (client_g) |
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| 169 | delete client_g; |
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| 170 | if (server_g) |
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| 171 | delete server_g; |
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| 172 | } |
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| 173 | |
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| 174 | /** |
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[1136] | 175 | * error kills orxonox |
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| 176 | */ |
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| 177 | void Orxonox::abortImmediate(/* some error code */) |
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[1038] | 178 | { |
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[1136] | 179 | //TODO: destroy and destruct everything and print nice error msg |
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[1038] | 180 | delete this; |
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| 181 | } |
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| 182 | |
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| 183 | /** |
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| 184 | Asks the mainloop nicely to abort. |
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| 185 | */ |
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| 186 | void Orxonox::abortRequest() |
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| 187 | { |
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| 188 | bAbort_ = true; |
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| 189 | } |
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| 190 | |
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| 191 | /** |
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| 192 | * @return singleton object |
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| 193 | */ |
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| 194 | Orxonox* Orxonox::getSingleton() |
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| 195 | { |
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| 196 | if (!singletonRef_s) |
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| 197 | singletonRef_s = new Orxonox(); |
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| 198 | return singletonRef_s; |
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| 199 | } |
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| 200 | |
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| 201 | /** |
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| 202 | @brief Destroys the Orxonox singleton. |
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| 203 | */ |
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| 204 | void Orxonox::destroySingleton() |
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| 205 | { |
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| 206 | if (singletonRef_s) |
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| 207 | delete singletonRef_s; |
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| 208 | singletonRef_s = 0; |
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| 209 | } |
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| 210 | |
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| 211 | /** |
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| 212 | * initialization of Orxonox object |
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| 213 | * @param argc argument counter |
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| 214 | * @param argv list of argumenst |
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| 215 | * @param path path to config (in home dir or something) |
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| 216 | */ |
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| 217 | void Orxonox::init(int argc, char **argv, std::string path) |
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| 218 | { |
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| 219 | //TODO: find config file (assuming executable directory) |
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| 220 | //TODO: read config file |
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| 221 | //TODO: give config file to Ogre |
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| 222 | std::string mode; |
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| 223 | |
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| 224 | ArgReader ar(argc, argv); |
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| 225 | ar.checkArgument("mode", mode, false); |
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| 226 | ar.checkArgument("data", this->dataPath_, false); |
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| 227 | ar.checkArgument("ip", serverIp_, false); |
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[1136] | 228 | if(ar.errorHandling()) abortImmediate(); |
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[1038] | 229 | if(mode == std::string("client")) |
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| 230 | { |
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| 231 | mode_ = CLIENT; |
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| 232 | clientInit(path); |
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| 233 | } |
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| 234 | else if(mode== std::string("server")){ |
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| 235 | mode_ = SERVER; |
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| 236 | serverInit(path); |
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| 237 | } |
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| 238 | else{ |
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| 239 | mode_ = STANDALONE; |
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| 240 | standaloneInit(path); |
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| 241 | } |
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| 242 | } |
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| 243 | |
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| 244 | void Orxonox::serverInit(std::string path) |
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| 245 | { |
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| 246 | COUT(2) << "initialising server" << std::endl; |
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[1052] | 247 | |
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[1038] | 248 | ogre_->setConfigPath(path); |
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| 249 | ogre_->setup(); |
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| 250 | //root_ = ogre_->getRoot(); |
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[1136] | 251 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); |
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[1052] | 252 | |
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[1038] | 253 | server_g = new network::Server(); |
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| 254 | } |
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| 255 | |
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| 256 | void Orxonox::clientInit(std::string path) |
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| 257 | { |
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| 258 | COUT(2) << "initialising client" << std::endl;\ |
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[1052] | 259 | |
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[1038] | 260 | ogre_->setConfigPath(path); |
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| 261 | ogre_->setup(); |
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| 262 | if(serverIp_.compare("")==0) |
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| 263 | client_g = new network::Client(); |
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| 264 | else |
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| 265 | client_g = new network::Client(serverIp_, NETWORK_PORT); |
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[1136] | 266 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); |
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[1038] | 267 | } |
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[1052] | 268 | |
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[1038] | 269 | void Orxonox::standaloneInit(std::string path) |
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| 270 | { |
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| 271 | COUT(2) << "initialising standalone mode" << std::endl; |
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[1052] | 272 | |
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[1038] | 273 | ogre_->setConfigPath(path); |
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| 274 | ogre_->setup(); |
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[1136] | 275 | //root_ = ogre_->getRoot(); |
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| 276 | if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); |
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[1038] | 277 | } |
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[1052] | 278 | |
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[1038] | 279 | /** |
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| 280 | * start modules |
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| 281 | */ |
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| 282 | void Orxonox::start() |
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| 283 | { |
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| 284 | switch(mode_){ |
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| 285 | case CLIENT: |
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| 286 | clientStart(); |
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| 287 | break; |
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| 288 | case SERVER: |
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| 289 | serverStart(); |
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| 290 | break; |
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| 291 | default: |
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| 292 | standaloneStart(); |
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| 293 | } |
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| 294 | } |
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[1052] | 295 | |
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[1038] | 296 | void Orxonox::clientStart(){ |
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[1054] | 297 | ogre_->initialise(); |
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| 298 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); |
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[1038] | 299 | Factory::createClassHierarchy(); |
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[1052] | 300 | |
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| 301 | |
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[1038] | 302 | auMan_ = new audio::AudioManager(); |
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| 303 | |
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[1136] | 304 | //bulletMgr_ = new BulletManager(); |
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| 305 | |
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[1038] | 306 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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| 307 | HUD* orxonoxHud; |
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| 308 | orxonoxHud = new HUD(); |
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| 309 | orxonoxHud->setEnergyValue(20); |
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| 310 | orxonoxHud->setEnergyDistr(20,20,60); |
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| 311 | hudOverlay->show(); |
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[1052] | 312 | |
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[1038] | 313 | client_g->establishConnection(); |
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| 314 | client_g->tick(0); |
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[1052] | 315 | |
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| 316 | |
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[1038] | 317 | //setupInputSystem(); |
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[1052] | 318 | |
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[1038] | 319 | startRenderLoop(); |
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| 320 | } |
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[1052] | 321 | |
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[1038] | 322 | void Orxonox::serverStart(){ |
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| 323 | //TODO: start modules |
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| 324 | ogre_->initialise(); |
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| 325 | //TODO: run engine |
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[1054] | 326 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); |
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[1038] | 327 | Factory::createClassHierarchy(); |
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| 328 | createScene(); |
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| 329 | setupInputSystem(); |
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[1052] | 330 | |
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[1038] | 331 | server_g->open(); |
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[1052] | 332 | |
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[1038] | 333 | startRenderLoop(); |
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| 334 | } |
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[1052] | 335 | |
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[1038] | 336 | void Orxonox::standaloneStart(){ |
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| 337 | //TODO: start modules |
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| 338 | ogre_->initialise(); |
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| 339 | //TODO: run engine |
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[1054] | 340 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); |
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[1038] | 341 | Factory::createClassHierarchy(); |
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| 342 | createScene(); |
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| 343 | setupInputSystem(); |
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[1052] | 344 | |
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[1038] | 345 | startRenderLoop(); |
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| 346 | } |
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| 347 | |
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| 348 | void Orxonox::createScene(void) |
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| 349 | { |
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| 350 | // Init audio |
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| 351 | auMan_ = new audio::AudioManager(); |
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| 352 | |
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[1136] | 353 | //bulletMgr_ = new BulletManager(); |
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| 354 | |
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[1038] | 355 | // load this file from config |
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| 356 | Level* startlevel = new Level("levels/sample.oxw"); |
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| 357 | Loader::open(startlevel); |
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| 358 | |
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| 359 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
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| 360 | orxonoxHUD_ = new HUD(); |
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| 361 | orxonoxHUD_->setEnergyValue(20); |
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| 362 | orxonoxHUD_->setEnergyDistr(20,20,60); |
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| 363 | hudOverlay->show(); |
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| 364 | |
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| 365 | /* |
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| 366 | auMan_->ambientAdd("a1"); |
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| 367 | auMan_->ambientAdd("a2"); |
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| 368 | auMan_->ambientAdd("a3"); |
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| 369 | //auMan->ambientAdd("ambient1"); |
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| 370 | auMan_->ambientStart(); |
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| 371 | */ |
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| 372 | } |
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| 373 | |
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| 374 | /** |
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| 375 | @brief Calls the InputHandler which sets up the input devices. |
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| 376 | The render window width and height are used to set up the mouse movement. |
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| 377 | */ |
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| 378 | void Orxonox::setupInputSystem() |
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| 379 | { |
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| 380 | inputHandler_ = &InputManager::getSingleton(); |
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| 381 | if (!inputHandler_->initialise(ogre_->getWindowHandle(), |
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| 382 | ogre_->getWindowWidth(), ogre_->getWindowHeight())) |
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[1136] | 383 | abortImmediate(); |
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[1038] | 384 | inputHandler_->setInputMode(IM_INGAME); |
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| 385 | } |
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| 386 | |
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| 387 | /** |
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| 388 | Main loop of the orxonox game. |
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| 389 | This is a new solution, using the ogre engine instead of being used by it. |
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| 390 | An alternative solution would be to simply use the timer of the Root object, |
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| 391 | but that implies using Ogre in any case. There would be no way to test |
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| 392 | our code without the help of the root object. |
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| 393 | There's even a chance that we can dispose of the root object entirely |
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| 394 | in server mode. |
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| 395 | About the loop: The design is almost exactly like the one in ogre, so that |
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| 396 | if any part of ogre registers a framelisteners, it will still behave |
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| 397 | correctly. Furthermore the time smoothing feature from ogre has been |
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| 398 | implemented too. If turned on (see orxonox constructor), it will calculate |
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| 399 | the dt_n by means of the recent most dt_n-1, dt_n-2, etc. |
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| 400 | */ |
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| 401 | void Orxonox::startRenderLoop() |
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| 402 | { |
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[1052] | 403 | InputBuffer* ib = new InputBuffer(); |
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[1066] | 404 | InputManager::getSingleton().feedInputBuffer(ib); |
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[1136] | 405 | /* |
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[1052] | 406 | Testconsole* console = new Testconsole(ib); |
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| 407 | ib->registerListener(console, &Testconsole::listen, true); |
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| 408 | ib->registerListener(console, &Testconsole::execute, '\r', false); |
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[1066] | 409 | ib->registerListener(console, &Testconsole::execute, '\n', false); |
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[1052] | 410 | ib->registerListener(console, &Testconsole::hintandcomplete, '\t', true); |
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| 411 | ib->registerListener(console, &Testconsole::clear, '§', true); |
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| 412 | ib->registerListener(console, &Testconsole::removeLast, '\b', true); |
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[1136] | 413 | ib->registerListener(console, &Testconsole::exit, (char)0x1B, true); |
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| 414 | */ |
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| 415 | |
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| 416 | orxonoxConsole_ = new InGameConsole(ib); |
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| 417 | ib->registerListener(orxonoxConsole_, &InGameConsole::listen, true); |
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| 418 | ib->registerListener(orxonoxConsole_, &InGameConsole::execute, '\r', false); |
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| 419 | ib->registerListener(orxonoxConsole_, &InGameConsole::execute, '\n', false); |
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| 420 | ib->registerListener(orxonoxConsole_, &InGameConsole::hintandcomplete, '\t', true); |
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| 421 | ib->registerListener(orxonoxConsole_, &InGameConsole::clear, '§', true); |
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| 422 | ib->registerListener(orxonoxConsole_, &InGameConsole::removeLast, '\b', true); |
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| 423 | ib->registerListener(orxonoxConsole_, &InGameConsole::exit, (char)0x1B, true); |
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[1052] | 424 | |
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[1038] | 425 | // first check whether ogre root object has been created |
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| 426 | if (Ogre::Root::getSingletonPtr() == 0) |
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| 427 | { |
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[1136] | 428 | COUT(2) << "Error: Could not start rendering. No Ogre root object found" << std::endl; |
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[1038] | 429 | return; |
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| 430 | } |
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| 431 | |
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| 432 | // Contains the times of recently fired events |
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| 433 | // eventTimes[4] is the list for the times required for the fps counter |
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| 434 | std::deque<unsigned long> eventTimes[4]; |
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| 435 | // Clear event times |
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| 436 | for (int i = 0; i < 4; ++i) |
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| 437 | eventTimes[i].clear(); |
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| 438 | // fill the fps time list with zeros |
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| 439 | for (int i = 0; i < 20; i++) |
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| 440 | eventTimes[3].push_back(0); |
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| 441 | |
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| 442 | // use the ogre timer class to measure time. |
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| 443 | if (!timer_) |
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| 444 | timer_ = new Ogre::Timer(); |
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| 445 | timer_->reset(); |
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| 446 | |
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| 447 | while (!bAbort_) |
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| 448 | { |
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| 449 | // Pump messages in all registered RenderWindows |
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| 450 | Ogre::WindowEventUtilities::messagePump(); |
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| 451 | |
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| 452 | // get current time |
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| 453 | unsigned long now = timer_->getMilliseconds(); |
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| 454 | eventTimes[3].push_back(now); |
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| 455 | eventTimes[3].erase(eventTimes[3].begin()); |
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| 456 | |
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| 457 | // create an event to pass to the frameStarted method in ogre |
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| 458 | Ogre::FrameEvent evt; |
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| 459 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 460 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); |
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| 461 | |
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| 462 | // show the current time in the HUD |
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| 463 | orxonoxHUD_->setTime((int)now, 0); |
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| 464 | if (eventTimes[3].back() - eventTimes[3].front() != 0) |
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| 465 | orxonoxHUD_->setRocket1((int)(20000.0f/(eventTimes[3].back() - eventTimes[3].front()))); |
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| 466 | |
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| 467 | // Iterate through all Tickables and call their tick(dt) function |
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[1136] | 468 | for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ) |
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| 469 | { |
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| 470 | (it)->tick((float)evt.timeSinceLastFrame * this->timefactor_); |
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| 471 | it++; |
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| 472 | } |
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[1038] | 473 | |
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| 474 | // don't forget to call _fireFrameStarted in ogre to make sure |
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| 475 | // everything goes smoothly |
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[1136] | 476 | Ogre::Root::getSingleton()._fireFrameStarted(evt); |
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[1038] | 477 | |
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| 478 | // server still renders at the moment |
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| 479 | //if (mode_ != SERVER) |
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[1136] | 480 | Ogre::Root::getSingleton()._updateAllRenderTargets(); // only render in non-server mode |
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[1038] | 481 | |
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| 482 | // get current time |
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| 483 | now = timer_->getMilliseconds(); |
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| 484 | |
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| 485 | // create an event to pass to the frameEnded method in ogre |
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| 486 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
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| 487 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); |
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| 488 | |
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| 489 | // again, just to be sure ogre works fine |
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[1136] | 490 | Ogre::Root::getSingleton()._fireFrameEnded(evt); |
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[1038] | 491 | } |
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| 492 | } |
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| 493 | |
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| 494 | /** |
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| 495 | Method for calculating the average time between recently fired events. |
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| 496 | Code directly taken from OgreRoot.cc |
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| 497 | @param now The current time in ms. |
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| 498 | @param type The type of event to be considered. |
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| 499 | */ |
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| 500 | float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) |
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| 501 | { |
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| 502 | // Calculate the average time passed between events of the given type |
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| 503 | // during the last frameSmoothingTime_ seconds. |
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| 504 | |
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| 505 | times.push_back(now); |
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| 506 | |
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| 507 | if(times.size() == 1) |
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| 508 | return 0; |
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| 509 | |
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| 510 | // Times up to frameSmoothingTime_ seconds old should be kept |
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| 511 | unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f); |
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| 512 | |
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| 513 | // Find the oldest time to keep |
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| 514 | std::deque<unsigned long>::iterator it = times.begin(); |
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| 515 | // We need at least two times |
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| 516 | std::deque<unsigned long>::iterator end = times.end() - 2; |
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| 517 | |
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| 518 | while(it != end) |
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| 519 | { |
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| 520 | if (now - *it > discardThreshold) |
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| 521 | ++it; |
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| 522 | else |
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| 523 | break; |
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| 524 | } |
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| 525 | |
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| 526 | // Remove old times |
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| 527 | times.erase(times.begin(), it); |
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| 528 | |
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| 529 | return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000); |
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| 530 | } |
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| 531 | |
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| 532 | /** |
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| 533 | @brief Test method for the InputHandler. |
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| 534 | But: Is actually responsible for catching an exit event.. |
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| 535 | */ |
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| 536 | void Orxonox::eventOccured(InputEvent &evt) |
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| 537 | { |
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| 538 | if (evt.id == 1) |
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| 539 | this->abortRequest(); |
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| 540 | } |
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| 541 | } |
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