[1038] | 1 | /* |
---|
[1056] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
[1038] | 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | /** |
---|
| 30 | @file |
---|
| 31 | @brief Orxonox Main Class |
---|
| 32 | */ |
---|
| 33 | |
---|
| 34 | // Precompiled Headers |
---|
| 35 | #include "OrxonoxStableHeaders.h" |
---|
[1039] | 36 | #include "Orxonox.h" |
---|
[1038] | 37 | |
---|
| 38 | //****** STD ******* |
---|
| 39 | //#include <iostream> |
---|
| 40 | //#include <exception> |
---|
| 41 | #include <deque> |
---|
| 42 | |
---|
| 43 | //****** OGRE ****** |
---|
| 44 | //#include <OgreException.h> |
---|
| 45 | #include <OgreFrameListener.h> |
---|
| 46 | #include <OgreOverlay.h> |
---|
| 47 | #include <OgreOverlayManager.h> |
---|
| 48 | #include <OgreRoot.h> |
---|
| 49 | #include <OgreTimer.h> |
---|
| 50 | #include <OgreWindowEventUtilities.h> |
---|
| 51 | |
---|
| 52 | //***** ORXONOX **** |
---|
| 53 | // util |
---|
| 54 | //#include "util/Sleep.h" |
---|
| 55 | #include "util/ArgReader.h" |
---|
| 56 | |
---|
[1054] | 57 | // core |
---|
| 58 | #include "core/ConfigFileManager.h" |
---|
[1052] | 59 | #include "core/ConsoleCommand.h" |
---|
[1038] | 60 | #include "core/Debug.h" |
---|
| 61 | #include "core/Loader.h" |
---|
| 62 | #include "core/Tickable.h" |
---|
[1052] | 63 | #include "core/InputManager.h" |
---|
[1038] | 64 | |
---|
| 65 | // audio |
---|
| 66 | #include "audio/AudioManager.h" |
---|
| 67 | |
---|
| 68 | // network |
---|
| 69 | #include "network/Server.h" |
---|
| 70 | #include "network/Client.h" |
---|
| 71 | |
---|
| 72 | // objects and tools |
---|
| 73 | #include "hud/HUD.h" |
---|
[1317] | 74 | //#include "console/InGameConsole.h" |
---|
[1038] | 75 | |
---|
| 76 | // FIXME: is this really file scope? |
---|
| 77 | // globals for the server or client |
---|
| 78 | network::Client *client_g; |
---|
| 79 | network::Server *server_g; |
---|
| 80 | |
---|
| 81 | namespace orxonox |
---|
[1052] | 82 | { |
---|
[1341] | 83 | SetConsoleCommand(Orxonox, exit, true); |
---|
| 84 | SetConsoleCommand(Orxonox, slomo, true).setDefaultValue(0, 1.0).setAccessLevel(AccessLevel::Offline); |
---|
| 85 | SetConsoleCommand(Orxonox, setTimeFactor, false).setDefaultValue(0, 1.0).setAccessLevel(AccessLevel::Offline); |
---|
[1052] | 86 | |
---|
[1038] | 87 | /** |
---|
| 88 | @brief Reference to the only instance of the class. |
---|
| 89 | */ |
---|
| 90 | Orxonox *Orxonox::singletonRef_s = 0; |
---|
| 91 | |
---|
| 92 | /** |
---|
| 93 | * create a new instance of Orxonox |
---|
| 94 | */ |
---|
| 95 | Orxonox::Orxonox() |
---|
| 96 | { |
---|
| 97 | this->ogre_ = &GraphicsEngine::getSingleton(); |
---|
| 98 | this->timer_ = 0; |
---|
| 99 | this->dataPath_ = ""; |
---|
| 100 | this->auMan_ = 0; |
---|
| 101 | this->inputHandler_ = 0; |
---|
| 102 | // turn on frame smoothing by setting a value different from 0 |
---|
| 103 | this->frameSmoothingTime_ = 0.0f; |
---|
[1054] | 104 | this->bAbort_ = false; |
---|
| 105 | this->timefactor_ = 1.0f; |
---|
[1038] | 106 | } |
---|
| 107 | |
---|
| 108 | /** |
---|
| 109 | * destruct Orxonox |
---|
| 110 | */ |
---|
| 111 | Orxonox::~Orxonox() |
---|
| 112 | { |
---|
| 113 | // keep in mind: the order of deletion is very important! |
---|
| 114 | if (this->orxonoxHUD_) |
---|
| 115 | delete this->orxonoxHUD_; |
---|
| 116 | Loader::close(); |
---|
| 117 | InputManager::getSingleton().destroy(); |
---|
| 118 | if (this->auMan_) |
---|
| 119 | delete this->auMan_; |
---|
| 120 | if (this->timer_) |
---|
| 121 | delete this->timer_; |
---|
| 122 | GraphicsEngine::getSingleton().destroy(); |
---|
| 123 | |
---|
| 124 | if (client_g) |
---|
| 125 | delete client_g; |
---|
| 126 | if (server_g) |
---|
| 127 | delete server_g; |
---|
| 128 | } |
---|
| 129 | |
---|
| 130 | /** |
---|
[1145] | 131 | @brief Immediately deletes the orxonox object. |
---|
| 132 | Never use if you can help it while rendering! |
---|
| 133 | */ |
---|
| 134 | void Orxonox::abortImmediateForce() |
---|
[1038] | 135 | { |
---|
[1145] | 136 | COUT(1) << "*** Orxonox Error: Orxonox object was unexpectedly destroyed." << std::endl; |
---|
[1038] | 137 | delete this; |
---|
| 138 | } |
---|
| 139 | |
---|
| 140 | /** |
---|
| 141 | Asks the mainloop nicely to abort. |
---|
| 142 | */ |
---|
| 143 | void Orxonox::abortRequest() |
---|
| 144 | { |
---|
[1145] | 145 | COUT(3) << "*** Orxonox: Abort requested." << std::endl; |
---|
[1038] | 146 | bAbort_ = true; |
---|
| 147 | } |
---|
| 148 | |
---|
| 149 | /** |
---|
| 150 | * @return singleton object |
---|
| 151 | */ |
---|
| 152 | Orxonox* Orxonox::getSingleton() |
---|
| 153 | { |
---|
| 154 | if (!singletonRef_s) |
---|
| 155 | singletonRef_s = new Orxonox(); |
---|
| 156 | return singletonRef_s; |
---|
| 157 | } |
---|
| 158 | |
---|
| 159 | /** |
---|
| 160 | @brief Destroys the Orxonox singleton. |
---|
| 161 | */ |
---|
| 162 | void Orxonox::destroySingleton() |
---|
| 163 | { |
---|
| 164 | if (singletonRef_s) |
---|
| 165 | delete singletonRef_s; |
---|
| 166 | singletonRef_s = 0; |
---|
| 167 | } |
---|
| 168 | |
---|
| 169 | /** |
---|
| 170 | * initialization of Orxonox object |
---|
| 171 | * @param argc argument counter |
---|
| 172 | * @param argv list of argumenst |
---|
| 173 | * @param path path to config (in home dir or something) |
---|
| 174 | */ |
---|
| 175 | void Orxonox::init(int argc, char **argv, std::string path) |
---|
| 176 | { |
---|
| 177 | //TODO: find config file (assuming executable directory) |
---|
| 178 | //TODO: read config file |
---|
| 179 | //TODO: give config file to Ogre |
---|
| 180 | std::string mode; |
---|
| 181 | |
---|
| 182 | ArgReader ar(argc, argv); |
---|
| 183 | ar.checkArgument("mode", mode, false); |
---|
| 184 | ar.checkArgument("data", this->dataPath_, false); |
---|
| 185 | ar.checkArgument("ip", serverIp_, false); |
---|
[1145] | 186 | if(ar.errorHandling()) abortImmediateForce(); |
---|
[1038] | 187 | if(mode == std::string("client")) |
---|
| 188 | { |
---|
| 189 | mode_ = CLIENT; |
---|
| 190 | clientInit(path); |
---|
| 191 | } |
---|
| 192 | else if(mode== std::string("server")){ |
---|
| 193 | mode_ = SERVER; |
---|
| 194 | serverInit(path); |
---|
| 195 | } |
---|
| 196 | else{ |
---|
| 197 | mode_ = STANDALONE; |
---|
| 198 | standaloneInit(path); |
---|
| 199 | } |
---|
| 200 | } |
---|
| 201 | |
---|
| 202 | void Orxonox::serverInit(std::string path) |
---|
| 203 | { |
---|
| 204 | COUT(2) << "initialising server" << std::endl; |
---|
[1052] | 205 | |
---|
[1038] | 206 | ogre_->setConfigPath(path); |
---|
| 207 | ogre_->setup(); |
---|
| 208 | //root_ = ogre_->getRoot(); |
---|
[1145] | 209 | if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); |
---|
[1052] | 210 | |
---|
[1038] | 211 | server_g = new network::Server(); |
---|
| 212 | } |
---|
| 213 | |
---|
| 214 | void Orxonox::clientInit(std::string path) |
---|
| 215 | { |
---|
| 216 | COUT(2) << "initialising client" << std::endl;\ |
---|
[1052] | 217 | |
---|
[1038] | 218 | ogre_->setConfigPath(path); |
---|
| 219 | ogre_->setup(); |
---|
| 220 | if(serverIp_.compare("")==0) |
---|
| 221 | client_g = new network::Client(); |
---|
| 222 | else |
---|
| 223 | client_g = new network::Client(serverIp_, NETWORK_PORT); |
---|
[1145] | 224 | if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); |
---|
[1038] | 225 | } |
---|
[1052] | 226 | |
---|
[1038] | 227 | void Orxonox::standaloneInit(std::string path) |
---|
| 228 | { |
---|
| 229 | COUT(2) << "initialising standalone mode" << std::endl; |
---|
[1052] | 230 | |
---|
[1038] | 231 | ogre_->setConfigPath(path); |
---|
| 232 | ogre_->setup(); |
---|
[1145] | 233 | if(!ogre_->load(this->dataPath_)) abortImmediateForce(/* unable to load */); |
---|
[1038] | 234 | } |
---|
[1052] | 235 | |
---|
[1038] | 236 | /** |
---|
| 237 | * start modules |
---|
| 238 | */ |
---|
| 239 | void Orxonox::start() |
---|
| 240 | { |
---|
| 241 | switch(mode_){ |
---|
| 242 | case CLIENT: |
---|
| 243 | clientStart(); |
---|
| 244 | break; |
---|
| 245 | case SERVER: |
---|
| 246 | serverStart(); |
---|
| 247 | break; |
---|
| 248 | default: |
---|
| 249 | standaloneStart(); |
---|
| 250 | } |
---|
| 251 | } |
---|
[1052] | 252 | |
---|
[1038] | 253 | void Orxonox::clientStart(){ |
---|
[1054] | 254 | ogre_->initialise(); |
---|
| 255 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); |
---|
[1038] | 256 | Factory::createClassHierarchy(); |
---|
[1052] | 257 | |
---|
| 258 | |
---|
[1038] | 259 | auMan_ = new audio::AudioManager(); |
---|
| 260 | |
---|
| 261 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
---|
| 262 | HUD* orxonoxHud; |
---|
| 263 | orxonoxHud = new HUD(); |
---|
| 264 | orxonoxHud->setEnergyValue(20); |
---|
| 265 | orxonoxHud->setEnergyDistr(20,20,60); |
---|
| 266 | hudOverlay->show(); |
---|
[1052] | 267 | |
---|
[1038] | 268 | client_g->establishConnection(); |
---|
| 269 | client_g->tick(0); |
---|
[1052] | 270 | |
---|
| 271 | |
---|
[1038] | 272 | //setupInputSystem(); |
---|
[1052] | 273 | |
---|
[1038] | 274 | startRenderLoop(); |
---|
| 275 | } |
---|
[1052] | 276 | |
---|
[1038] | 277 | void Orxonox::serverStart(){ |
---|
| 278 | //TODO: start modules |
---|
| 279 | ogre_->initialise(); |
---|
| 280 | //TODO: run engine |
---|
[1054] | 281 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); |
---|
[1038] | 282 | Factory::createClassHierarchy(); |
---|
| 283 | createScene(); |
---|
| 284 | setupInputSystem(); |
---|
[1052] | 285 | |
---|
[1038] | 286 | server_g->open(); |
---|
[1052] | 287 | |
---|
[1038] | 288 | startRenderLoop(); |
---|
| 289 | } |
---|
[1052] | 290 | |
---|
[1038] | 291 | void Orxonox::standaloneStart(){ |
---|
| 292 | //TODO: start modules |
---|
| 293 | ogre_->initialise(); |
---|
| 294 | //TODO: run engine |
---|
[1054] | 295 | ConfigFileManager::getSingleton()->setFile(CFT_Settings, "orxonox.ini"); |
---|
[1038] | 296 | Factory::createClassHierarchy(); |
---|
| 297 | createScene(); |
---|
| 298 | setupInputSystem(); |
---|
[1052] | 299 | |
---|
[1038] | 300 | startRenderLoop(); |
---|
| 301 | } |
---|
| 302 | |
---|
| 303 | void Orxonox::createScene(void) |
---|
| 304 | { |
---|
| 305 | // Init audio |
---|
| 306 | auMan_ = new audio::AudioManager(); |
---|
| 307 | |
---|
| 308 | // load this file from config |
---|
| 309 | Level* startlevel = new Level("levels/sample.oxw"); |
---|
| 310 | Loader::open(startlevel); |
---|
| 311 | |
---|
| 312 | Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); |
---|
| 313 | orxonoxHUD_ = new HUD(); |
---|
| 314 | orxonoxHUD_->setEnergyValue(20); |
---|
| 315 | orxonoxHUD_->setEnergyDistr(20,20,60); |
---|
| 316 | hudOverlay->show(); |
---|
| 317 | |
---|
| 318 | /* |
---|
| 319 | auMan_->ambientAdd("a1"); |
---|
| 320 | auMan_->ambientAdd("a2"); |
---|
| 321 | auMan_->ambientAdd("a3"); |
---|
| 322 | //auMan->ambientAdd("ambient1"); |
---|
| 323 | auMan_->ambientStart(); |
---|
| 324 | */ |
---|
| 325 | } |
---|
| 326 | |
---|
| 327 | /** |
---|
| 328 | @brief Calls the InputHandler which sets up the input devices. |
---|
| 329 | The render window width and height are used to set up the mouse movement. |
---|
| 330 | */ |
---|
| 331 | void Orxonox::setupInputSystem() |
---|
| 332 | { |
---|
| 333 | inputHandler_ = &InputManager::getSingleton(); |
---|
| 334 | if (!inputHandler_->initialise(ogre_->getWindowHandle(), |
---|
| 335 | ogre_->getWindowWidth(), ogre_->getWindowHeight())) |
---|
[1145] | 336 | abortImmediateForce(); |
---|
[1038] | 337 | inputHandler_->setInputMode(IM_INGAME); |
---|
| 338 | } |
---|
| 339 | |
---|
| 340 | /** |
---|
| 341 | Main loop of the orxonox game. |
---|
| 342 | This is a new solution, using the ogre engine instead of being used by it. |
---|
| 343 | An alternative solution would be to simply use the timer of the Root object, |
---|
| 344 | but that implies using Ogre in any case. There would be no way to test |
---|
| 345 | our code without the help of the root object. |
---|
| 346 | There's even a chance that we can dispose of the root object entirely |
---|
| 347 | in server mode. |
---|
| 348 | About the loop: The design is almost exactly like the one in ogre, so that |
---|
| 349 | if any part of ogre registers a framelisteners, it will still behave |
---|
| 350 | correctly. Furthermore the time smoothing feature from ogre has been |
---|
| 351 | implemented too. If turned on (see orxonox constructor), it will calculate |
---|
| 352 | the dt_n by means of the recent most dt_n-1, dt_n-2, etc. |
---|
| 353 | */ |
---|
| 354 | void Orxonox::startRenderLoop() |
---|
[1317] | 355 | { |
---|
[1038] | 356 | // first check whether ogre root object has been created |
---|
| 357 | if (Ogre::Root::getSingletonPtr() == 0) |
---|
| 358 | { |
---|
[1145] | 359 | COUT(2) << "*** Orxonox Error: Could not start rendering. No Ogre root object found" << std::endl; |
---|
[1038] | 360 | return; |
---|
| 361 | } |
---|
[1145] | 362 | Ogre::Root& ogreRoot = Ogre::Root::getSingleton(); |
---|
[1038] | 363 | |
---|
[1145] | 364 | |
---|
[1038] | 365 | // Contains the times of recently fired events |
---|
| 366 | // eventTimes[4] is the list for the times required for the fps counter |
---|
| 367 | std::deque<unsigned long> eventTimes[4]; |
---|
| 368 | // Clear event times |
---|
| 369 | for (int i = 0; i < 4; ++i) |
---|
| 370 | eventTimes[i].clear(); |
---|
| 371 | // fill the fps time list with zeros |
---|
| 372 | for (int i = 0; i < 20; i++) |
---|
| 373 | eventTimes[3].push_back(0); |
---|
| 374 | |
---|
| 375 | // use the ogre timer class to measure time. |
---|
| 376 | if (!timer_) |
---|
| 377 | timer_ = new Ogre::Timer(); |
---|
| 378 | timer_->reset(); |
---|
| 379 | |
---|
| 380 | while (!bAbort_) |
---|
| 381 | { |
---|
| 382 | // Pump messages in all registered RenderWindows |
---|
[1145] | 383 | // This calls the WindowEventListener objects. |
---|
[1038] | 384 | Ogre::WindowEventUtilities::messagePump(); |
---|
| 385 | |
---|
| 386 | // get current time |
---|
| 387 | unsigned long now = timer_->getMilliseconds(); |
---|
| 388 | eventTimes[3].push_back(now); |
---|
| 389 | eventTimes[3].erase(eventTimes[3].begin()); |
---|
| 390 | |
---|
| 391 | // create an event to pass to the frameStarted method in ogre |
---|
| 392 | Ogre::FrameEvent evt; |
---|
| 393 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
---|
| 394 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); |
---|
| 395 | |
---|
| 396 | // show the current time in the HUD |
---|
| 397 | orxonoxHUD_->setTime((int)now, 0); |
---|
| 398 | if (eventTimes[3].back() - eventTimes[3].front() != 0) |
---|
| 399 | orxonoxHUD_->setRocket1((int)(20000.0f/(eventTimes[3].back() - eventTimes[3].front()))); |
---|
| 400 | |
---|
| 401 | // Iterate through all Tickables and call their tick(dt) function |
---|
[1145] | 402 | for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ++it) |
---|
| 403 | it->tick((float)evt.timeSinceLastFrame * this->timefactor_); |
---|
[1038] | 404 | |
---|
| 405 | // don't forget to call _fireFrameStarted in ogre to make sure |
---|
| 406 | // everything goes smoothly |
---|
[1145] | 407 | ogreRoot._fireFrameStarted(evt); |
---|
[1038] | 408 | |
---|
| 409 | // server still renders at the moment |
---|
| 410 | //if (mode_ != SERVER) |
---|
[1145] | 411 | ogreRoot._updateAllRenderTargets(); // only render in non-server mode |
---|
[1038] | 412 | |
---|
| 413 | // get current time |
---|
| 414 | now = timer_->getMilliseconds(); |
---|
| 415 | |
---|
| 416 | // create an event to pass to the frameEnded method in ogre |
---|
| 417 | evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); |
---|
| 418 | evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); |
---|
| 419 | |
---|
| 420 | // again, just to be sure ogre works fine |
---|
[1145] | 421 | ogreRoot._fireFrameEnded(evt); |
---|
[1038] | 422 | } |
---|
| 423 | } |
---|
| 424 | |
---|
| 425 | /** |
---|
| 426 | Method for calculating the average time between recently fired events. |
---|
| 427 | Code directly taken from OgreRoot.cc |
---|
| 428 | @param now The current time in ms. |
---|
| 429 | @param type The type of event to be considered. |
---|
| 430 | */ |
---|
| 431 | float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) |
---|
| 432 | { |
---|
| 433 | // Calculate the average time passed between events of the given type |
---|
| 434 | // during the last frameSmoothingTime_ seconds. |
---|
| 435 | |
---|
| 436 | times.push_back(now); |
---|
| 437 | |
---|
| 438 | if(times.size() == 1) |
---|
| 439 | return 0; |
---|
| 440 | |
---|
| 441 | // Times up to frameSmoothingTime_ seconds old should be kept |
---|
| 442 | unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f); |
---|
| 443 | |
---|
| 444 | // Find the oldest time to keep |
---|
| 445 | std::deque<unsigned long>::iterator it = times.begin(); |
---|
| 446 | // We need at least two times |
---|
| 447 | std::deque<unsigned long>::iterator end = times.end() - 2; |
---|
| 448 | |
---|
| 449 | while(it != end) |
---|
| 450 | { |
---|
| 451 | if (now - *it > discardThreshold) |
---|
| 452 | ++it; |
---|
| 453 | else |
---|
| 454 | break; |
---|
| 455 | } |
---|
| 456 | |
---|
| 457 | // Remove old times |
---|
| 458 | times.erase(times.begin(), it); |
---|
| 459 | |
---|
| 460 | return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000); |
---|
| 461 | } |
---|
| 462 | |
---|
| 463 | /** |
---|
| 464 | @brief Test method for the InputHandler. |
---|
| 465 | But: Is actually responsible for catching an exit event.. |
---|
| 466 | */ |
---|
| 467 | void Orxonox::eventOccured(InputEvent &evt) |
---|
| 468 | { |
---|
| 469 | if (evt.id == 1) |
---|
| 470 | this->abortRequest(); |
---|
| 471 | } |
---|
| 472 | } |
---|