1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "OrxonoxStableHeaders.h" |
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30 | #include "SpaceShip.h" |
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31 | |
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32 | #include <string> |
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33 | |
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34 | #include <OIS/OIS.h> |
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35 | #include <OgreCamera.h> |
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36 | #include <OgreRenderWindow.h> |
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37 | #include <OgreParticleSystem.h> |
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38 | #include <OgreSceneNode.h> |
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39 | |
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40 | #include "util/tinyxml/tinyxml.h" |
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41 | #include "util/Convert.h" |
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42 | #include "util/Math.h" |
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43 | #include "core/CoreIncludes.h" |
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44 | #include "core/ConfigValueIncludes.h" |
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45 | #include "core/Debug.h" |
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46 | #include "GraphicsEngine.h" |
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47 | #include "core/InputManager.h" |
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48 | #include "particle/ParticleInterface.h" |
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49 | #include "Projectile.h" |
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50 | #include "core/XMLPort.h" |
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51 | #include "core/ConsoleCommand.h" |
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52 | |
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53 | namespace orxonox |
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54 | { |
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55 | SetConsoleCommand(SpaceShip, setMaxSpeedTest, false).setAccessLevel(AccessLevel::Debug); |
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56 | SetConsoleCommandGeneric(test1, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxSpeed"), false).setAccessLevel(AccessLevel::Debug); |
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57 | SetConsoleCommandGeneric(test2, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setMaxBlubber"), false).setAccessLevel(AccessLevel::Debug); |
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58 | SetConsoleCommandGeneric(test3, SpaceShip, createExecutor(createFunctor(&SpaceShip::setMaxSpeedTest), "setRofl"), false).setAccessLevel(AccessLevel::Debug); |
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59 | |
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60 | CreateFactory(SpaceShip); |
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61 | |
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62 | SpaceShip* SpaceShip::instance_s; |
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63 | |
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64 | SpaceShip::SpaceShip() |
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65 | { |
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66 | RegisterObject(SpaceShip); |
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67 | this->registerAllVariables(); |
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68 | |
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69 | SpaceShip::instance_s = this; |
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70 | |
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71 | this->setConfigValues(); |
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72 | |
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73 | this->setMouseEventCallback_ = false; |
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74 | this->bLMousePressed_ = false; |
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75 | this->bRMousePressed_ = false; |
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76 | this->mouseX_ = 0; |
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77 | this->mouseY_ = 0; |
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78 | |
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79 | this->camNode_ = 0; |
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80 | |
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81 | this->tt_ = 0; |
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82 | this->redNode_ = 0; |
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83 | this->greenNode_ = 0; |
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84 | this->blinkTime_ = 0; |
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85 | |
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86 | this->timeToReload_ = 0; |
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87 | |
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88 | this->maxSpeed_ = 0; |
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89 | this->maxSideAndBackSpeed_ = 0; |
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90 | this->maxRotation_ = 0; |
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91 | this->translationAcceleration_ = 0; |
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92 | this->rotationAcceleration_ = 0; |
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93 | this->translationDamping_ = 0; |
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94 | this->rotationDamping_ = 0; |
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95 | |
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96 | this->maxRotationRadian_ = 0; |
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97 | this->rotationAccelerationRadian_ = 0; |
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98 | this->rotationDampingRadian_ = 0; |
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99 | this->zeroRadian_ = Radian(0); |
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100 | |
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101 | this->setRotationAxis(1, 0, 0); |
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102 | this->setStatic(false); |
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103 | /* |
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104 | this->moveForward_ = 0; |
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105 | this->rotateUp_ = 0; |
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106 | this->rotateDown_ = 0; |
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107 | this->rotateRight_ = 0; |
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108 | this->rotateLeft_ = 0; |
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109 | this->loopRight_ = 0; |
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110 | this->loopLeft_ = 0; |
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111 | this->brakeForward_ = 0; |
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112 | this->brakeRotate_ = 0; |
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113 | this->brakeLoop_ = 0; |
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114 | this->speedForward_ = 0; |
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115 | this->speedRotateUpDown_ = 0; |
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116 | this->speedRotateRightLeft_ = 0; |
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117 | this->speedLoopRightLeft_ = 0; |
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118 | this->maxSpeedForward_ = 0; |
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119 | this->maxSpeedRotateUpDown_ = 0; |
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120 | this->maxSpeedRotateRightLeft_ = 0; |
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121 | this->maxSpeedLoopRightLeft_ = 0; |
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122 | this->accelerationForward_ = 0; |
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123 | this->accelerationRotateUpDown_ = 0; |
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124 | this->accelerationRotateRightLeft_ = 0; |
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125 | this->accelerationLoopRightLeft_ = 0; |
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126 | |
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127 | this->speed = 250; |
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128 | this->loop = 100; |
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129 | this->rotate = 10; |
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130 | this->mouseX = 0; |
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131 | this->mouseY = 0; |
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132 | this->maxMouseX = 0; |
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133 | this->minMouseX = 0; |
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134 | this->moved = false; |
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135 | |
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136 | this->brakeRotate(rotate*10); |
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137 | this->brakeLoop(loop); |
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138 | */ |
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139 | // this->create(); |
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140 | |
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141 | |
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142 | COUT(3) << "Info: SpaceShip was loaded" << std::endl; |
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143 | } |
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144 | |
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145 | SpaceShip::~SpaceShip() |
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146 | { |
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147 | if (this->tt_) |
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148 | delete this->tt_; |
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149 | } |
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150 | |
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151 | bool SpaceShip::create(){ |
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152 | if(Model::create()) |
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153 | this->init(); |
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154 | else |
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155 | return false; |
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156 | return true; |
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157 | } |
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158 | |
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159 | void SpaceShip::registerAllVariables(){ |
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160 | Model::registerAllVariables(); |
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161 | |
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162 | |
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163 | |
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164 | } |
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165 | |
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166 | void SpaceShip::init() |
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167 | { |
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168 | // START CREATING THRUSTER |
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169 | this->tt_ = new ParticleInterface(GraphicsEngine::getSingleton().getSceneManager(),"twinthruster" + this->getName(),"Orxonox/engineglow"); |
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170 | this->tt_->getParticleSystem()->setParameter("local_space","true"); |
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171 | this->tt_->newEmitter(); |
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172 | /* |
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173 | this->tt_->setDirection(Vector3(0,0,1)); |
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174 | this->tt_->setPositionOfEmitter(0, Vector3(20,-1,-15)); |
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175 | this->tt_->setPositionOfEmitter(1, Vector3(-20,-1,-15)); |
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176 | */ |
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177 | this->tt_->setDirection(Vector3(-1,0,0)); |
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178 | this->tt_->setPositionOfEmitter(0, Vector3(-15,20,-1)); |
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179 | this->tt_->setPositionOfEmitter(1, Vector3(-15,-20,-1)); |
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180 | this->tt_->setVelocity(50); |
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181 | |
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182 | emitterRate_ = tt_->getRate(); |
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183 | |
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184 | Ogre::SceneNode* node2 = this->getNode()->createChildSceneNode(this->getName() + "particle2"); |
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185 | node2->setInheritScale(false); |
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186 | tt_->addToSceneNode(node2); |
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187 | // END CREATING THRUSTER |
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188 | |
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189 | // START CREATING BLINKING LIGHTS |
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190 | this->redBillboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 0.0, 0.0), 1); |
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191 | this->greenBillboard_.setBillboardSet("Examples/Flare", ColourValue(0.0, 1.0, 0.0), 1); |
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192 | |
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193 | this->redNode_ = this->getNode()->createChildSceneNode(this->getName() + "red", Vector3(0.3, 4.7, -0.3)); |
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194 | this->redNode_->setInheritScale(false); |
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195 | this->greenNode_ = this->getNode()->createChildSceneNode(this->getName() + "green", Vector3(0.3, -4.7, -0.3)); |
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196 | this->greenNode_->setInheritScale(false); |
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197 | |
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198 | this->redNode_->attachObject(this->redBillboard_.getBillboardSet()); |
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199 | this->redNode_->setScale(0.3, 0.3, 0.3); |
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200 | |
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201 | this->greenNode_->attachObject(this->greenBillboard_.getBillboardSet()); |
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202 | this->greenNode_->setScale(0.3, 0.3, 0.3); |
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203 | // END CREATING BLINKING LIGHTS |
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204 | |
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205 | // START of testing crosshair |
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206 | this->crosshairNear_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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207 | this->crosshairFar_.setBillboardSet("Orxonox/Crosshair", ColourValue(1.0, 1.0, 0.0), 1); |
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208 | |
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209 | this->chNearNode_ = this->getNode()->createChildSceneNode(this->getName() + "near", Vector3(50.0, 0.0, 0.0)); |
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210 | this->chNearNode_->setInheritScale(false); |
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211 | this->chFarNode_ = this->getNode()->createChildSceneNode(this->getName() + "far", Vector3(200.0, 0.0, 0.0)); |
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212 | this->chFarNode_->setInheritScale(false); |
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213 | |
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214 | this->chNearNode_->attachObject(this->crosshairNear_.getBillboardSet()); |
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215 | this->chNearNode_->setScale(0.2, 0.2, 0.2); |
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216 | |
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217 | this->chFarNode_->attachObject(this->crosshairFar_.getBillboardSet()); |
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218 | this->chFarNode_->setScale(0.4, 0.4, 0.4); |
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219 | |
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220 | // END of testing crosshair |
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221 | } |
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222 | |
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223 | void SpaceShip::setConfigValues() |
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224 | { |
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225 | SetConfigValue(bInvertYAxis_, false).description("Set this to true for joystick-like mouse behaviour (mouse up = ship down)."); |
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226 | SetConfigValue(reloadTime_, 0.125).description("The reload time of the weapon in seconds"); |
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227 | SetConfigValue(testvector_, Vector3()).description("asdfblah"); |
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228 | } |
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229 | |
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230 | void SpaceShip::loadParams(TiXmlElement* xmlElem) |
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231 | { |
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232 | Model::loadParams(xmlElem); |
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233 | this->create(); |
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234 | /* |
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235 | if (xmlElem->Attribute("forward") && xmlElem->Attribute("rotateupdown") && xmlElem->Attribute("rotaterightleft") && xmlElem->Attribute("looprightleft")) |
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236 | { |
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237 | std::string forwardStr = xmlElem->Attribute("forward"); |
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238 | std::string rotateupdownStr = xmlElem->Attribute("rotateupdown"); |
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239 | std::string rotaterightleftStr = xmlElem->Attribute("rotaterightleft"); |
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240 | std::string looprightleftStr = xmlElem->Attribute("looprightleft"); |
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241 | |
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242 | String2Number<float>(this->maxSpeedForward_, forwardStr); |
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243 | String2Number<float>(this->maxSpeedRotateUpDown_, rotateupdownStr); |
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244 | String2Number<float>(this->maxSpeedRotateRightLeft_, rotaterightleftStr); |
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245 | String2Number<float>(this->maxSpeedLoopRightLeft_, looprightleftStr); |
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246 | |
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247 | COUT(4) << "Loader: Initialized spaceship steering with values " << maxSpeedForward_ << " " << maxSpeedRotateUpDown_ << " " << maxSpeedRotateRightLeft_ << " " << maxSpeedLoopRightLeft_ << " " << std::endl; |
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248 | } |
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249 | */ |
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250 | if (xmlElem->Attribute("maxSpeed") && xmlElem->Attribute("maxSideAndBackSpeed") && xmlElem->Attribute("maxRotation") && xmlElem->Attribute("transAcc") && xmlElem->Attribute("rotAcc") && xmlElem->Attribute("transDamp") && xmlElem->Attribute("rotDamp")) |
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251 | { |
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252 | |
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253 | std::string msStr = xmlElem->Attribute("maxSpeed"); |
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254 | std::string msabsStr = xmlElem->Attribute("maxSideAndBackSpeed"); |
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255 | std::string mrStr = xmlElem->Attribute("maxRotation"); |
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256 | std::string taStr = xmlElem->Attribute("transAcc"); |
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257 | std::string raStr = xmlElem->Attribute("rotAcc"); |
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258 | std::string tdStr = xmlElem->Attribute("transDamp"); |
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259 | std::string rdStr = xmlElem->Attribute("rotDamp"); |
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260 | |
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261 | convertValue<std::string, float>(&this->maxSpeed_, msStr); |
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262 | convertValue<std::string, float>(&this->maxSideAndBackSpeed_, msabsStr); |
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263 | convertValue<std::string, float>(&this->maxRotation_, mrStr); |
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264 | convertValue<std::string, float>(&this->translationAcceleration_, taStr); |
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265 | convertValue<std::string, float>(&this->rotationAcceleration_, raStr); |
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266 | convertValue<std::string, float>(&this->translationDamping_, tdStr); |
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267 | convertValue<std::string, float>(&this->rotationDamping_, rdStr); |
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268 | |
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269 | this->maxRotationRadian_ = Radian(this->maxRotation_); |
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270 | this->rotationAccelerationRadian_ = Radian(this->rotationAcceleration_); |
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271 | this->rotationDampingRadian_ = Radian(this->rotationDamping_); |
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272 | |
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273 | COUT(4) << "Loader: Initialized SpaceShip" << std::endl; |
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274 | } |
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275 | |
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276 | if (xmlElem->Attribute("camera")) |
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277 | { |
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278 | this->setCamera(); |
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279 | } |
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280 | } |
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281 | |
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282 | void SpaceShip::setCamera(const std::string& camera) |
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283 | { |
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284 | Ogre::Camera *cam = GraphicsEngine::getSingleton().getSceneManager()->createCamera("ShipCam"); |
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285 | this->camNode_ = this->getNode()->createChildSceneNode("CamNode"); |
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286 | /* |
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287 | // node->setInheritOrientation(false); |
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288 | cam->setPosition(Vector3(0,50,-150)); |
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289 | cam->lookAt(Vector3(0,20,0)); |
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290 | cam->roll(Degree(0)); |
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291 | */ |
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292 | |
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293 | cam->setPosition(Vector3(-200,0,35)); |
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294 | // cam->setPosition(Vector3(0,-350,0)); |
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295 | cam->lookAt(Vector3(0,0,35)); |
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296 | cam->roll(Degree(-90)); |
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297 | |
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298 | this->camNode_->attachObject(cam); |
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299 | GraphicsEngine::getSingleton().getRenderWindow()->addViewport(cam); |
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300 | } |
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301 | |
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302 | void SpaceShip::setMaxSpeed(float value) |
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303 | { this->maxSpeed_ = value; } |
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304 | void SpaceShip::setMaxSideAndBackSpeed(float value) |
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305 | { this->maxSideAndBackSpeed_ = value; } |
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306 | void SpaceShip::setMaxRotation(float value) |
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307 | { this->maxRotation_ = value; this->maxRotationRadian_ = Radian(value); } |
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308 | void SpaceShip::setTransAcc(float value) |
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309 | { this->translationAcceleration_ = value; } |
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310 | void SpaceShip::setRotAcc(float value) |
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311 | { this->rotationAcceleration_ = value; this->rotationAccelerationRadian_ = Radian(value); } |
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312 | void SpaceShip::setTransDamp(float value) |
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313 | { this->translationDamping_ = value; } |
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314 | void SpaceShip::setRotDamp(float value) |
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315 | { this->rotationDamping_ = value; this->rotationDampingRadian_ = Radian(value); } |
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316 | |
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317 | /** |
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318 | @brief XML loading and saving. |
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319 | @param xmlelement The XML-element |
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320 | @param loading Loading (true) or saving (false) |
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321 | @return The XML-element |
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322 | */ |
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323 | void SpaceShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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324 | { |
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325 | Model::XMLPort(xmlelement, mode); |
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326 | |
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327 | XMLPortParamLoadOnly(SpaceShip, "camera", setCamera, xmlelement, mode); |
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328 | XMLPortParamLoadOnly(SpaceShip, "maxSpeed", setMaxSpeed, xmlelement, mode); |
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329 | XMLPortParamLoadOnly(SpaceShip, "maxSideAndBackSpeed", setMaxSideAndBackSpeed, xmlelement, mode); |
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330 | XMLPortParamLoadOnly(SpaceShip, "maxRotation", setMaxRotation, xmlelement, mode); |
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331 | XMLPortParamLoadOnly(SpaceShip, "transAcc", setTransAcc, xmlelement, mode); |
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332 | XMLPortParamLoadOnly(SpaceShip, "rotAcc", setRotAcc, xmlelement, mode); |
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333 | XMLPortParamLoadOnly(SpaceShip, "transDamp", setTransDamp, xmlelement, mode); |
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334 | XMLPortParamLoadOnly(SpaceShip, "rotDamp", setRotDamp, xmlelement, mode); |
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335 | } |
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336 | |
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337 | int sgn(float x) |
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338 | { |
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339 | if (x >= 0) |
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340 | return 1; |
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341 | else |
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342 | return -1; |
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343 | } |
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344 | |
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345 | bool SpaceShip::mouseMoved(const OIS::MouseEvent &e) |
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346 | { |
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347 | /* |
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348 | this->mouseX += e.state.X.rel; |
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349 | if (this->bInvertMouse_) |
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350 | this->mouseY += e.state.Y.rel; |
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351 | else |
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352 | this->mouseY -= e.state.Y.rel; |
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353 | |
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354 | // if(mouseX>maxMouseX) maxMouseX = mouseX; |
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355 | // if(mouseX<minMouseX) minMouseX = mouseX; |
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356 | // cout << "mouseX: " << mouseX << "\tmouseY: " << mouseY << endl; |
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357 | |
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358 | this->moved = true; |
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359 | */ |
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360 | if (this->bRMousePressed_) |
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361 | { |
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362 | this->camNode_->roll(Degree(-e.state.X.rel * 0.10)); |
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363 | this->camNode_->yaw(Degree(e.state.Y.rel * 0.10)); |
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364 | } |
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365 | else |
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366 | { |
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367 | float minDimension = e.state.height; |
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368 | if (e.state.width < minDimension) |
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369 | minDimension = e.state.width; |
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370 | |
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371 | this->mouseX_ += e.state.X.rel; |
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372 | if (this->mouseX_ < -minDimension) |
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373 | this->mouseX_ = -minDimension; |
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374 | if (this->mouseX_ > minDimension) |
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375 | this->mouseX_ = minDimension; |
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376 | |
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377 | this->mouseY_ += e.state.Y.rel; |
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378 | if (this->mouseY_ < -minDimension) |
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379 | this->mouseY_ = -minDimension; |
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380 | if (this->mouseY_ > minDimension) |
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381 | this->mouseY_ = minDimension; |
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382 | |
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383 | float xRotation = this->mouseX_ / minDimension; |
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384 | xRotation = xRotation*xRotation * sgn(xRotation); |
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385 | xRotation *= -this->rotationAcceleration_; |
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386 | if (xRotation > this->maxRotation_) |
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387 | xRotation = this->maxRotation_; |
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388 | if (xRotation < -this->maxRotation_) |
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389 | xRotation = -this->maxRotation_; |
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390 | this->mouseXRotation_ = Radian(xRotation); |
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391 | |
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392 | float yRotation = this->mouseY_ / minDimension; |
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393 | yRotation = yRotation*yRotation * sgn(yRotation); |
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394 | yRotation *= this->rotationAcceleration_; |
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395 | if (yRotation > this->maxRotation_) |
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396 | yRotation = this->maxRotation_; |
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397 | if (yRotation < -this->maxRotation_) |
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398 | yRotation = -this->maxRotation_; |
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399 | this->mouseYRotation_ = Radian(yRotation); |
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400 | } |
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401 | |
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402 | return true; |
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403 | } |
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404 | |
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405 | bool SpaceShip::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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406 | { |
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407 | if (id == OIS::MB_Left) |
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408 | this->bLMousePressed_ = true; |
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409 | else if (id == OIS::MB_Right) |
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410 | this->bRMousePressed_ = true; |
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411 | |
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412 | return true; |
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413 | } |
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414 | |
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415 | bool SpaceShip::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id) |
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416 | { |
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417 | if (id == OIS::MB_Left) |
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418 | this->bLMousePressed_ = false; |
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419 | else if (id == OIS::MB_Right) |
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420 | { |
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421 | this->bRMousePressed_ = false; |
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422 | this->camNode_->resetOrientation(); |
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423 | } |
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424 | |
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425 | return true; |
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426 | } |
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427 | |
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428 | void SpaceShip::tick(float dt) |
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429 | { |
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430 | if (InputManager::getSingleton().getMouse()->getEventCallback() != this) |
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431 | { |
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432 | if (InputManager::getSingleton().getMouse()) |
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433 | { |
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434 | InputManager::getSingleton().getMouse()->setEventCallback(this); |
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435 | this->setMouseEventCallback_ = true; |
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436 | } |
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437 | } |
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438 | |
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439 | if (this->redNode_ && this->greenNode_) |
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440 | { |
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441 | this->blinkTime_ += dt; |
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442 | float redScale = 0.15 + 0.15 * sin(this->blinkTime_ * 10.0); |
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443 | float greenScale = 0.15 - 0.15 * sin(this->blinkTime_ * 10.0); |
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444 | this->redNode_->setScale(redScale, redScale, redScale); |
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445 | this->greenNode_->setScale(greenScale, greenScale, greenScale); |
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446 | } |
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447 | |
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448 | if (this->timeToReload_ > 0) |
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449 | this->timeToReload_ -= dt; |
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450 | else |
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451 | this->timeToReload_ = 0; |
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452 | |
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453 | if (this->bLMousePressed_ && this->timeToReload_ <= 0) |
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454 | { |
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455 | new Projectile(this); |
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456 | this->timeToReload_ = this->reloadTime_; |
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457 | } |
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458 | |
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459 | OIS::Keyboard* mKeyboard = InputManager::getSingleton().getKeyboard(); |
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460 | //FIXME: variable never used |
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461 | //OIS::Mouse* mMouse = InputManager::getSingleton().getMouse(); |
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462 | |
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463 | |
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464 | // ##################################### |
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465 | // ############# STEERING ############## |
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466 | // ##################################### |
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467 | |
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468 | if (this->velocity_.x > this->maxSpeed_) |
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469 | this->velocity_.x = this->maxSpeed_; |
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470 | if (this->velocity_.x < -this->maxSideAndBackSpeed_) |
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471 | this->velocity_.x = -this->maxSideAndBackSpeed_; |
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472 | if (this->velocity_.y > this->maxSideAndBackSpeed_) |
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473 | this->velocity_.y = this->maxSideAndBackSpeed_; |
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474 | if (this->velocity_.y < -this->maxSideAndBackSpeed_) |
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475 | this->velocity_.y = -this->maxSideAndBackSpeed_; |
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476 | if (this->rotationRate_ > this->maxRotationRadian_) |
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477 | this->rotationRate_ = this->maxRotationRadian_; |
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478 | if (this->rotationRate_ < -this->maxRotationRadian_) |
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479 | this->rotationRate_ = -this->maxRotationRadian_; |
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480 | |
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481 | if (this->acceleration_.x == 0) |
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482 | { |
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483 | if (this->velocity_.x > 0) |
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484 | { |
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485 | this->velocity_.x -= (this->translationDamping_ * dt); |
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486 | if (this->velocity_.x < 0) |
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487 | this->velocity_.x = 0; |
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488 | } |
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489 | else if (this->velocity_.x < 0) |
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490 | { |
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491 | this->velocity_.x += (this->translationDamping_ * dt); |
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492 | if (this->velocity_.x > 0) |
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493 | this->velocity_.x = 0; |
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494 | } |
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495 | } |
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496 | |
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497 | if (this->acceleration_.y == 0) |
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498 | { |
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499 | if (this->velocity_.y > 0) |
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500 | { |
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501 | this->velocity_.y -= (this->translationDamping_ * dt); |
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502 | if (this->velocity_.y < 0) |
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503 | this->velocity_.y = 0; |
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504 | } |
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505 | else if (this->velocity_.y < 0) |
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506 | { |
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507 | this->velocity_.y += (this->translationDamping_ * dt); |
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508 | if (this->velocity_.y > 0) |
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509 | this->velocity_.y = 0; |
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510 | } |
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511 | } |
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512 | |
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513 | if (this->momentum_ == this->zeroRadian_) |
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514 | { |
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515 | if (this->rotationRate_ > this->zeroRadian_) |
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516 | { |
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517 | this->rotationRate_ -= (this->rotationDampingRadian_ * dt); |
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518 | if (this->rotationRate_ < this->zeroRadian_) |
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519 | this->rotationRate_ = 0; |
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520 | } |
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521 | else if (this->rotationRate_ < this->zeroRadian_) |
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522 | { |
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523 | this->rotationRate_ += (this->rotationDampingRadian_ * dt); |
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524 | if (this->rotationRate_ > this->zeroRadian_) |
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525 | this->rotationRate_ = 0; |
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526 | } |
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527 | } |
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528 | |
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529 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
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530 | this->acceleration_.x = this->translationAcceleration_; |
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531 | else if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
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532 | this->acceleration_.x = -this->translationAcceleration_; |
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533 | else |
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534 | this->acceleration_.x = 0; |
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535 | |
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536 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
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537 | this->acceleration_.y = -this->translationAcceleration_; |
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538 | else if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
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539 | this->acceleration_.y = this->translationAcceleration_; |
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540 | else |
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541 | this->acceleration_.y = 0; |
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542 | |
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543 | if (mKeyboard->isKeyDown(OIS::KC_DELETE) || mKeyboard->isKeyDown(OIS::KC_Q)) |
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544 | this->momentum_ = Radian(-this->rotationAccelerationRadian_); |
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545 | else if (mKeyboard->isKeyDown(OIS::KC_PGDOWN) || mKeyboard->isKeyDown(OIS::KC_E)) |
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546 | this->momentum_ = Radian(this->rotationAccelerationRadian_); |
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547 | else |
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548 | this->momentum_ = 0; |
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549 | |
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550 | WorldEntity::tick(dt); |
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551 | |
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552 | this->roll(this->mouseXRotation_ * dt); |
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553 | if (this->bInvertYAxis_) |
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554 | this->yaw(Radian(-this->mouseYRotation_ * dt)); |
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555 | else |
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556 | this->yaw(Radian(this->mouseYRotation_ * dt)); |
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557 | |
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558 | if (this->acceleration_.x > 0) |
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559 | this->tt_->setRate(emitterRate_); |
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560 | else |
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561 | this->tt_->setRate(0); |
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562 | |
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563 | /* |
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564 | if (mKeyboard->isKeyDown(OIS::KC_UP) || mKeyboard->isKeyDown(OIS::KC_W)) |
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565 | this->moveForward(speed); |
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566 | else |
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567 | this->moveForward(0); |
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568 | |
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569 | if(mKeyboard->isKeyDown(OIS::KC_DOWN) || mKeyboard->isKeyDown(OIS::KC_S)) |
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570 | this->brakeForward(speed); |
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571 | else |
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572 | this->brakeForward(speed/10); |
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573 | |
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574 | if (mKeyboard->isKeyDown(OIS::KC_RIGHT) || mKeyboard->isKeyDown(OIS::KC_D)) |
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575 | this->loopRight(loop); |
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576 | else |
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577 | this->loopRight(0); |
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578 | |
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579 | if (mKeyboard->isKeyDown(OIS::KC_LEFT) || mKeyboard->isKeyDown(OIS::KC_A)) |
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580 | this->loopLeft(loop); |
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581 | else |
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582 | this->loopLeft(0); |
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583 | |
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584 | if(moved) |
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585 | { |
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586 | if (mouseY<=0) |
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587 | this->rotateUp(-mouseY*rotate); |
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588 | if (mouseY>0) |
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589 | this->rotateDown(mouseY*rotate); |
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590 | if (mouseX>0) |
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591 | this->rotateRight(mouseX*rotate); |
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592 | if (mouseX<=0) |
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593 | this->rotateLeft(-mouseX*rotate); |
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594 | |
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595 | mouseY = 0; |
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596 | mouseX = 0; |
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597 | moved = false; |
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598 | }*/ |
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599 | /* else |
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600 | { |
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601 | this->rotateUp(0); |
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602 | this->rotateDown(0); |
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603 | this->rotateRight(0); |
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604 | this->rotateLeft(0); |
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605 | }*/ |
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606 | /* |
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607 | if(moveForward_ > 0) |
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608 | { |
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609 | accelerationForward_ = moveForward_; |
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610 | if(speedForward_ < maxSpeedForward_) |
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611 | speedForward_ += accelerationForward_*dt; |
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612 | if(speedForward_ > maxSpeedForward_) |
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613 | speedForward_ = maxSpeedForward_; |
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614 | } |
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615 | |
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616 | if(moveForward_ <= 0) |
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617 | { |
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618 | accelerationForward_ = -brakeForward_; |
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619 | if(speedForward_ > 0) |
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620 | speedForward_ += accelerationForward_*dt; |
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621 | if(speedForward_ < 0) |
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622 | speedForward_ = 0; |
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623 | } |
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624 | |
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625 | if(rotateUp_ > 0) |
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626 | { |
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627 | accelerationRotateUpDown_ = rotateUp_; |
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628 | if(speedRotateUpDown_ < maxSpeedRotateUpDown_) |
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629 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
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630 | if(speedRotateUpDown_ > maxSpeedRotateUpDown_) |
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631 | speedRotateUpDown_ = maxSpeedRotateUpDown_; |
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632 | } |
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633 | |
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634 | if(rotateDown_ > 0) |
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635 | { |
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636 | accelerationRotateUpDown_ = rotateDown_; |
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637 | if(speedRotateUpDown_ > -maxSpeedRotateUpDown_) |
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638 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
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639 | if(speedRotateUpDown_ < -maxSpeedRotateUpDown_) |
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640 | speedRotateUpDown_ = -maxSpeedRotateUpDown_; |
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641 | } |
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642 | |
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643 | if(rotateUp_ == 0 && rotateDown_ == 0) |
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644 | { |
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645 | accelerationRotateUpDown_ = brakeRotate_; |
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646 | if(speedRotateUpDown_ > 0) |
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647 | speedRotateUpDown_ -= accelerationRotateUpDown_*dt; |
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648 | if(speedRotateUpDown_ < 0) |
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649 | speedRotateUpDown_ += accelerationRotateUpDown_*dt; |
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650 | if(fabs(speedRotateUpDown_) < accelerationRotateUpDown_*dt) |
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651 | speedRotateUpDown_ = 0; |
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652 | } |
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653 | |
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654 | if(rotateRight_ > 0) |
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655 | { |
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656 | accelerationRotateRightLeft_ = rotateRight_; |
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657 | if(speedRotateRightLeft_ > -maxSpeedRotateRightLeft_) |
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658 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
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659 | if(speedRotateRightLeft_ < -maxSpeedRotateRightLeft_) |
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660 | speedRotateRightLeft_ = -maxSpeedRotateRightLeft_; |
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661 | } |
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662 | |
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663 | if(rotateLeft_ > 0) |
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664 | { |
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665 | accelerationRotateRightLeft_ = rotateLeft_; |
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666 | if(speedRotateRightLeft_ < maxSpeedRotateRightLeft_) |
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667 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
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668 | if(speedRotateRightLeft_ > maxSpeedRotateRightLeft_) |
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669 | speedRotateRightLeft_ = maxSpeedRotateRightLeft_; |
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670 | } |
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671 | |
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672 | if(rotateRight_ == 0 && rotateLeft_ == 0) |
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673 | { |
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674 | accelerationRotateRightLeft_ = brakeRotate_; |
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675 | if(speedRotateRightLeft_ > 0) |
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676 | speedRotateRightLeft_ -= accelerationRotateRightLeft_*dt; |
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677 | if(speedRotateRightLeft_ < 0) |
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678 | speedRotateRightLeft_ += accelerationRotateRightLeft_*dt; |
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679 | if(fabs(speedRotateRightLeft_) < accelerationRotateRightLeft_*dt) |
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680 | speedRotateRightLeft_ = 0; |
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681 | } |
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682 | |
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683 | if(loopRight_ > 0) |
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684 | { |
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685 | accelerationLoopRightLeft_ = loopRight_; |
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686 | if(speedLoopRightLeft_ < maxSpeedLoopRightLeft_) |
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687 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
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688 | if(speedLoopRightLeft_ > maxSpeedLoopRightLeft_) |
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689 | speedLoopRightLeft_ = maxSpeedLoopRightLeft_; |
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690 | } |
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691 | |
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692 | if(loopLeft_ > 0) |
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693 | { |
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694 | accelerationLoopRightLeft_ = loopLeft_; |
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695 | if(speedLoopRightLeft_ > -maxSpeedLoopRightLeft_) |
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696 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
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697 | if(speedLoopRightLeft_ < -maxSpeedLoopRightLeft_) |
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698 | speedLoopRightLeft_ = -maxSpeedLoopRightLeft_; |
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699 | } |
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700 | |
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701 | if(loopLeft_ == 0 && loopRight_ == 0) |
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702 | { |
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703 | accelerationLoopRightLeft_ = brakeLoop_; |
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704 | if(speedLoopRightLeft_ > 0) |
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705 | speedLoopRightLeft_ -= accelerationLoopRightLeft_*dt; |
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706 | if(speedLoopRightLeft_ < 0) |
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707 | speedLoopRightLeft_ += accelerationLoopRightLeft_*dt; |
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708 | if(fabs(speedLoopRightLeft_) < accelerationLoopRightLeft_*dt) |
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709 | speedLoopRightLeft_ = 0; |
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710 | } |
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711 | |
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712 | Vector3 transVector = Vector3::ZERO; |
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713 | */ |
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714 | /* |
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715 | transVector.z = 1; |
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716 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
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717 | this->pitch(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
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718 | this->yaw(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
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719 | this->roll(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
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720 | */ |
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721 | /* |
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722 | transVector.x = 1; |
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723 | this->translate(transVector*speedForward_*dt, Ogre::Node::TS_LOCAL); |
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724 | this->yaw(Degree(speedRotateUpDown_*dt), Ogre::Node::TS_LOCAL); |
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725 | this->roll(Degree(speedRotateRightLeft_*dt), Ogre::Node::TS_LOCAL); |
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726 | this->pitch(Degree(speedLoopRightLeft_*dt), Ogre::Node::TS_LOCAL); |
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727 | */ |
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728 | } |
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729 | /* |
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730 | void SpaceShip::moveForward(float moveForward) { |
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731 | moveForward_ = moveForward; |
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732 | } |
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733 | |
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734 | void SpaceShip::rotateUp(float rotateUp) { |
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735 | rotateUp_ = rotateUp; |
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736 | } |
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737 | |
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738 | void SpaceShip::rotateDown(float rotateDown) { |
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739 | rotateDown_ = rotateDown; |
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740 | } |
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741 | |
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742 | void SpaceShip::rotateLeft(float rotateLeft) { |
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743 | rotateLeft_ = rotateLeft; |
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744 | } |
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745 | |
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746 | void SpaceShip::rotateRight(float rotateRight) { |
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747 | rotateRight_ = rotateRight; |
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748 | } |
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749 | |
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750 | void SpaceShip::loopLeft(float loopLeft) { |
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751 | loopLeft_ = loopLeft; |
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752 | } |
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753 | |
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754 | void SpaceShip::loopRight(float loopRight) { |
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755 | loopRight_ = loopRight; |
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756 | } |
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757 | |
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758 | void SpaceShip::brakeForward(float brakeForward) { |
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759 | brakeForward_ = brakeForward; |
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760 | } |
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761 | |
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762 | void SpaceShip::brakeRotate(float brakeRotate) { |
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763 | brakeRotate_ = brakeRotate; |
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764 | } |
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765 | |
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766 | void SpaceShip::brakeLoop(float brakeLoop) { |
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767 | brakeLoop_ = brakeLoop; |
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768 | } |
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769 | |
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770 | void SpaceShip::maxSpeedForward(float maxSpeedForward) { |
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771 | maxSpeedForward_ = maxSpeedForward; |
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772 | } |
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773 | |
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774 | void SpaceShip::maxSpeedRotateUpDown(float maxSpeedRotateUpDown) { |
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775 | maxSpeedRotateUpDown_ = maxSpeedRotateUpDown; |
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776 | } |
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777 | |
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778 | void SpaceShip::maxSpeedRotateRightLeft(float maxSpeedRotateRightLeft) { |
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779 | maxSpeedRotateRightLeft_ = maxSpeedRotateRightLeft; |
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780 | } |
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781 | |
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782 | void SpaceShip::maxSpeedLoopRightLeft(float maxSpeedLoopRightLeft) { |
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783 | maxSpeedLoopRightLeft_ = maxSpeedLoopRightLeft; |
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784 | } |
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785 | */ |
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786 | } |
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