Last change
on this file since 6814 was
6311,
checked in by dafrick, 15 years ago
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The KeyBindMenu now shows all Keybindings and allows for various manipulations.
For this the bookkeeping in KeyBinder has ben improved.
Also KeyEscape now can't be bound to other commands.
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File size:
904 bytes
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Line | |
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1 | -- InfoPopup.lua |
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2 | |
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3 | BasicGUI = require("BasicGUI") |
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4 | local P = BasicGUI:new() --inherit everything from the gui package |
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5 | if _REQUIREDNAME == nil then |
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6 | InfoPopup = P |
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7 | else |
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8 | _G[_REQUIREDNAME] = P |
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9 | end |
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10 | |
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11 | P.filename = "InfoPopup" |
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12 | P.layoutString = "InfoPopup.layout" |
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13 | |
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14 | function P:init() |
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15 | end |
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16 | |
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17 | function P.execute(functionPtr, arguments) |
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18 | if functionPtr ~= nil then |
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19 | if arguments ~= nil then |
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20 | functionPtr(arguments) |
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21 | else |
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22 | functionPtr() |
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23 | end |
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24 | end |
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25 | end |
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26 | |
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27 | function P.setText( text ) |
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28 | winMgr:getWindow("orxonox/InfoPopup_text"):setText( text ) |
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29 | end |
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30 | |
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31 | function P.setCloseButton(closeButton) |
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32 | close = winMgr:getWindow("orxonox/InfoPopup_close") |
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33 | close:setVisible(closeButton) |
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34 | if(not closeButton) then |
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35 | close:deactivate(); |
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36 | else |
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37 | close:activate(); |
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38 | end |
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39 | end |
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40 | |
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41 | -- events for ingamemenu |
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42 | function P.close(e) |
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43 | hideGUI("InfoPopup") |
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44 | end |
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45 | |
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46 | return P |
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47 | |
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