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source: code/branches/consolecommands/data/levels/includes/weaponsettings_ghost.oxi @ 6554

Last change on this file since 6554 was 6287, checked in by decapitb, 15 years ago

ghost has second weapon

  • Property svn:eol-style set to native
File size: 1.0 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 1.3,4.66,-20" />
3      <WeaponSlot position="-1.3,4.66,-20" />
4    </weaponslots>
5    <weaponsets>
6      <WeaponSet firemode=0 />
7      <WeaponSet firemode=1 />
8    </weaponsets>
9    <weapons>
10      <WeaponPack>
11        <links>
12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
14        </links>
15        <Weapon>
16          <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" />
17          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
18            <LightningGun mode=1 muzzleoffset="0,0,0" />
19        </Weapon>
20        <Weapon>
21          <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare" />
22          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
23            <LightningGun mode=1 muzzleoffset="0,0,0" />
24        </Weapon>
25      </WeaponPack>
26    </weapons>
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