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source: code/branches/consolecommands3/src/libraries/core/command/ConsoleCommand.cc @ 7203

Last change on this file since 7203 was 7203, checked in by landauf, 14 years ago

adjusted includes in core/command/*

  • Property svn:eol-style set to native
File size: 9.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "ConsoleCommand.h"
30#include <cassert>
31
32#include "core/Language.h"
33
34namespace orxonox
35{
36    ConsoleCommand::ConsoleCommand(const FunctorPtr& functor, const std::string& name) : Executor(functor, name)
37    {
38        this->accessLevel_ = AccessLevel::None;
39        this->argumentCompleter_[0] = 0;
40        this->argumentCompleter_[1] = 0;
41        this->argumentCompleter_[2] = 0;
42        this->argumentCompleter_[3] = 0;
43        this->argumentCompleter_[4] = 0;
44
45        this->keybindMode_ = KeybindMode::OnPress;
46        this->inputConfiguredParam_ = -1;
47    }
48
49    ConsoleCommand& ConsoleCommand::argumentCompleter(unsigned int param, ArgumentCompleter* completer)
50    {
51        if (param < 5)
52            this->argumentCompleter_[param] = completer;
53        else
54        {
55            COUT(2) << "Warning: Couldn't add autocompletion-function for param " << param << ": index out of bound." << std::endl;
56        }
57        return (*this);
58    }
59
60    ArgumentCompleter* ConsoleCommand::getArgumentCompleter(unsigned int param) const
61    {
62        if (param < 5)
63            return this->argumentCompleter_[param];
64        else
65            return 0;
66    }
67
68    void ConsoleCommand::createArgumentCompletionList(unsigned int param, const std::string& param1, const std::string& param2, const std::string& param3, const std::string& param4, const std::string& param5)
69    {
70        if (param < 5 && this->argumentCompleter_[param])
71            this->argumentList_ = (*this->argumentCompleter_[param])(param1, param2, param3, param4, param5);
72        else
73            this->argumentList_.clear();
74    }
75
76    ConsoleCommand& ConsoleCommand::description(const std::string& description)
77    {
78        this->description_ = std::string("ConsoleCommandDescription::" + this->name_ + "::function");
79        AddLanguageEntry(this->description_, description);
80        return (*this);
81    }
82
83    const std::string& ConsoleCommand::getDescription() const
84    {
85        return GetLocalisation_noerror(this->description_);
86    }
87
88    ConsoleCommand& ConsoleCommand::descriptionParam(unsigned int param, const std::string& description)
89    {
90        if (param < MAX_FUNCTOR_ARGUMENTS)
91        {
92            this->descriptionParam_[param] = std::string("ConsoleCommandDescription::" + this->name_ + "::param" + multi_cast<std::string>(param));
93            AddLanguageEntry(this->descriptionParam_[param], description);
94        }
95        return (*this);
96    }
97
98    const std::string& ConsoleCommand::getDescriptionParam(unsigned int param) const
99    {
100        if (param < MAX_FUNCTOR_ARGUMENTS)
101            return GetLocalisation_noerror(this->descriptionParam_[param]);
102
103        return this->descriptionParam_[0];
104    }
105
106    ConsoleCommand& ConsoleCommand::descriptionReturnvalue(const std::string& description)
107    {
108        this->descriptionReturnvalue_ = std::string("ConsoleCommandDescription::" + this->name_ + "::returnvalue");
109        AddLanguageEntry(this->descriptionReturnvalue_, description);
110        return (*this);
111    }
112
113    const std::string& ConsoleCommand::getDescriptionReturnvalue(int param) const
114    {
115        return GetLocalisation_noerror(this->descriptionReturnvalue_);
116    }
117}
118
119#include "core/BaseObject.h" // remove this
120
121namespace orxonox
122{
123    _SetConsoleCommand("BaseObject", "setName", &BaseObject::setName, (BaseObject*)0);
124    _ConsoleCommand::_ConsoleCommandManipulator test(_ModifyConsoleCommand("BaseObject", "setName").setFunction(&BaseObject::setActive));
125
126    _ConsoleCommand::_ConsoleCommand(const std::string& group, const std::string& name, const FunctorPtr& functor, bool bInitialized) : Executor(functor, name), functionHeader_(functor->getHeaderIdentifier())
127    {
128        this->bActive_ = true;
129        this->bInitialized_ = bInitialized;
130        _ConsoleCommand::registerCommand(group, name, this);
131    }
132
133    _ConsoleCommand& _ConsoleCommand::addShortcut()
134    {
135        _ConsoleCommand::registerCommand("", this->getName(), this);
136        return *this;
137    }
138
139    _ConsoleCommand& _ConsoleCommand::addShortcut(const std::string&  name)
140    {
141        _ConsoleCommand::registerCommand("", name, this);
142        return *this;
143    }
144
145    _ConsoleCommand& _ConsoleCommand::addGroup(const std::string& group)
146    {
147        _ConsoleCommand::registerCommand(group, this->getName(), this);
148        return *this;
149    }
150
151    _ConsoleCommand& _ConsoleCommand::addGroup(const std::string& group, const std::string&  name)
152    {
153        _ConsoleCommand::registerCommand(group, name, this);
154        return *this;
155    }
156
157    bool _ConsoleCommand::setFunctor(const FunctorPtr& functor, bool bForce)
158    {
159        if (!functor)
160        {
161            this->bInitialized_ = false;
162            return true;
163        }
164
165        if (!bForce && !this->functionHeaderMatches(functor))
166        {
167            COUT(1) << "Error: Couldn't assign new function to console command with name \"" << this->getName() << "\", headers don't match." << std::endl;
168            return false;
169        }
170
171        this->functor_ = functor;
172        this->bInitialized_ = true;
173        return true;
174    }
175
176    void _ConsoleCommand::pushFunctor(const FunctorPtr& functor, bool bForce)
177    {
178        const FunctorPtr& oldfunctor = this->getFunctor();
179
180        if (this->setFunctor(functor, bForce));
181            this->functorStack_.push(oldfunctor);
182    }
183
184    void _ConsoleCommand::popFunctor()
185    {
186        FunctorPtr newfunctor;
187        if (!this->functorStack_.empty())
188        {
189            newfunctor = this->functorStack_.top();
190            this->functorStack_.pop();
191        }
192        this->setFunctor(newfunctor);
193    }
194
195    const FunctorPtr& _ConsoleCommand::getFunctor() const
196    {
197//        if (this->bInitialized_) // FIXME
198            return this->functor_;
199//        else
200//            return 0;
201    }
202
203    bool _ConsoleCommand::functionHeaderMatches(const FunctorPtr& functor) const
204    {
205        if (!this->functor_)
206        {
207            assert(false);
208            return true;
209        }
210        return (functor->getHeaderIdentifier() == this->functionHeader_);
211    }
212
213    void _ConsoleCommand::setObject(void* object)
214    {
215        if (this->functor_)
216            this->functor_->setRawObjectPointer(object);
217        else if (object)
218            COUT(1) << "Error: Can't set object in console command \"" << this->getName() << "\", no functor set." << std::endl;
219    }
220
221    void _ConsoleCommand::pushObject(void* object)
222    {
223        if (this->functor_)
224        {
225            this->objectStack_.push(this->getObject());
226            this->setObject(object);
227        }
228        else
229            COUT(1) << "Error: Can't set object in console command \"" << this->getName() << "\", no functor set." << std::endl;
230    }
231
232    void _ConsoleCommand::popObject()
233    {
234        void* newobject = 0;
235        if (!this->objectStack_.empty())
236        {
237            newobject = this->objectStack_.top();
238            this->objectStack_.pop();
239        }
240        this->setObject(newobject);
241    }
242
243    void* _ConsoleCommand::getObject() const
244    {
245        if (this->functor_)
246            return this->functor_->getRawObjectPointer();
247        else
248            return 0;
249    }
250
251    /* static */ const _ConsoleCommand* _ConsoleCommand::getCommand(const std::string& group, const std::string& name, bool bPrintError)
252    {
253        std::map<std::string, std::map<std::string, _ConsoleCommand*> >::const_iterator it_group = _ConsoleCommand::getCommandMap().find(group);
254        if (it_group != _ConsoleCommand::getCommandMap().end())
255        {
256            std::map<std::string, _ConsoleCommand*>::const_iterator it_name = it_group->second.find(name);
257            if (it_name != it_group->second.end())
258            {
259                return it_name->second;
260            }
261        }
262        if (bPrintError)
263        {
264            if (group == "")
265                COUT(1) << "Error: Couldn't find console command with shortcut \"" << name << "\"" << std::endl;
266            else
267                COUT(1) << "Error: Couldn't find console command with group \"" << group << "\" and name \"" << name << "\"" << std::endl;
268        }
269        return 0;
270    }
271
272    /* static */ std::map<std::string, std::map<std::string, _ConsoleCommand*> >& _ConsoleCommand::getCommandMap()
273    {
274        static std::map<std::string, std::map<std::string, _ConsoleCommand*> > commandMap;
275        return commandMap;
276    }
277
278    /* static */ void _ConsoleCommand::registerCommand(const std::string& group, const std::string& name, _ConsoleCommand* command)
279    {
280        if (name == "")
281            return;
282
283        if (_ConsoleCommand::getCommand(group, name) != 0)
284        {
285            if (group == "")
286                COUT(2) << "Warning: A console command with shortcut name \"" << name << "\" already exists." << std::endl;
287            else
288                COUT(2) << "Warning: A console command with group \"" << group << "\" and name \"" << name << "\" already exists." << std::endl;
289        }
290        else
291        {
292            _ConsoleCommand::getCommandMap()[group][name] = command;
293        }
294    }
295}
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