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source: code/branches/consolecommands3/src/libraries/network/NetworkPrereqs.h @ 7181

Last change on this file since 7181 was 7163, checked in by dafrick, 14 years ago

Merged presentation3 branch into trunk.

  • Property svn:eol-style set to native
File size: 4.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the network library
33*/
34
35#ifndef _NetworkPrereqs_H__
36#define _NetworkPrereqs_H__
37
38#include "OrxonoxConfig.h"
39
40//-----------------------------------------------------------------------
41// Shared library settings
42//-----------------------------------------------------------------------
43
44#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined( NETWORK_STATIC_BUILD )
45#  ifdef NETWORK_SHARED_BUILD
46#    define _NetworkExport __declspec(dllexport)
47#  else
48#    if defined( __MINGW32__ )
49#      define _NetworkExport
50#    else
51#      define _NetworkExport __declspec(dllimport)
52#    endif
53#  endif
54#elif defined ( ORXONOX_GCC_VISIBILITY )
55#  define _NetworkExport  __attribute__ ((visibility("default")))
56#else
57#  define _NetworkExport
58#endif
59
60//-----------------------------------------------------------------------
61// Constants
62//-----------------------------------------------------------------------
63
64namespace orxonox
65{
66  static const unsigned int GAMESTATEID_INITIAL     = static_cast<unsigned int>(-1);
67  static const unsigned int CLIENTID_UNKNOWN        = static_cast<unsigned int>(-2);
68  extern const char* LAN_DISCOVERY_MESSAGE;
69  extern const char* LAN_DISCOVERY_ACK;
70  static const unsigned int LAN_DISCOVERY_PORT      = 55557;
71}
72
73//-----------------------------------------------------------------------
74// Enums
75//-----------------------------------------------------------------------
76
77namespace orxonox
78{
79  namespace packet
80  {
81    namespace PacketFlag
82    {
83      enum Value
84      {
85        Reliable   = 1,
86        Unsequence = 2,
87        NoAllocate = 4
88      };
89    }
90  }
91}
92
93//-----------------------------------------------------------------------
94// Forward declarations
95//-----------------------------------------------------------------------
96
97// from ENet
98struct _ENetPeer;
99typedef _ENetPeer ENetPeer;
100struct _ENetPacket;
101typedef _ENetPacket ENetPacket;
102struct _ENetEvent;
103typedef _ENetEvent ENetEvent;
104struct _ENetHost;
105typedef _ENetHost ENetHost;
106struct _ENetAddress;
107typedef _ENetAddress ENetAddress;
108
109namespace orxonox
110{
111  class ChatListener;
112  class Client;
113  class ClientConnection;
114  class ClientConnectionListener;
115  class ClientInformation;
116  class Connection;
117  class FunctionCallManager;
118  class GamestateClient;
119  class GamestateHandler;
120  class GamestateManager;
121  class Host;
122  class NetworkFunctionBase;
123  struct NetworkFunctionPointer;
124  class NetworkFunctionStatic;
125  template <class T>
126  class NetworkMemberFunction;
127  class NetworkMemberFunctionBase;
128  class Server;
129  class ServerConnection;
130  class TrafficControl;
131
132  // packet
133  namespace packet
134  {
135    class Acknowledgement;
136    class Chat;
137    class ClassID;
138    class DeleteObjects;
139    class FunctionCalls;
140    class FunctionIDs;
141    class Gamestate;
142    class Packet;
143    class Welcome;
144  }
145
146  // synchronisable
147  template <class T>
148  class NetworkCallback;
149  template <class T, class U>
150  class NetworkCallbackNotify;
151  class NetworkCallbackBase;
152  class NetworkCallbackManager;
153  class Synchronisable;
154  class SynchronisableHeader;
155  template <class T>
156  class SynchronisableVariable;
157  class SynchronisableVariableBase;
158  template <class T>
159  class SynchronisableVariableBidirectional;
160}
161
162#endif /* _NetworkPrereqs_H__ */
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