1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Fabian 'x3n' Landau |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | #include "Timer.h" |
---|
30 | |
---|
31 | #include <set> |
---|
32 | |
---|
33 | #include "util/Clock.h" |
---|
34 | #include "core/CoreIncludes.h" |
---|
35 | #include "core/command/ConsoleCommand.h" |
---|
36 | #include "core/command/CommandExecutor.h" |
---|
37 | #include "core/command/Functor.h" |
---|
38 | |
---|
39 | namespace orxonox |
---|
40 | { |
---|
41 | _SetConsoleCommand("delay", &delay).argumentCompleter(1, autocompletion::command()); |
---|
42 | _SetConsoleCommand("killdelays", &killdelays); |
---|
43 | |
---|
44 | static std::set<Timer*> delaytimerset; |
---|
45 | |
---|
46 | /** |
---|
47 | @brief Calls a console command after 'delay' seconds. |
---|
48 | @param delay The delay in seconds |
---|
49 | @param command The console command |
---|
50 | */ |
---|
51 | void delay(float delay, const std::string& command) |
---|
52 | { |
---|
53 | Timer* delaytimer = new Timer(); |
---|
54 | delaytimerset.insert(delaytimer); |
---|
55 | |
---|
56 | const ExecutorStaticPtr& delayexecutor = createExecutor(createFunctor(&executeDelayedCommand)); |
---|
57 | delayexecutor->setDefaultValues(delaytimer, command); |
---|
58 | delaytimer->setTimer(delay, false, delayexecutor); |
---|
59 | } |
---|
60 | |
---|
61 | /** |
---|
62 | @brief Executes the command. |
---|
63 | @param timer The timer to destroy after the command-execution |
---|
64 | @param command The command to execute |
---|
65 | */ |
---|
66 | void executeDelayedCommand(Timer* timer, const std::string& command) |
---|
67 | { |
---|
68 | CommandExecutor::execute(command); |
---|
69 | timer->destroy(); |
---|
70 | delaytimerset.erase(timer); |
---|
71 | } |
---|
72 | |
---|
73 | /** |
---|
74 | @brief Kills all delayed commands. |
---|
75 | */ |
---|
76 | void killdelays() |
---|
77 | { |
---|
78 | for (std::set<Timer*>::iterator it = delaytimerset.begin(); it != delaytimerset.end(); ++it) |
---|
79 | (*it)->destroy(); |
---|
80 | |
---|
81 | delaytimerset.clear(); |
---|
82 | } |
---|
83 | |
---|
84 | /** |
---|
85 | @brief Constructor: Sets the default-values. |
---|
86 | */ |
---|
87 | Timer::Timer() |
---|
88 | { |
---|
89 | this->init(); |
---|
90 | RegisterObject(Timer); |
---|
91 | } |
---|
92 | |
---|
93 | /** |
---|
94 | @brief Constructor: Initializes the Timer with given values. |
---|
95 | @param interval The timer-interval in seconds |
---|
96 | @param bLoop If true, the function gets called every 'interval' seconds |
---|
97 | @param exeuctor A executor of the function to call |
---|
98 | */ |
---|
99 | Timer::Timer(float interval, bool bLoop, const ExecutorPtr& executor, bool bKillAfterCall) |
---|
100 | { |
---|
101 | this->init(); |
---|
102 | RegisterObject(Timer); |
---|
103 | |
---|
104 | this->setTimer(interval, bLoop, executor, bKillAfterCall); |
---|
105 | } |
---|
106 | |
---|
107 | /** |
---|
108 | @brief Initializes the Timer |
---|
109 | */ |
---|
110 | void Timer::init() |
---|
111 | { |
---|
112 | this->executor_ = 0; |
---|
113 | this->interval_ = 0; |
---|
114 | this->bLoop_ = false; |
---|
115 | this->bActive_ = false; |
---|
116 | this->bKillAfterCall_ = false; |
---|
117 | |
---|
118 | this->time_ = 0; |
---|
119 | } |
---|
120 | |
---|
121 | /** |
---|
122 | @brief Executes the executor. |
---|
123 | */ |
---|
124 | void Timer::run() |
---|
125 | { |
---|
126 | bool temp = this->bKillAfterCall_; // to avoid errors with bKillAfterCall_=false and an exutors which destroy the timer |
---|
127 | |
---|
128 | (*this->executor_)(); |
---|
129 | |
---|
130 | if (temp) |
---|
131 | this->destroy(); |
---|
132 | } |
---|
133 | |
---|
134 | /** |
---|
135 | @brief Updates the timer before the frames are rendered. |
---|
136 | */ |
---|
137 | void Timer::tick(const Clock& time) |
---|
138 | { |
---|
139 | if (this->bActive_) |
---|
140 | { |
---|
141 | // If active: Decrease the timer by the duration of the last frame |
---|
142 | this->time_ -= static_cast<long long>(time.getDeltaTimeMicroseconds() * this->getTimeFactor()); |
---|
143 | |
---|
144 | if (this->time_ <= 0) |
---|
145 | { |
---|
146 | // It's time to call the function |
---|
147 | if (this->bLoop_ && !this->bKillAfterCall_) |
---|
148 | { |
---|
149 | this->time_ += this->interval_; // Q: Why '+=' and not '='? A: Think about it. It's more accurate like that. Seriously. |
---|
150 | while (this->time_ <= 0) |
---|
151 | { |
---|
152 | // The interval was shorter than one tick, so execute the function more than once |
---|
153 | this->run(); |
---|
154 | this->time_ += this->interval_; |
---|
155 | } |
---|
156 | } |
---|
157 | else |
---|
158 | this->stopTimer(); // Stop the timer if we don't want to loop |
---|
159 | |
---|
160 | this->run(); |
---|
161 | } |
---|
162 | } |
---|
163 | } |
---|
164 | } |
---|