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source: code/branches/consolecommands3/src/libraries/util/SmallObjectAllocator.cc @ 7497

Last change on this file since 7497 was 7264, checked in by landauf, 14 years ago

Added new utility SmallObjectAllocator.
Merged counter and destroyer in SharedPtr and allocate them with SmallObjectAllocator

  • Property svn:eol-style set to native
File size: 2.5 KB
RevLine 
[7264]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "SmallObjectAllocator.h"
30
31namespace orxonox
32{
33    SmallObjectAllocator::SmallObjectAllocator(size_t objectSize, size_t numObjects)
34    {
35        this->objectSize_ = std::max(objectSize, sizeof(Chunk));
36        this->numObjects_ = numObjects;
37        this->first_ = 0;
38    }
39
40    SmallObjectAllocator::~SmallObjectAllocator()
41    {
42        for (std::vector<char*>::iterator it = this->blocks_.begin(); it != this->blocks_.end(); ++it)
43            delete[] *it;
44    }
45
46    /* static */ void SmallObjectAllocator::setNext(void* chunk, void* next)
47    {
48        static_cast<Chunk*>(chunk)->next_ = static_cast<Chunk*>(next);
49    }
50
51    /* static */ void* SmallObjectAllocator::getNext(void* chunk)
52    {
53        return static_cast<Chunk*>(chunk)->next_;
54    }
55
56    void* SmallObjectAllocator::alloc()
57    {
58        void* chunk = this->first_;
59
60        if (chunk)
61        {
62            this->first_ = getNext(chunk);
63        }
64        else
65        {
66            char* block = new char[this->objectSize_ * this->numObjects_];
67            this->blocks_.push_back(block);
68
69            for (size_t i = 1; i < this->numObjects_ - 1; ++i)
70                setNext(block + i * this->objectSize_, block + (i + 1) * this->objectSize_);
71
72            setNext(block + (this->numObjects_ - 1) * this->objectSize_, 0);
73
74            this->first_ = block + this->objectSize_;
75
76            chunk = block;
77        }
78
79        return chunk;
80    }
81
82    void SmallObjectAllocator::free(void* chunk)
83    {
84        setNext(chunk, this->first_);
85        this->first_ = chunk;
86    }
87}
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