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source: code/branches/consolecommands3/src/modules/objects/triggers/DistanceTrigger.h @ 7561

Last change on this file since 7561 was 6906, checked in by dafrick, 15 years ago

Added DistanceTriggerBeacon, which is a device which can be attached to objects to trigger a DistanceTrigger (both the (single) DistanceTrigger and DistanceMultiTrigger) based on the name of the DistanceTri$
Also some minor adjustements in QuestEffectBeacon: Removed some output and adjusted the outputlevel of some other output.
And started working on PickupInventory again (though no significant changes yet).

  • Property svn:eol-style set to native
File size: 2.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Benjamin Knecht
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _DistanceTrigger_H__
30#define _DistanceTrigger_H__
31
32#include "objects/ObjectsPrereqs.h"
33
34#include <set>
35#include "core/ClassTreeMask.h"
36#include "Trigger.h"
37#include "interfaces/PlayerTrigger.h"
38
39namespace orxonox
40{
41  class _ObjectsExport DistanceTrigger : public Trigger, public PlayerTrigger
42  {
43    public:
44      DistanceTrigger(BaseObject* creator);
45      virtual ~DistanceTrigger();
46
47      virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
48
49      void addTarget(Ogre::Node* targetNode);
50      void addTargets(const std::string& targets);
51      void removeTarget(Ogre::Node* targetNode);
52      void removeTargets(const std::string& targets);
53
54      inline void setTargetName(const std::string& targetname)
55        { if(targetname.compare(BLANKSTRING) != 0) this->singleTargetMode_ = true; else this->singleTargetMode_ = false; this->targetName_ = targetname; }
56      inline const std::string& getTargetName(void)
57        { return this->targetName_; }
58
59      inline void setDistance(float distance)
60        { this->distance_ = distance; }
61      inline float getDistance() const
62        { return this->distance_; }
63
64      bool checkDistance();
65
66    protected:
67      virtual bool isTriggered(TriggerMode::Value mode);
68      virtual void notifyMaskUpdate() {}
69
70      ClassTreeMask targetMask_;
71
72    private:
73      std::set<Ogre::Node*> targetSet_;
74      std::string targetName_;
75      float distance_;
76      bool singleTargetMode_;
77
78  };
79}
80
81#endif /* _DistanceTrigger_H__ */
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