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source: code/branches/consolecommands3/src/orxonox/overlays/OverlayGroup.cc @ 7342

Last change on this file since 7342 was 7236, checked in by landauf, 14 years ago

replaced the temporary names of all ConsoleCommand related classes and functions by their real names

  • Property svn:eol-style set to native
File size: 6.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief Definition of the OverlayGroup class.
32*/
33
34#include "OverlayGroup.h"
35
36#include "core/CoreIncludes.h"
37#include "core/XMLPort.h"
38#include "core/command/ConsoleCommand.h"
39#include "OrxonoxOverlay.h"
40
41namespace orxonox
42{
43    CreateFactory(OverlayGroup);
44
45    SetConsoleCommand("OverlayGroup", "toggleVisibility", &OverlayGroup::toggleVisibility);
46    SetConsoleCommand("OverlayGroup", "scaleGroup",       &OverlayGroup::scaleGroup);
47    SetConsoleCommand("OverlayGroup", "scrollGroup",      &OverlayGroup::scrollGroup);
48
49    OverlayGroup::OverlayGroup(BaseObject* creator)
50        : BaseObject(creator)
51    {
52        RegisterObject(OverlayGroup);
53
54        this->owner_ = 0;
55
56        setScale(Vector2(1.0, 1.0));
57        setScroll(Vector2(0.0, 0.0));
58    }
59
60    OverlayGroup::~OverlayGroup()
61    {
62        for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
63            (*it)->destroy();
64        this->hudElements_.clear();
65    }
66
67    /**
68    @brief
69        Loads the group and all its children OrxonoxOverlays.
70    @copydoc
71        BaseObject::XMLPort()
72    */
73    void OverlayGroup::XMLPort(Element& xmlElement, XMLPort::Mode mode)
74    {
75        SUPER(OverlayGroup, XMLPort, xmlElement, mode);
76
77        XMLPortParam(OverlayGroup, "scale",  setScale,  getScale,  xmlElement, mode);
78        XMLPortParam(OverlayGroup, "scroll", setScroll, getScroll, xmlElement, mode);
79        // loads all the child elements
80        XMLPortObject(OverlayGroup, OrxonoxOverlay, "", addElement, getElement, xmlElement, mode);
81    }
82
83    //! Scales every element in the set.
84    void OverlayGroup::setScale(const Vector2& scale)
85    {
86        for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
87            (*it)->scale(scale / this->scale_);
88        this->scale_ = scale;
89    }
90
91    //! Scrolls every element in the set.
92    void OverlayGroup::setScroll(const Vector2& scroll)
93    {
94        for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
95            (*it)->scroll(scroll - this->scroll_);
96        this->scroll_ = scroll;
97    }
98
99    /**
100    @brief
101        Adds an element to the set (used when loading with XMLPort).
102    @remarks
103        The names of the OrxonoxOverlays have to be unique!
104    */
105    void OverlayGroup::addElement(OrxonoxOverlay* element)
106    {
107        hudElements_.insert(SmartPtr<OrxonoxOverlay>(element));
108        element->setOverlayGroup( this );
109        if (this->owner_)
110            element->setOwner(this->owner_);
111    }
112
113    /**
114    @brief
115        Removes an element from the map.
116    @param name
117        The name of the element that is removed.
118    @return
119        Returns true if there was such an element to remove, false if not.
120    */
121    bool OverlayGroup::removeElement(OrxonoxOverlay* element)
122    {
123        if(this->hudElements_.erase(SmartPtr<OrxonoxOverlay>(element)) == 0)
124            return false;
125        return true;
126    }
127
128    //! Returns a different element as long as index < hudElements_.size().
129    OrxonoxOverlay* OverlayGroup::getElement(unsigned int index)
130    {
131        if (index < this->hudElements_.size())
132        {
133            std::set< SmartPtr<OrxonoxOverlay> >::const_iterator it = hudElements_.begin();
134            for (unsigned int i = 0; i != index; ++it, ++i)
135                ;
136            return it->get();
137        }
138        else
139            return 0;
140    }
141
142    //! Changes the visibility of all elements
143    void OverlayGroup::changedVisibility()
144    {
145        SUPER( OverlayGroup, changedVisibility );
146
147        for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
148            (*it)->changedVisibility(); //inform all Child Overlays that our visibility has changed
149    }
150
151    void OverlayGroup::setOwner(BaseObject* owner)
152    {
153        this->owner_ = owner;
154
155        for (std::set< SmartPtr<OrxonoxOverlay> >::iterator it = hudElements_.begin(); it != hudElements_.end(); ++it)
156            (*it)->setOwner(owner);
157    }
158
159    //########### Console commands ############
160
161    /**
162    @brief
163        Hides/shows an overlay group by its name.
164    @param name
165        The name of the group defined BaseObject::setName() (usually done with the "name"
166        attribute in the xml file).
167    */
168    /*static*/ void OverlayGroup::toggleVisibility(const std::string& name)
169    {
170        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
171        {
172            if ((*it)->getName() == name)
173                (*it)->setVisible(!((*it)->isVisible()));
174        }
175    }
176
177    /**
178    @brief
179        Scales an overlay group by its name.
180    @param name
181        The name of the group defined BaseObject::setName() (usually done with the "name"
182        attribute in the xml file).
183    */
184    /*static*/ void OverlayGroup::scaleGroup(const std::string& name, float scale)
185    {
186        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
187        {
188            if ((*it)->getName() == name)
189                (*it)->scale(Vector2(scale, scale));
190        }
191    }
192
193    /**
194    @brief
195        Scrolls an overlay group by its name.
196    @param name
197        The name of the group defined BaseObject::setName() (usually done with the "name"
198        attribute in the xml file).
199    */
200    /*static*/ void OverlayGroup::scrollGroup(const std::string& name, const Vector2& scroll)
201    {
202        for (ObjectList<OverlayGroup>::iterator it = ObjectList<OverlayGroup>::begin(); it; ++it)
203        {
204            if ((*it)->getName() == name)
205                (*it)->scroll(scroll);
206        }
207    }
208}
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