Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/core/src/orxonox/objects/Ambient.cc @ 869

Last change on this file since 869 was 869, checked in by landauf, 17 years ago

cool shit's happening here… it works! wow. I wonder why, but hey, don't ask, just commit. this update might also be helpful for the network guys.

  • fixed a bug in XMLPort
  • fixed a bug in the MultiTypes
  • implemented some XMLPort functions in Model, SpaceShip, Skybox and Ambient (and of course the WorldEntity), but this is just a workaround as all those classes are more or less just temporary solutions
File size: 2.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      ...
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28#include "OrxonoxStableHeaders.h"
29
30#include <vector>
31#include <string>
32
33#include <OgreSceneManager.h>
34
35#include "util/tinyxml/tinyxml.h"
36#include "util/Tokenizer.h"
37#include "util/String2Number.h"
38#include "util/Math.h"
39#include "../core/Debug.h"
40#include "../core/CoreIncludes.h"
41#include "../Orxonox.h"
42#include "core/XMLPort.h"
43
44#include "Ambient.h"
45
46namespace orxonox
47{
48    CreateFactory(Ambient);
49
50    Ambient::Ambient()
51    {
52        RegisterObject(Ambient);
53    }
54
55    Ambient::~Ambient()
56    {
57    }
58
59    void Ambient::loadParams(TiXmlElement* xmlElem)
60    {
61        if (xmlElem->Attribute("colourvalue"))
62        {
63
64                std::vector<std::string> colourvalues = tokenize(xmlElem->Attribute("colourvalue"),",");
65                float r, g, b;
66                String2Number<float>(r, colourvalues[0]);
67                String2Number<float>(g, colourvalues[1]);
68                String2Number<float>(b, colourvalues[2]);
69
70                this->setAmbientLight(ColourValue(r, g, b));
71
72                COUT(4) << "Loader: Set ambient light: "<<r<<" " << g << " " << b  << std::endl << std::endl;
73        }
74   }
75
76   void Ambient::setAmbientLight(const ColourValue& colour)
77   {
78        Orxonox::getSingleton()->getSceneManager()->setAmbientLight(colour);
79   }
80
81    /**
82        @brief XML loading and saving.
83        @param xmlelement The XML-element
84        @param loading Loading (true) or saving (false)
85        @return The XML-element
86    */
87    Element& Ambient::XMLPort(Element& xmlelement, bool loading)
88    {
89        BaseObject::XMLPort(xmlelement, loading);
90
91        XMLPortParamLoadOnly(Ambient, "colourvalue", setAmbientLight, xmlelement, loading);
92
93        return xmlelement;
94    }
95}
Note: See TracBrowser for help on using the repository browser.