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source: code/branches/core2/src/orxonox/core/CoreSettings.h @ 2258

Last change on this file since 2258 was 1036, checked in by landauf, 16 years ago

added CoreSettings, a class containing all settings of core classes (at the moment it's only debuglevel and language)

removed DebugLevel
removed OrxonoxClass inheritance of Language and LanguageEntry

File size: 2.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Fabian 'x3n' Landau
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/**
29    @file CoreSettings.h
30    @brief Definition of the CoreSettings class.
31
32    The CoreSettings class is a singleton, only used to configure some variables
33    in the core through the config-file.
34*/
35
36#ifndef _CoreSettings_H__
37#define _CoreSettings_H__
38
39#include "OrxonoxClass.h"
40#include "OutputHandler.h"
41
42#include "CorePrereqs.h"
43
44namespace orxonox
45{
46    //! The CoreSettings class is a singleton, only used to configure some config-values.
47    class _CoreExport CoreSettings : public OrxonoxClass
48    {
49        public:
50            static CoreSettings& getInstance();
51            static bool& isCreatingCoreSettings();
52            void setConfigValues();
53
54            static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
55            static const std::string& getLanguage();
56            static void resetLanguage();
57
58        private:
59            void resetLanguageIntern();
60
61            CoreSettings();
62            CoreSettings(const CoreSettings& other) {}
63            virtual ~CoreSettings() {}
64
65            int softDebugLevel_;                            //!< The debug level
66            int softDebugLevelConsole_;                     //!< The debug level for the console
67            int softDebugLevelLogfile_;                     //!< The debug level for the logfile
68            int softDebugLevelShell_;                       //!< The debug level for the ingame shell
69            std::string language_;                          //!< The language
70    };
71}
72
73#endif /* _CoreSettings_H__ */
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