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source: code/branches/core3/src/core/Core.cc @ 1594

Last change on this file since 1594 was 1586, checked in by landauf, 17 years ago

moved Debug.h, OutputHandler and OutputBuffer to util, to make COUT(x) available everywhere

  • Property svn:eol-style set to native
File size: 6.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file Core.cc
31    @brief Implementation of the Core class.
32*/
33
34#include "Core.h"
35#include "Language.h"
36#include "CoreIncludes.h"
37#include "ConfigValueIncludes.h"
38#include "input/InputManager.h"
39#include "TclThreadManager.h"
40
41namespace orxonox
42{
43    /**
44        @brief Constructor: Registers the object and sets the config-values.
45        @param A reference to a global variable, used to avoid an infinite recursion in getSoftDebugLevel()
46    */
47    Core::Core()
48    {
49        RegisterRootObject(Core);
50        this->setConfigValues();
51    }
52
53    /**
54        @brief Sets the bool to true to avoid static functions accessing a deleted object.
55    */
56    Core::~Core()
57    {
58        isCreatingCoreSettings() = true;
59    }
60
61    /**
62        @brief Returns true if the Core instance is not yet ready and the static functions have to return a default value.
63    */
64    bool& Core::isCreatingCoreSettings()
65    {
66        static bool bCreatingCoreSettings = true;
67        static bool bFirstTime = true;
68        if (bFirstTime)
69        {
70            bFirstTime = false;
71            Core::getInstance();
72        }
73        return bCreatingCoreSettings;
74    }
75
76    /**
77        @brief Returns a unique instance of Core.
78        @return The instance
79    */
80    Core& Core::getInstance()
81    {
82        static Core instance = Core();
83
84        // If bCreatingSoftDebugLevelObject is true, we're just about to create an instance of the DebugLevel class
85        if (Core::isCreatingCoreSettings())
86        {
87            isCreatingCoreSettings() = false;
88            instance.setConfigValues();
89        }
90        return instance;
91    }
92
93    /**
94        @brief Function to collect the SetConfigValue-macro calls.
95    */
96    void Core::setConfigValues()
97    {
98        SetConfigValue(softDebugLevelConsole_, 3).description("The maximal level of debug output shown in the console");
99        SetConfigValue(softDebugLevelLogfile_, 3).description("The maximal level of debug output shown in the logfile");
100        SetConfigValue(softDebugLevelShell_, 1).description("The maximal level of debug output shown in the ingame shell");
101
102        // softDebugLevel_ is the maximum of the 3 variables
103        this->softDebugLevel_ = this->softDebugLevelConsole_;
104        if (this->softDebugLevelLogfile_ > this->softDebugLevel_)
105            this->softDebugLevel_ = this->softDebugLevelLogfile_;
106        if (this->softDebugLevelShell_ > this->softDebugLevel_)
107            this->softDebugLevel_ = this->softDebugLevelShell_;
108
109        OutputHandler::setSoftDebugLevel(OutputHandler::LD_All,     this->softDebugLevel_);
110        OutputHandler::setSoftDebugLevel(OutputHandler::LD_Console, this->softDebugLevelConsole_);
111        OutputHandler::setSoftDebugLevel(OutputHandler::LD_Logfile, this->softDebugLevelLogfile_);
112        OutputHandler::setSoftDebugLevel(OutputHandler::LD_Shell,   this->softDebugLevelShell_);
113
114        std::string temp = this->language_;
115        SetConfigValue(language_, Language::getLanguage().defaultLanguage_).description("The language of the ingame text");
116
117        if (this->language_ != temp)
118        {
119            // Read the translation file after the language was configured
120            Language::getLanguage().readTranslatedLanguageFile();
121        }
122    }
123
124    /**
125        @brief Returns the softDebugLevel for the given device (returns a default-value if the class ist right about to be created).
126        @param device The device
127        @return The softDebugLevel
128    */
129    int Core::getSoftDebugLevel(OutputHandler::OutputDevice device)
130    {
131        if (!Core::isCreatingCoreSettings())
132        {
133            if (device == OutputHandler::LD_All)
134                return Core::getInstance().softDebugLevel_;
135            else if (device == OutputHandler::LD_Console)
136                return Core::getInstance().softDebugLevelConsole_;
137            else if (device == OutputHandler::LD_Logfile)
138                return Core::getInstance().softDebugLevelLogfile_;
139            else if (device == OutputHandler::LD_Shell)
140                return Core::getInstance().softDebugLevelShell_;
141        }
142
143        // Return a constant value while we're creating the object
144        return 2;
145    }
146
147     /**
148        @brief Sets the softDebugLevel for the given device. Please use this only temporary and restore the value afterwards, as it overrides the configured value.
149        @param device The device
150        @param level The level
151    */
152     void Core::setSoftDebugLevel(OutputHandler::OutputDevice device, int level)
153     {
154        if (!Core::isCreatingCoreSettings())
155        {
156            if (device == OutputHandler::LD_All)
157                Core::getInstance().softDebugLevel_ = level;
158            else if (device == OutputHandler::LD_Console)
159                Core::getInstance().softDebugLevelConsole_ = level;
160            else if (device == OutputHandler::LD_Logfile)
161                Core::getInstance().softDebugLevelLogfile_ = level;
162            else if (device == OutputHandler::LD_Shell)
163                Core::getInstance().softDebugLevelShell_ = level;
164
165            OutputHandler::setSoftDebugLevel(device, level);
166        }
167     }
168
169    /**
170        @brief Returns the configured language.
171    */
172    const std::string& Core::getLanguage()
173    {
174        if (!Core::isCreatingCoreSettings())
175            return Core::getInstance().language_;
176
177        return Language::getLanguage().defaultLanguage_;
178    }
179
180    /**
181        @brief Sets the language in the config-file back to the default.
182    */
183    void Core::resetLanguage()
184    {
185        Core::getInstance().resetLanguageIntern();
186    }
187
188    /**
189        @brief Sets the language in the config-file back to the default.
190    */
191    void Core::resetLanguageIntern()
192    {
193        ResetConfigValue(language_);
194    }
195
196    /**
197        @brief Ticks every core class in a specified sequence. Has to be called
198               every Orxonox tick!
199        @param dt Delta Time
200    */
201    void Core::tick(float dt)
202    {
203        TclThreadManager::getInstance().tick(dt);
204        InputManager::tick(dt);
205    }
206}
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