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source: code/branches/core3/src/core/input/InputManager.cc @ 1777

Last change on this file since 1777 was 1716, checked in by landauf, 16 years ago

Added new 'MultiType', replacing MultiTypePrimitive, MultiTypeString and MultiTypeMath. MultiType can hold all types MultiTypeMath was able to hold, namely all primitives, pointers, string and several math objects (vector2, 3 and 4, quaternion, colourvalue, radian, degree).

The new MultiType has a completely changed behaviour, I'll explain this on a wiki page somewhen.
But to say the most important things in a few words:
The MultiType has a fixed type. This type is determined by the first assigned value (by using setValue(value), operator=(value) or MultiType(value)). Every other value getting assigned later, will be converted to the first type. But you can change the type (setType<T>()), convert the value (convert<T>()) or force the type of a newly assigned value manually (setValue<T>(value)) by using template functions.

In contrast, the old MultiTypeMath changed it's internal type whenever a new type was assigned. So be aware of this important change.

At the moment I can't see any issues, but there might very well be several problems yet to discover, so further tests will be done.

  • Property svn:eol-style set to native
File size: 49.0 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30  @file
31  @brief Implementation of the InputManager that captures all the input from OIS
32         and redirects it to handlers.
33 */
34
35#include "InputManager.h"
36
37#include <limits.h>
38
39#include "core/CoreIncludes.h"
40#include "core/ConfigValueIncludes.h"
41#include "core/CommandExecutor.h"
42#include "core/ConsoleCommand.h"
43#include "core/Shell.h"               // hack!
44#include "util/Debug.h"
45
46#include "InputBuffer.h"
47#include "KeyBinder.h"
48#include "KeyDetector.h"
49#include "CalibratorCallback.h"
50
51#include "src/ois/OISException.h"
52#include "src/ois/OISInputManager.h"
53
54namespace orxonox
55{
56  SetConsoleCommandShortcut(InputManager, keyBind);
57  SetConsoleCommandShortcut(InputManager, storeKeyStroke);
58  SetConsoleCommandShortcut(InputManager, calibrate);
59
60  // ###############################
61  // ###    Internal Methods     ###
62  // ###############################
63  // ###############################
64
65  /**
66    @brief Constructor only sets member fields to initial zero values
67           and registers the class in the class hierarchy.
68  */
69  InputManager::InputManager() :
70      inputSystem_(0), keyboard_(0), mouse_(0),
71      joySticksSize_(0),
72      keyBinder_(0), keyDetector_(0), buffer_(0), calibratorCallback_(0),
73      state_(IS_UNINIT), stateRequest_(IS_UNINIT), savedState_(IS_UNINIT),
74      keyboardModifiers_(0)
75  {
76    RegisterRootObject(InputManager);
77  }
78
79  /**
80    @brief The one instance of the InputManager is stored in this function.
81    @return A reference to the only instance of the InputManager
82  */
83  InputManager& InputManager::_getSingleton()
84  {
85    static InputManager theOnlyInstance;
86    return theOnlyInstance;
87  }
88
89  /**
90    @brief Destructor only called at the end of the program, after main.
91  */
92  InputManager::~InputManager()
93  {
94    _destroy();
95  }
96
97  /**
98    @brief Creates the OIS::InputMananger, the keyboard, the mouse and
99           the joysticks and assigns the key bindings.
100    @param windowHnd The window handle of the render window
101    @param windowWidth The width of the render window
102    @param windowHeight The height of the render window
103  */
104  bool InputManager::_initialise(const size_t windowHnd, int windowWidth, int windowHeight,
105        bool createKeyboard, bool createMouse, bool createJoySticks)
106  {
107    if (state_ == IS_UNINIT)
108    {
109      CCOUT(3) << "Initialising Input System..." << std::endl;
110      CCOUT(ORX_DEBUG) << "Initialising OIS components..." << std::endl;
111
112      OIS::ParamList paramList;
113      std::ostringstream windowHndStr;
114
115      // Fill parameter list
116      windowHndStr << (unsigned int)windowHnd;
117      paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
118      //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE")));
119      //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND")));
120//#if defined OIS_LINUX_PLATFORM
121//      paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true")));
122//#endif
123
124      try
125      {
126        inputSystem_ = OIS::InputManager::createInputSystem(paramList);
127        CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl;
128      }
129      catch (OIS::Exception ex)
130      {
131        CCOUT(ORX_ERROR) << "Error: Failed creating an OIS input system."
132            << "OIS message: \"" << ex.eText << "\"" << std::endl;
133        inputSystem_ = 0;
134        return false;
135      }
136
137      if (createKeyboard)
138        _initialiseKeyboard();
139
140      if (createMouse)
141        _initialiseMouse();
142
143      if (createJoySticks)
144        _initialiseJoySticks();
145
146      // Set mouse/joystick region
147      if (mouse_)
148      {
149        setWindowExtents(windowWidth, windowHeight);
150      }
151
152      state_ = IS_NONE;
153      CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl;
154
155      // InputManager holds the input buffer --> create one and add it.
156      buffer_ = new InputBuffer();
157      addKeyHandler(buffer_, "buffer");
158      Shell::getInstance().setInputBuffer(buffer_);
159
160      keyBinder_ = new KeyBinder();
161      keyBinder_->loadBindings();
162      addKeyHandler(keyBinder_, "keybinder");
163      addMouseHandler(keyBinder_, "keybinder");
164      addJoyStickHandler(keyBinder_, "keybinder");
165
166      keyDetector_ = new KeyDetector();
167      keyDetector_->loadBindings();
168      addKeyHandler(keyDetector_, "keydetector");
169      addMouseHandler(keyDetector_, "keydetector");
170      addJoyStickHandler(keyDetector_, "keydetector");
171
172      calibratorCallback_ = new CalibratorCallback();
173      addKeyHandler(calibratorCallback_, "calibratorcallback");
174
175      setConfigValues();
176
177      CCOUT(ORX_DEBUG) << "Initialising complete." << std::endl;
178    }
179    else
180    {
181      CCOUT(ORX_WARNING) << "Warning: OIS compoments already initialised, skipping" << std::endl;
182    }
183    return true;
184  }
185
186  /**
187    @brief Creates a keyboard and sets the event handler.
188    @return False if keyboard stays uninitialised, true otherwise.
189  */
190  bool InputManager::_initialiseKeyboard()
191  {
192    if (keyboard_ != 0)
193    {
194      CCOUT(2) << "Warning: Keyboard already initialised, skipping." << std::endl;
195      return true;
196    }
197    try
198    {
199      if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0)
200      {
201        keyboard_ = (OIS::Keyboard*)inputSystem_->createInputObject(OIS::OISKeyboard, true);
202        // register our listener in OIS.
203        keyboard_->setEventCallback(this);
204        // note: OIS will not detect keys that have already been down when the keyboard was created.
205        CCOUT(ORX_DEBUG) << "Created OIS keyboard" << std::endl;
206        return true;
207      }
208      else
209      {
210        CCOUT(ORX_WARNING) << "Warning: No keyboard found!" << std::endl;
211        return false;
212      }
213    }
214    catch (OIS::Exception ex)
215    {
216      // TODO: Test this output regarding formatting
217      CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS keyboard\n"
218          << "OIS error message: \"" << ex.eText << "\"" << std::endl;
219      keyboard_ = 0;
220      return false;
221    }
222  }
223
224  /**
225    @brief Creates a mouse and sets the event handler.
226    @return False if mouse stays uninitialised, true otherwise.
227  */
228  bool InputManager::_initialiseMouse()
229  {
230    if (mouse_ != 0)
231    {
232      CCOUT(2) << "Warning: Mouse already initialised, skipping." << std::endl;
233      return true;
234    }
235    try
236    {
237      if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0)
238      {
239        mouse_ = static_cast<OIS::Mouse*>(inputSystem_->createInputObject(OIS::OISMouse, true));
240        // register our listener in OIS.
241        mouse_->setEventCallback(this);
242        CCOUT(ORX_DEBUG) << "Created OIS mouse" << std::endl;
243        return true;
244      }
245      else
246      {
247        CCOUT(ORX_WARNING) << "Warning: No mouse found!" << std::endl;
248        return false;
249      }
250    }
251    catch (OIS::Exception ex)
252    {
253      CCOUT(ORX_WARNING) << "Warning: Failed to create an OIS mouse\n"
254          << "OIS error message: \"" << ex.eText << "\"" << std::endl;
255      mouse_ = 0;
256      return false;
257    }
258  }
259
260  /**
261    @brief Creates all joy sticks and sets the event handler.
262    @return False joy stick stay uninitialised, true otherwise.
263  */
264  bool InputManager::_initialiseJoySticks()
265  {
266    if (joySticksSize_ > 0)
267    {
268      CCOUT(2) << "Warning: Joy sticks already initialised, skipping." << std::endl;
269      return true;
270    }
271    bool success = false;
272    if (inputSystem_->getNumberOfDevices(OIS::OISJoyStick) > 0)
273    {
274      for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++)
275      {
276        try
277        {
278          OIS::JoyStick* stig = static_cast<OIS::JoyStick*>(inputSystem_->createInputObject(OIS::OISJoyStick, true));
279          joySticks_.push_back(stig);
280          // register our listener in OIS.
281          stig->setEventCallback(this);
282          CCOUT(ORX_DEBUG) << "Created OIS joy stick with ID " << stig->getID() << std::endl;
283          success = true;
284        }
285        catch (OIS::Exception ex)
286        {
287          CCOUT(ORX_WARNING) << "Warning: Failed to create OIS joy number" << i << "\n"
288              << "OIS error message: \"" << ex.eText << "\"" << std::endl;
289        }
290      }
291    }
292    else
293    {
294      CCOUT(ORX_WARNING) << "Warning: Joy stick support requested, but no joy stick was found" << std::endl;
295      return false;
296    }
297    joySticksSize_ = joySticks_.size();
298    activeJoyStickHandlers_.resize(joySticksSize_);
299    joyStickButtonsDown_.resize(joySticksSize_);
300    povStates_.resize(joySticksSize_);
301    sliderStates_.resize(joySticksSize_);
302    joySticksCalibration_.resize(joySticksSize_);
303    for (unsigned int iJoyStick = 0; iJoyStick < joySticksSize_; iJoyStick++)
304    {
305      // reset the calibration with default values
306      for (unsigned int i = 0; i < 24; i++)
307      {
308        joySticksCalibration_[iJoyStick].negativeCoeff[i] = 1.0f/32767.0f;
309        joySticksCalibration_[iJoyStick].positiveCoeff[i] = 1.0f/32768.0f;
310        joySticksCalibration_[iJoyStick].zeroStates[i] = 0;
311      }
312    }
313    return success;
314  }
315
316  /**
317    @brief Sets the configurable values. Use keybindings.ini as file..
318  */
319  void InputManager::setConfigValues()
320  {
321    if (joySticksSize_)
322    {
323      std::vector<double> coeffPos;
324      std::vector<double> coeffNeg;
325      std::vector<int> zero;
326      coeffPos.resize(24);
327      coeffNeg.resize(24);
328      zero.resize(24);
329      for (unsigned int i = 0; i < 24; i++)
330      {
331        coeffPos[i] =  1.0f/32767.0f;
332        coeffNeg[i] =  1.0f/32768.0f;
333        zero[i]     =  0;
334      }
335
336      ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos");
337      if (!cont)
338      {
339          cont = new ConfigValueContainer(CFT_Keybindings, getIdentifier(), "CoeffPos", coeffPos);
340          getIdentifier()->addConfigValueContainer("CoeffPos", cont);
341      }
342      cont->getValue(&coeffPos, this);
343
344      cont = getIdentifier()->getConfigValueContainer("CoeffNeg");
345      if (!cont)
346      {
347          cont = new ConfigValueContainer(CFT_Keybindings, getIdentifier(), "CoeffNeg", coeffNeg);
348          getIdentifier()->addConfigValueContainer("CoeffNeg", cont);
349      }
350      cont->getValue(&coeffNeg, this);
351
352      cont = getIdentifier()->getConfigValueContainer("Zero");
353      if (!cont)
354      {
355          cont = new ConfigValueContainer(CFT_Keybindings, getIdentifier(), "Zero", zero);
356          getIdentifier()->addConfigValueContainer("Zero", cont);
357      }
358      cont->getValue(&zero, this);
359
360      // copy values to our own variables
361      for (unsigned int i = 0; i < 24; i++)
362      {
363        joySticksCalibration_[0].positiveCoeff[i] = coeffPos[i];
364        joySticksCalibration_[0].negativeCoeff[i] = coeffNeg[i];
365        joySticksCalibration_[0].zeroStates[i]    = zero[i];
366      }
367    }
368  }
369
370  /**
371    @brief Destroys all the created input devices and sets the InputManager to construction state.
372  */
373  void InputManager::_destroy()
374  {
375    if (state_ != IS_UNINIT)
376    {
377      CCOUT(ORX_DEBUG) << "Destroying ..." << std::endl;
378
379      if (buffer_)
380        delete buffer_;
381
382      if (keyBinder_)
383        delete keyBinder_;
384
385      if (keyDetector_)
386        delete keyDetector_;
387
388      if (calibratorCallback_)
389        delete calibratorCallback_;
390
391      keyHandlers_.clear();
392      mouseHandlers_.clear();
393      joyStickHandlers_.clear();
394
395      _destroyKeyboard();
396      _destroyMouse();
397      _destroyJoySticks();
398
399      activeHandlers_.clear();
400
401      // inputSystem_ can never be 0, or else the code is mistaken
402      OIS::InputManager::destroyInputSystem(inputSystem_);
403      inputSystem_ = 0;
404
405      state_ = IS_UNINIT;
406      CCOUT(ORX_DEBUG) << "Destroying done." << std::endl;
407    }
408  }
409
410  /**
411    @brief Destroys the keyboard and sets it to 0.
412  */
413  void InputManager::_destroyKeyboard()
414  {
415    if (keyboard_)
416      // inputSystem_ can never be 0, or else the code is mistaken
417      inputSystem_->destroyInputObject(keyboard_);
418    keyboard_ = 0;
419    activeKeyHandlers_.clear();
420    keysDown_.clear();
421    CCOUT(ORX_DEBUG) << "Keyboard destroyed." << std::endl;
422  }
423
424  /**
425    @brief Destroys the mouse and sets it to 0.
426  */
427  void InputManager::_destroyMouse()
428  {
429    if (mouse_)
430      // inputSystem_ can never be 0, or else the code is mistaken
431      inputSystem_->destroyInputObject(mouse_);
432    mouse_ = 0;
433    activeMouseHandlers_.clear();
434    mouseButtonsDown_.clear();
435    CCOUT(ORX_DEBUG) << "Mouse destroyed." << std::endl;
436  }
437
438  /**
439    @brief Destroys all the joy sticks and resizes the lists to 0.
440  */
441  void InputManager::_destroyJoySticks()
442  {
443    if (joySticksSize_ > 0)
444    {
445      // note: inputSystem_ can never be 0, or else the code is mistaken
446      for (unsigned int i = 0; i < joySticksSize_; i++)
447        if (joySticks_[i] != 0)
448          inputSystem_->destroyInputObject(joySticks_[i]);
449
450      joySticks_.clear();
451      joySticksSize_ = 0;
452      activeJoyStickHandlers_.clear();
453      joyStickButtonsDown_.clear();
454      povStates_.clear();
455      sliderStates_.clear();
456      joySticksCalibration_.clear();
457    }
458    CCOUT(ORX_DEBUG) << "Joy sticks destroyed." << std::endl;
459  }
460
461  void InputManager::_saveState()
462  {
463    savedHandlers_.activeHandlers_ = activeHandlers_;
464    savedHandlers_.activeJoyStickHandlers_ = activeJoyStickHandlers_;
465    savedHandlers_.activeKeyHandlers_ = activeKeyHandlers_;
466    savedHandlers_.activeMouseHandlers_ = activeMouseHandlers_;
467  }
468
469  void InputManager::_restoreState()
470  {
471    activeHandlers_ = savedHandlers_.activeHandlers_;
472    activeJoyStickHandlers_ = savedHandlers_.activeJoyStickHandlers_;
473    activeKeyHandlers_ = savedHandlers_.activeKeyHandlers_;
474    activeMouseHandlers_ = savedHandlers_.activeMouseHandlers_;
475  }
476
477  void InputManager::_updateTickables()
478  {
479    // we can use a map to have a list of unique pointers (an object can implement all 3 handlers)
480    std::map<InputTickable*, HandlerState> tempSet;
481    for (unsigned int iHandler = 0; iHandler < activeKeyHandlers_.size(); iHandler++)
482      tempSet[activeKeyHandlers_[iHandler]].joyStick = true;
483    for (unsigned int iHandler = 0; iHandler < activeMouseHandlers_.size(); iHandler++)
484      tempSet[activeMouseHandlers_[iHandler]].mouse = true;
485    for (unsigned int iJoyStick  = 0; iJoyStick < joySticksSize_; iJoyStick++)
486      for (unsigned int iHandler = 0; iHandler  < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
487        tempSet[activeJoyStickHandlers_[iJoyStick][iHandler]].joyStick = true;
488
489    // copy the content of the map back to the actual vector
490    activeHandlers_.clear();
491    for (std::map<InputTickable*, HandlerState>::const_iterator itHandler = tempSet.begin();
492        itHandler != tempSet.end(); itHandler++)
493      activeHandlers_.push_back(std::pair<InputTickable*, HandlerState>((*itHandler).first, (*itHandler).second));
494  }
495
496
497  // #################################
498  // ### Private Interface Methods ###
499  // #################################
500  // #################################
501
502  /**
503    @brief Updates the InputManager. Tick is called by Orxonox.
504    @param dt Delta time
505  */
506  void InputManager::_tick(float dt)
507  {
508    if (state_ == IS_UNINIT)
509      return;
510
511    if (state_ != stateRequest_)
512    {
513      InputState sr = stateRequest_;
514      switch (sr)
515      {
516      case IS_NORMAL:
517        activeKeyHandlers_.clear();
518        activeMouseHandlers_.clear();
519        for (unsigned int i = 0; i < joySticksSize_; i++)
520          activeJoyStickHandlers_[i].clear();
521
522        // normal play mode
523        // note: we assume that the handlers exist since otherwise, something's wrong anyway.
524        enableKeyHandler("keybinder");
525        enableMouseHandler("keybinder");
526        enableJoyStickHandler("keybinder", 0);
527        stateRequest_ = IS_NORMAL;
528        state_ = IS_NORMAL;
529        break;
530
531      case IS_GUI:
532        state_ = IS_GUI;
533        break;
534
535      case IS_CONSOLE:
536        activeKeyHandlers_.clear();
537        activeMouseHandlers_.clear();
538        for (unsigned int i = 0; i < joySticksSize_; i++)
539          activeJoyStickHandlers_[i].clear();
540
541        enableMouseHandler("keybinder");
542        enableJoyStickHandler("keybinder", 0);
543        enableKeyHandler("buffer");
544        stateRequest_ = IS_CONSOLE;
545        state_ = IS_CONSOLE;
546        break;
547
548      case IS_DETECT:
549        savedState_ = state_;
550        _saveState();
551
552        activeKeyHandlers_.clear();
553        activeMouseHandlers_.clear();
554        for (unsigned int i = 0; i < joySticksSize_; i++)
555          activeJoyStickHandlers_[i].clear();
556
557        enableKeyHandler("keydetector");
558        enableMouseHandler("keydetector");
559        enableJoyStickHandler("keydetector", 0);
560
561        stateRequest_ = IS_DETECT;
562        state_ = IS_DETECT;
563        break;
564
565      case IS_NODETECT:
566        _restoreState();
567        keysDown_.clear();
568        mouseButtonsDown_.clear();
569        for (unsigned int i = 0; i < joySticksSize_; i++)
570          joyStickButtonsDown_[i].clear();
571        state_ = IS_NODETECT;
572        stateRequest_ = savedState_;
573        break;
574
575      case IS_CALIBRATE:
576        if (joySticksSize_)
577        {
578          savedState_ = _getSingleton().state_;
579          for (unsigned int i = 0; i < 24; i++)
580          {
581            marginalsMax_[i] = INT_MIN;
582            marginalsMin_[i] = INT_MAX;
583          }
584          COUT(0) << "Move all joy stick axes in all directions a few times. "
585            << "Then put all axes in zero state and hit enter." << std::endl;
586
587          savedState_ = state_;
588          _saveState();
589
590          activeKeyHandlers_.clear();
591          activeMouseHandlers_.clear();
592          for (unsigned int i = 0; i < joySticksSize_; i++)
593            activeJoyStickHandlers_[i].clear();
594
595          enableKeyHandler("calibratorcallback");
596          stateRequest_ = IS_CALIBRATE;
597          state_ = IS_CALIBRATE;
598        }
599        else
600        {
601          COUT(3) << "Connot calibrate, no joy stick found!" << std::endl;
602          stateRequest_ = state_;
603        }
604        break;
605
606      case IS_NOCALIBRATE:
607        _completeCalibration();
608        _restoreState();
609        keyBinder_->resetJoyStickAxes();
610        state_ = IS_NOCALIBRATE;
611        stateRequest_ = savedState_;
612        break;
613
614      case IS_NONE:
615        activeKeyHandlers_.clear();
616        activeMouseHandlers_.clear();
617        for (unsigned int i = 0; i < joySticksSize_; i++)
618          activeJoyStickHandlers_[i].clear();
619        state_ = IS_NONE;
620
621      default:
622        break;
623      }
624    }
625
626    // Capture all the input. This calls the event handlers in InputManager.
627    if (mouse_)
628      mouse_->capture();
629    if (keyboard_)
630      keyboard_->capture();
631    for (unsigned  int i = 0; i < joySticksSize_; i++)
632      joySticks_[i]->capture();
633
634    if (state_ != IS_CALIBRATE)
635    {
636      // call all the handlers for the held key events
637      for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++)
638        for (unsigned int iHandler = 0; iHandler < activeKeyHandlers_.size(); iHandler++)
639          activeKeyHandlers_[iHandler]->keyHeld(KeyEvent(keysDown_[iKey], keyboardModifiers_));
640
641      // call all the handlers for the held mouse button events
642      for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++)
643        for (unsigned int iHandler = 0; iHandler < activeMouseHandlers_.size(); iHandler++)
644          activeMouseHandlers_[iHandler]->mouseButtonHeld(mouseButtonsDown_[iButton]);
645
646      // call all the handlers for the held joy stick button events
647      for (unsigned int iJoyStick  = 0; iJoyStick < joySticksSize_; iJoyStick++)
648        for (unsigned int iButton   = 0; iButton   < joyStickButtonsDown_[iJoyStick].size(); iButton++)
649          for (unsigned int iHandler = 0; iHandler  < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
650            activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonHeld(iJoyStick, joyStickButtonsDown_[iJoyStick][iButton]);
651    }
652
653    // call the ticks for the handlers (need to be treated specially)
654    for (unsigned int iHandler = 0; iHandler < activeHandlers_.size(); iHandler++)
655      activeHandlers_[iHandler].first->tickInput(dt, activeHandlers_[iHandler].second);
656  }
657
658  void InputManager::_completeCalibration()
659  {
660    for (unsigned int i = 0; i < 24; i++)
661    {
662      // positive coefficient
663      if (marginalsMax_[i] == INT_MIN)
664        marginalsMax_[i] =  32767;
665      // coefficients
666      if (marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i])
667        joySticksCalibration_[0].positiveCoeff[i] =  1.0f/(marginalsMax_[i] - joySticksCalibration_[0].zeroStates[i]);
668      else
669        joySticksCalibration_[0].positiveCoeff[i] =  1.0f;
670
671      // config value
672      ConfigValueContainer* cont = getIdentifier()->getConfigValueContainer("CoeffPos");
673      assert(cont);
674      cont->set(i, joySticksCalibration_[0].positiveCoeff[i]);
675
676      // negative coefficient
677      if (marginalsMin_[i] == INT_MAX)
678        marginalsMin_[i] = -32768;
679      // coefficients
680      if (marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i])
681        joySticksCalibration_[0].negativeCoeff[i] = -1.0f/(marginalsMin_[i] - joySticksCalibration_[0].zeroStates[i]);
682      else
683        joySticksCalibration_[0].negativeCoeff[i] =  1.0f;
684      // config value
685      cont = getIdentifier()->getConfigValueContainer("CoeffNeg");
686      assert(cont);
687      cont->set(i, joySticksCalibration_[0].negativeCoeff[i]);
688
689      // zero states
690      if (i < 8)
691      {
692        if (!(i & 1))
693          joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abX;
694        else
695          joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mSliders[i/2].abY;
696      }
697      else
698      {
699        if (i - 8 < joySticks_[0]->getJoyStickState().mAxes.size())
700          joySticksCalibration_[0].zeroStates[i] = joySticks_[0]->getJoyStickState().mAxes[i - 8].abs;
701        else
702          joySticksCalibration_[0].zeroStates[i] = 0;
703      }
704      // config value
705      cont = getIdentifier()->getConfigValueContainer("Zero");
706      assert(cont);
707      cont->set(i, joySticksCalibration_[0].zeroStates[i]);
708    }
709  }
710
711  // ###### Key Events ######
712
713  /**
714    @brief Event handler for the keyPressed Event.
715    @param e Event information
716  */
717  bool InputManager::keyPressed(const OIS::KeyEvent &e)
718  {
719    // check whether the key already is in the list (can happen when focus was lost)
720    unsigned int iKey = 0;
721    while (iKey < keysDown_.size() && keysDown_[iKey].key != (KeyCode::Enum)e.key)
722      iKey++;
723    if (iKey == keysDown_.size())
724      keysDown_.push_back(Key(e));
725
726    // update modifiers
727    if(e.key == OIS::KC_RMENU    || e.key == OIS::KC_LMENU)
728      keyboardModifiers_ |= KeyboardModifier::Alt;   // alt key
729    if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL)
730      keyboardModifiers_ |= KeyboardModifier::Ctrl;  // ctrl key
731    if(e.key == OIS::KC_RSHIFT   || e.key == OIS::KC_LSHIFT)
732      keyboardModifiers_ |= KeyboardModifier::Shift; // shift key
733
734    for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++)
735      activeKeyHandlers_[i]->keyPressed(KeyEvent(e, keyboardModifiers_));
736
737    return true;
738  }
739
740  /**
741    @brief Event handler for the keyReleased Event.
742    @param e Event information
743  */
744  bool InputManager::keyReleased(const OIS::KeyEvent &e)
745  {
746    // remove the key from the keysDown_ list
747    for (unsigned int iKey = 0; iKey < keysDown_.size(); iKey++)
748    {
749      if (keysDown_[iKey].key == (KeyCode::Enum)e.key)
750      {
751        keysDown_.erase(keysDown_.begin() + iKey);
752        break;
753      }
754    }
755
756    // update modifiers
757    if(e.key == OIS::KC_RMENU    || e.key == OIS::KC_LMENU)
758      keyboardModifiers_ &= ~KeyboardModifier::Alt;   // alt key
759    if(e.key == OIS::KC_RCONTROL || e.key == OIS::KC_LCONTROL)
760      keyboardModifiers_ &= ~KeyboardModifier::Ctrl;  // ctrl key
761    if(e.key == OIS::KC_RSHIFT   || e.key == OIS::KC_LSHIFT)
762      keyboardModifiers_ &= ~KeyboardModifier::Shift; // shift key
763
764    for (unsigned int i = 0; i < activeKeyHandlers_.size(); i++)
765      activeKeyHandlers_[i]->keyReleased(KeyEvent(e, keyboardModifiers_));
766
767    return true;
768  }
769
770
771  // ###### Mouse Events ######
772
773  /**
774    @brief Event handler for the mouseMoved Event.
775    @param e Event information
776  */
777  bool InputManager::mouseMoved(const OIS::MouseEvent &e)
778  {
779    // check for actual moved event
780    if (e.state.X.rel != 0 || e.state.Y.rel != 0)
781    {
782      for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++)
783        activeMouseHandlers_[i]->mouseMoved(IntVector2(e.state.X.abs, e.state.Y.abs),
784            IntVector2(e.state.X.rel, e.state.Y.rel), IntVector2(e.state.width, e.state.height));
785    }
786
787    // check for mouse scrolled event
788    if (e.state.Z.rel != 0)
789    {
790      for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++)
791        activeMouseHandlers_[i]->mouseScrolled(e.state.Z.abs, e.state.Z.rel);
792    }
793
794    return true;
795  }
796
797  /**
798    @brief Event handler for the mousePressed Event.
799    @param e Event information
800    @param id The ID of the mouse button
801  */
802  bool InputManager::mousePressed(const OIS::MouseEvent &e, OIS::MouseButtonID id)
803  {
804    // check whether the button already is in the list (can happen when focus was lost)
805    unsigned int iButton = 0;
806    while (iButton < mouseButtonsDown_.size() && mouseButtonsDown_[iButton] != (MouseButton::Enum)id)
807      iButton++;
808    if (iButton == mouseButtonsDown_.size())
809      mouseButtonsDown_.push_back((MouseButton::Enum)id);
810
811    for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++)
812      activeMouseHandlers_[i]->mouseButtonPressed((MouseButton::Enum)id);
813
814    return true;
815  }
816
817  /**
818    @brief Event handler for the mouseReleased Event.
819    @param e Event information
820    @param id The ID of the mouse button
821  */
822  bool InputManager::mouseReleased(const OIS::MouseEvent &e, OIS::MouseButtonID id)
823  {
824    // remove the button from the keysDown_ list
825    for (unsigned int iButton = 0; iButton < mouseButtonsDown_.size(); iButton++)
826    {
827      if (mouseButtonsDown_[iButton] == (MouseButton::Enum)id)
828      {
829        mouseButtonsDown_.erase(mouseButtonsDown_.begin() + iButton);
830        break;
831      }
832    }
833
834    for (unsigned int i = 0; i < activeMouseHandlers_.size(); i++)
835      activeMouseHandlers_[i]->mouseButtonReleased((MouseButton::Enum)id);
836
837    return true;
838  }
839
840
841  // ###### Joy Stick Events ######
842
843  inline unsigned int InputManager::_getJoystick(const OIS::JoyStickEvent& arg)
844  {
845    // use the device to identify which one called the method
846    OIS::JoyStick* joyStick = (OIS::JoyStick*)arg.device;
847    unsigned int iJoyStick = 0;
848    while (joySticks_[iJoyStick] != joyStick)
849    {
850      iJoyStick++;
851      if (iJoyStick == joySticksSize_)
852      {
853        CCOUT(3) << "Unknown joystick fired an event. This means there is a bug somewhere! Aborting." << std::endl;
854        abort();
855      }
856    }
857    return iJoyStick;
858  }
859
860  bool InputManager::buttonPressed(const OIS::JoyStickEvent &arg, int button)
861  {
862    unsigned int iJoyStick = _getJoystick(arg);
863
864    // check whether the button already is in the list (can happen when focus was lost)
865    std::vector<int>& buttonsDown = joyStickButtonsDown_[iJoyStick];
866    unsigned int iButton = 0;
867    while (iButton < buttonsDown.size() && buttonsDown[iButton] != button)
868      iButton++;
869    if (iButton == buttonsDown.size())
870      buttonsDown.push_back(button);
871
872    for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
873      activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonPressed(iJoyStick, button);
874
875    return true;
876  }
877
878  bool InputManager::buttonReleased(const OIS::JoyStickEvent &arg, int button)
879  {
880    unsigned int iJoyStick = _getJoystick(arg);
881
882    // remove the button from the joyStickButtonsDown_ list
883    std::vector<int>& buttonsDown = joyStickButtonsDown_[iJoyStick];
884    for (unsigned int iButton = 0; iButton < buttonsDown.size(); iButton++)
885    {
886      if (buttonsDown[iButton] == button)
887      {
888        buttonsDown.erase(buttonsDown.begin() + iButton);
889        break;
890      }
891    }
892
893    for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
894      activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickButtonReleased(iJoyStick, button);
895
896    return true;
897  }
898
899  void InputManager::_fireAxis(unsigned int iJoyStick, int axis, int value)
900  {
901    if (state_ == IS_CALIBRATE)
902    {
903      if (value > marginalsMax_[axis])
904        marginalsMax_[axis] = value;
905      if (value < marginalsMin_[axis])
906        marginalsMin_[axis] = value;
907    }
908    else
909    {
910      float fValue = value - joySticksCalibration_[iJoyStick].zeroStates[axis];
911      if (fValue > 0.0f)
912        fValue *= joySticksCalibration_[iJoyStick].positiveCoeff[axis];
913      else
914        fValue *= joySticksCalibration_[iJoyStick].negativeCoeff[axis];
915
916      for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
917        activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickAxisMoved(iJoyStick, axis, fValue);
918    }
919  }
920
921  bool InputManager::axisMoved(const OIS::JoyStickEvent &arg, int axis)
922  {
923    //if (arg.state.mAxes[axis].abs > 10000 || arg.state.mAxes[axis].abs < -10000)
924    //{ CCOUT(3) << "axis " << axis << " moved" << arg.state.mAxes[axis].abs << std::endl;}
925
926    unsigned int iJoyStick = _getJoystick(arg);
927
928    // keep in mind that the first 8 axes are reserved for the sliders
929    _fireAxis(iJoyStick, axis + 8, arg.state.mAxes[axis].abs);
930
931    return true;
932  }
933
934  bool InputManager::sliderMoved(const OIS::JoyStickEvent &arg, int id)
935  {
936    //if (arg.state.mSliders[id].abX > 10000 || arg.state.mSliders[id].abX < -10000)
937    //{CCOUT(3) << "slider " << id << " moved" << arg.state.mSliders[id].abX << std::endl;}
938    //CCOUT(3) << arg.state.mSliders[id].abX << "\t |" << arg.state.mSliders[id].abY << std::endl;
939
940    unsigned int iJoyStick = _getJoystick(arg);
941
942    if (sliderStates_[iJoyStick].sliderStates[id].x != arg.state.mSliders[id].abX)
943      _fireAxis(iJoyStick, id * 2, arg.state.mSliders[id].abX);
944    else if (sliderStates_[iJoyStick].sliderStates[id].y != arg.state.mSliders[id].abY)
945      _fireAxis(iJoyStick, id * 2 + 1, arg.state.mSliders[id].abY);
946
947    return true;
948  }
949
950  bool InputManager::povMoved(const OIS::JoyStickEvent &arg, int id)
951  {
952    unsigned int iJoyStick = _getJoystick(arg);
953
954    // translate the POV into 8 simple buttons
955    int lastState = povStates_[iJoyStick][id];
956    if (lastState & OIS::Pov::North)
957      buttonReleased(arg, 32 + id * 4 + 0);
958    if (lastState & OIS::Pov::South)
959      buttonReleased(arg, 32 + id * 4 + 1);
960    if (lastState & OIS::Pov::East)
961      buttonReleased(arg, 32 + id * 4 + 2);
962    if (lastState & OIS::Pov::West)
963      buttonReleased(arg, 32 + id * 4 + 3);
964
965    povStates_[iJoyStick].povStates[id] = arg.state.mPOV[id].direction;
966
967    int currentState = povStates_[iJoyStick][id];
968    if (currentState & OIS::Pov::North)
969      buttonPressed(arg, 32 + id * 4 + 0);
970    if (currentState & OIS::Pov::South)
971      buttonPressed(arg, 32 + id * 4 + 1);
972    if (currentState & OIS::Pov::East)
973      buttonPressed(arg, 32 + id * 4 + 2);
974    if (currentState & OIS::Pov::West)
975      buttonPressed(arg, 32 + id * 4 + 3);
976
977    return true;
978  }
979
980  /*bool InputManager::vector3Moved(const OIS::JoyStickEvent &arg, int id)
981  {
982    unsigned int iJoyStick = _getJoystick(arg);
983
984    for (unsigned int iHandler = 0; iHandler < activeJoyStickHandlers_[iJoyStick].size(); iHandler++)
985      activeJoyStickHandlers_[iJoyStick][iHandler]->joyStickVector3Moved(JoyStickState(arg.state, iJoyStick), id);
986
987    return true;
988  }*/
989
990
991  // ################################
992  // ### Static Interface Methods ###
993  // ################################
994  // ################################
995
996  std::string InputManager::bindingCommmandString_s = "";
997
998  bool InputManager::initialise(const size_t windowHnd, int windowWidth, int windowHeight,
999    bool createKeyboard, bool createMouse, bool createJoySticks)
1000  {
1001    return _getSingleton()._initialise(windowHnd, windowWidth, windowHeight,
1002          createKeyboard, createMouse, createJoySticks);
1003  }
1004
1005  bool InputManager::initialiseKeyboard()
1006  {
1007    return _getSingleton()._initialiseKeyboard();
1008  }
1009
1010  bool InputManager::initialiseMouse()
1011  {
1012    return _getSingleton()._initialiseMouse();
1013  }
1014
1015  bool InputManager::initialiseJoySticks()
1016  {
1017    return _getSingleton()._initialiseJoySticks();
1018  }
1019
1020  int InputManager::numberOfKeyboards()
1021  {
1022    if (_getSingleton().keyboard_ != 0)
1023      return 1;
1024    else
1025      return 0;
1026  }
1027
1028  int InputManager::numberOfMice()
1029  {
1030    if (_getSingleton().mouse_ != 0)
1031      return 1;
1032    else
1033      return 0;
1034  }
1035
1036  int InputManager::numberOfJoySticks()
1037  {
1038    return _getSingleton().joySticksSize_;
1039  }
1040
1041  /*bool InputManager::isKeyDown(KeyCode::Enum key)
1042  {
1043    if (_getSingleton().keyboard_)
1044      return _getSingleton().keyboard_->isKeyDown((OIS::KeyCode)key);
1045    else
1046      return false;
1047  }*/
1048
1049  /*bool InputManager::isModifierDown(KeyboardModifier::Enum modifier)
1050  {
1051    if (_getSingleton().keyboard_)
1052      return isModifierDown(modifier);
1053    else
1054      return false;
1055  }*/
1056
1057  /*const MouseState InputManager::getMouseState()
1058  {
1059    if (_getSingleton().mouse_)
1060      return _getSingleton().mouse_->getMouseState();
1061    else
1062      return MouseState();
1063  }*/
1064
1065  /*const JoyStickState InputManager::getJoyStickState(unsigned int ID)
1066  {
1067    if (ID < _getSingleton().joySticksSize_)
1068      return JoyStickState(_getSingleton().joySticks_[ID]->getJoyStickState(), ID);
1069    else
1070      return JoyStickState();
1071  }*/
1072
1073  void InputManager::destroy()
1074  {
1075    _getSingleton()._destroy();
1076  }
1077
1078  void InputManager::destroyKeyboard()
1079  {
1080    return _getSingleton()._destroyKeyboard();
1081  }
1082
1083  void InputManager::destroyMouse()
1084  {
1085    return _getSingleton()._destroyMouse();
1086  }
1087
1088  void InputManager::destroyJoySticks()
1089  {
1090    return _getSingleton()._destroyJoySticks();
1091  }
1092
1093
1094  /**
1095    @brief Adjusts the mouse window metrics.
1096    This method has to be called every time the size of the window changes.
1097    @param width The new width of the render window
1098    @param height the new height of the render window
1099  */
1100  void InputManager::setWindowExtents(const int width, const int height)
1101  {
1102    if (_getSingleton().mouse_)
1103    {
1104      // Set mouse region (if window resizes, we should alter this to reflect as well)
1105      const OIS::MouseState &mouseState = _getSingleton().mouse_->getMouseState();
1106      mouseState.width  = width;
1107      mouseState.height = height;
1108    }
1109  }
1110
1111  /**
1112    @brief Sets the input mode to either GUI, inGame or Buffer
1113    @param mode The new input mode
1114    @remark Only has an affect if the mode actually changes
1115  */
1116  void InputManager::setInputState(const InputState state)
1117  {
1118    _getSingleton().stateRequest_ = state;
1119  }
1120
1121  /**
1122    @brief Returns the current input handling method
1123    @return The current input mode.
1124  */
1125  InputManager::InputState InputManager::getInputState()
1126  {
1127    return _getSingleton().state_;
1128  }
1129
1130  void InputManager::storeKeyStroke(const std::string& name)
1131  {
1132    setInputState(IS_NODETECT);
1133    COUT(0) << "Binding string \"" << bindingCommmandString_s << "\" on key '" << name << "'" << std::endl;
1134    CommandExecutor::execute("config KeyBinder " + name + " " + bindingCommmandString_s, false);
1135  }
1136
1137  void InputManager::keyBind(const std::string& command)
1138  {
1139    bindingCommmandString_s = command;
1140    setInputState(IS_DETECT);
1141    COUT(0) << "Press any button/key or move a mouse/joystick axis" << std::endl;
1142  }
1143
1144  void InputManager::calibrate()
1145  {
1146    _getSingleton().setInputState(IS_CALIBRATE);
1147  }
1148
1149  void InputManager::tick(float dt)
1150  {
1151    _getSingleton()._tick(dt);
1152  }
1153
1154  // ###### KeyHandler ######
1155
1156  /**
1157    @brief Adds a new key handler.
1158    @param handler Pointer to the handler object.
1159    @param name Unique name of the handler.
1160    @return True if added, false if name already existed.
1161  */
1162  bool InputManager::addKeyHandler(KeyHandler* handler, const std::string& name)
1163  {
1164    if (!handler)
1165      return false;
1166    if (_getSingleton().keyHandlers_.find(name) == _getSingleton().keyHandlers_.end())
1167    {
1168      _getSingleton().keyHandlers_[name] = handler;
1169      return true;
1170    }
1171    else
1172      return false;
1173  }
1174
1175  /**
1176    @brief Removes a Key handler from the list.
1177    @param name Unique name of the handler.
1178    @return True if removal was successful, false if name was not found.
1179  */
1180  bool InputManager::removeKeyHandler(const std::string &name)
1181  {
1182    disableKeyHandler(name);
1183    std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name);
1184    if (it != _getSingleton().keyHandlers_.end())
1185    {
1186      _getSingleton().keyHandlers_.erase(it);
1187      return true;
1188    }
1189    else
1190      return false;
1191  }
1192
1193  /**
1194    @brief Returns the pointer to a handler.
1195    @param name Unique name of the handler.
1196    @return Pointer to the instance, 0 if name was not found.
1197  */
1198  KeyHandler* InputManager::getKeyHandler(const std::string& name)
1199  {
1200    std::map<std::string, KeyHandler*>::iterator it = _getSingleton().keyHandlers_.find(name);
1201    if (it != _getSingleton().keyHandlers_.end())
1202    {
1203      return (*it).second;
1204    }
1205    else
1206      return 0;
1207  }
1208
1209  /**
1210    @brief Enables a specific key handler that has already been added.
1211    @param name Unique name of the handler.
1212    @return False if name was not found, true otherwise.
1213  */
1214  bool InputManager::enableKeyHandler(const std::string& name)
1215  {
1216    // get pointer from the map with all stored handlers
1217    std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name);
1218    if (mapIt == _getSingleton().keyHandlers_.end())
1219      return false;
1220    // see whether the handler already is in the list
1221    for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin();
1222          it != _getSingleton().activeKeyHandlers_.end(); it++)
1223    {
1224      if ((*it) == (*mapIt).second)
1225      {
1226        return true;
1227      }
1228    }
1229    _getSingleton().activeKeyHandlers_.push_back((*mapIt).second);
1230    _getSingleton().stateRequest_ = IS_CUSTOM;
1231    _getSingleton()._updateTickables();
1232    return true;
1233  }
1234
1235  /**
1236    @brief Disables a specific key handler.
1237    @param name Unique name of the handler.
1238    @return False if name was not found, true otherwise.
1239  */
1240  bool InputManager::disableKeyHandler(const std::string &name)
1241  {
1242    // get pointer from the map with all stored handlers
1243    std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name);
1244    if (mapIt == _getSingleton().keyHandlers_.end())
1245      return false;
1246    // look for the handler in the list
1247    for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin();
1248          it != _getSingleton().activeKeyHandlers_.end(); it++)
1249    {
1250      if ((*it) == (*mapIt).second)
1251      {
1252        _getSingleton().activeKeyHandlers_.erase(it);
1253        _getSingleton().stateRequest_ = IS_CUSTOM;
1254        _getSingleton()._updateTickables();
1255        return true;
1256      }
1257    }
1258    return true;
1259  }
1260
1261  /**
1262    @brief Checks whether a key handler is active
1263    @param name Unique name of the handler.
1264    @return False if key handler is not active or doesn't exist, true otherwise.
1265  */
1266  bool InputManager::isKeyHandlerActive(const std::string& name)
1267  {
1268    // get pointer from the map with all stored handlers
1269    std::map<std::string, KeyHandler*>::const_iterator mapIt = _getSingleton().keyHandlers_.find(name);
1270    if (mapIt == _getSingleton().keyHandlers_.end())
1271      return false;
1272    // see whether the handler already is in the list
1273    for (std::vector<KeyHandler*>::iterator it = _getSingleton().activeKeyHandlers_.begin();
1274          it != _getSingleton().activeKeyHandlers_.end(); it++)
1275    {
1276      if ((*it) == (*mapIt).second)
1277        return true;
1278    }
1279    return false;
1280  }
1281
1282
1283  // ###### MouseHandler ######
1284  /**
1285    @brief Adds a new mouse handler.
1286    @param handler Pointer to the handler object.
1287    @param name Unique name of the handler.
1288    @return True if added, false if name already existed.
1289  */
1290  bool InputManager::addMouseHandler(MouseHandler* handler, const std::string& name)
1291  {
1292    if (!handler)
1293      return false;
1294    if (_getSingleton().mouseHandlers_.find(name) == _getSingleton().mouseHandlers_.end())
1295    {
1296      _getSingleton().mouseHandlers_[name] = handler;
1297      return true;
1298    }
1299    else
1300      return false;
1301  }
1302
1303  /**
1304    @brief Removes a Mouse handler from the list.
1305    @param name Unique name of the handler.
1306    @return True if removal was successful, false if name was not found.
1307  */
1308  bool InputManager::removeMouseHandler(const std::string &name)
1309  {
1310    disableMouseHandler(name);
1311    std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name);
1312    if (it != _getSingleton().mouseHandlers_.end())
1313    {
1314      _getSingleton().mouseHandlers_.erase(it);
1315      return true;
1316    }
1317    else
1318      return false;
1319  }
1320
1321  /**
1322    @brief Returns the pointer to a handler.
1323    @param name Unique name of the handler.
1324    @return Pointer to the instance, 0 if name was not found.
1325  */
1326  MouseHandler* InputManager::getMouseHandler(const std::string& name)
1327  {
1328    std::map<std::string, MouseHandler*>::iterator it = _getSingleton().mouseHandlers_.find(name);
1329    if (it != _getSingleton().mouseHandlers_.end())
1330    {
1331      return (*it).second;
1332    }
1333    else
1334      return 0;
1335  }
1336
1337  /**
1338    @brief Enables a specific mouse handler that has already been added.
1339    @param name Unique name of the handler.
1340    @return False if name was not found, true otherwise.
1341  */
1342  bool InputManager::enableMouseHandler(const std::string& name)
1343  {
1344    // get pointer from the map with all stored handlers
1345    std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name);
1346    if (mapIt == _getSingleton().mouseHandlers_.end())
1347      return false;
1348    // see whether the handler already is in the list
1349    for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin();
1350          it != _getSingleton().activeMouseHandlers_.end(); it++)
1351    {
1352      if ((*it) == (*mapIt).second)
1353      {
1354        return true;
1355      }
1356    }
1357    _getSingleton().activeMouseHandlers_.push_back((*mapIt).second);
1358    _getSingleton().stateRequest_ = IS_CUSTOM;
1359    _getSingleton()._updateTickables();
1360    return true;
1361  }
1362
1363  /**
1364    @brief Disables a specific mouse handler.
1365    @param name Unique name of the handler.
1366    @return False if name was not found, true otherwise.
1367  */
1368  bool InputManager::disableMouseHandler(const std::string &name)
1369  {
1370    // get pointer from the map with all stored handlers
1371    std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name);
1372    if (mapIt == _getSingleton().mouseHandlers_.end())
1373      return false;
1374    // look for the handler in the list
1375    for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin();
1376          it != _getSingleton().activeMouseHandlers_.end(); it++)
1377    {
1378      if ((*it) == (*mapIt).second)
1379      {
1380        _getSingleton().activeMouseHandlers_.erase(it);
1381        _getSingleton().stateRequest_ = IS_CUSTOM;
1382        _getSingleton()._updateTickables();
1383        return true;
1384      }
1385    }
1386    return true;
1387  }
1388
1389  /**
1390    @brief Checks whether a mouse handler is active
1391    @param name Unique name of the handler.
1392    @return False if key handler is not active or doesn't exist, true otherwise.
1393  */
1394  bool InputManager::isMouseHandlerActive(const std::string& name)
1395  {
1396    // get pointer from the map with all stored handlers
1397    std::map<std::string, MouseHandler*>::const_iterator mapIt = _getSingleton().mouseHandlers_.find(name);
1398    if (mapIt == _getSingleton().mouseHandlers_.end())
1399      return false;
1400    // see whether the handler already is in the list
1401    for (std::vector<MouseHandler*>::iterator it = _getSingleton().activeMouseHandlers_.begin();
1402          it != _getSingleton().activeMouseHandlers_.end(); it++)
1403    {
1404      if ((*it) == (*mapIt).second)
1405        return true;
1406    }
1407    return false;
1408  }
1409
1410
1411  // ###### JoyStickHandler ######
1412
1413  /**
1414    @brief Adds a new joy stick handler.
1415    @param handler Pointer to the handler object.
1416    @param name Unique name of the handler.
1417    @return True if added, false if name already existed.
1418  */
1419  bool InputManager::addJoyStickHandler(JoyStickHandler* handler, const std::string& name)
1420  {
1421    if (!handler)
1422      return false;
1423    if (_getSingleton().joyStickHandlers_.find(name) == _getSingleton().joyStickHandlers_.end())
1424    {
1425      _getSingleton().joyStickHandlers_[name] = handler;
1426      return true;
1427    }
1428    else
1429      return false;
1430  }
1431
1432  /**
1433    @brief Removes a JoyStick handler from the list.
1434    @param name Unique name of the handler.
1435    @return True if removal was successful, false if name was not found.
1436  */
1437  bool InputManager::removeJoyStickHandler(const std::string &name)
1438  {
1439    for (std::vector<OIS::JoyStick*>::iterator itstick = _getSingleton().joySticks_.begin();
1440          itstick != _getSingleton().joySticks_.end(); itstick++)
1441      disableJoyStickHandler(name, itstick - _getSingleton().joySticks_.begin());
1442
1443    std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name);
1444    if (it != _getSingleton().joyStickHandlers_.end())
1445    {
1446      _getSingleton().joyStickHandlers_.erase(it);
1447      return true;
1448    }
1449    else
1450      return false;
1451  }
1452
1453  /**
1454    @brief Returns the pointer to a handler.
1455    @param name Unique name of the handler.
1456    @return Pointer to the instance, 0 if name was not found.
1457  */
1458  JoyStickHandler* InputManager::getJoyStickHandler(const std::string& name)
1459  {
1460    std::map<std::string, JoyStickHandler*>::iterator it = _getSingleton().joyStickHandlers_.find(name);
1461    if (it != _getSingleton().joyStickHandlers_.end())
1462    {
1463      return (*it).second;
1464    }
1465    else
1466      return 0;
1467  }
1468
1469  /**
1470    @brief Enables a specific joy stick handler that has already been added.
1471    @param name Unique name of the handler.
1472    @return False if name or id was not found, true otherwise.
1473  */
1474  bool InputManager::enableJoyStickHandler(const std::string& name, unsigned int ID)
1475  {
1476    // get handler pointer from the map with all stored handlers
1477    std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name);
1478    if (handlerIt == _getSingleton().joyStickHandlers_.end())
1479      return false;
1480
1481    // check for existence of the ID
1482    if (ID >= _getSingleton().joySticksSize_)
1483      return false;
1484
1485    // see whether the handler already is in the list
1486    for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin();
1487          it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++)
1488    {
1489      if ((*it) == (*handlerIt).second)
1490      {
1491        return true;
1492      }
1493    }
1494    _getSingleton().activeJoyStickHandlers_[ID].push_back((*handlerIt).second);
1495    _getSingleton().stateRequest_ = IS_CUSTOM;
1496    _getSingleton()._updateTickables();
1497    return true;
1498  }
1499
1500  /**
1501    @brief Disables a specific joy stick handler.
1502    @param name Unique name of the handler.
1503    @return False if name or id was not found, true otherwise.
1504  */
1505  bool InputManager::disableJoyStickHandler(const std::string &name, unsigned int ID)
1506  {
1507    // get handler pointer from the map with all stored handlers
1508    std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name);
1509    if (handlerIt == _getSingleton().joyStickHandlers_.end())
1510      return false;
1511
1512    // check for existence of the ID
1513    if (ID >= _getSingleton().joySticksSize_)
1514      return false;
1515
1516    // look for the handler in the list
1517    for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin();
1518          it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++)
1519    {
1520      if ((*it) == (*handlerIt).second)
1521      {
1522        _getSingleton().activeJoyStickHandlers_[ID].erase(it);
1523        _getSingleton().stateRequest_ = IS_CUSTOM;
1524        _getSingleton()._updateTickables();
1525        return true;
1526      }
1527    }
1528    return true;
1529  }
1530
1531  /**
1532    @brief Checks whether a joy stick handler is active
1533    @param name Unique name of the handler.
1534    @return False if key handler is not active or doesn't exist, true otherwise.
1535  */
1536  bool InputManager::isJoyStickHandlerActive(const std::string& name, unsigned int ID)
1537  {
1538    // get handler pointer from the map with all stored handlers
1539    std::map<std::string, JoyStickHandler*>::const_iterator handlerIt = _getSingleton().joyStickHandlers_.find(name);
1540    if (handlerIt == _getSingleton().joyStickHandlers_.end())
1541      return false;
1542
1543    // check for existence of the ID
1544    if (ID >= _getSingleton().joySticksSize_)
1545      return false;
1546
1547    // see whether the handler already is in the list
1548    for (std::vector<JoyStickHandler*>::iterator it = _getSingleton().activeJoyStickHandlers_[ID].begin();
1549          it != _getSingleton().activeJoyStickHandlers_[ID].end(); it++)
1550    {
1551      if ((*it) == (*handlerIt).second)
1552        return true;
1553    }
1554    return false;
1555  }
1556
1557}
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