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source: code/branches/core4/src/core/Core.h @ 3310

Last change on this file since 3310 was 3247, checked in by rgrieder, 15 years ago

Removed OrxonoxClass inheritance from Game and Core: this allows the Core class to deal with everything core-related, including identifier destruction.
Instead I moved the config-values to CoreConfiguration and GameConfiguration which in turn are member variables (as pointers).
Also handled exceptions better: Game or Core must not fail to initialise, otherwise orxonox will not start. This now gets displayed properly.

  • Property svn:eol-style set to native
File size: 4.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *      Reto Grieder
25 *   Co-authors:
26 *      ...
27 *
28 */
29
30/**
31@file
32@brief
33    Declaration of the Core class.
34@details
35    The Core class is a singleton, only used to configure some variables
36    in the core through the config-file.
37*/
38
39#ifndef _Core_H__
40#define _Core_H__
41
42#include "CorePrereqs.h"
43
44#include <cassert>
45#include "util/OutputHandler.h"
46
47namespace orxonox
48{
49    class CoreConfiguration;
50
51    /**
52    @brief
53        The Core class is a singleton used to configure the program basics.
54    @details
55        The class provides information about the media, config and log path.
56        It determines those by the use of platform specific functions.
57    */
58    class _CoreExport Core
59    {
60        public:
61            /**
62            @brief
63                Determines the executable path, checks for build directory runs, creates
64                the output directories and sets up the other core library singletons.
65            @throws
66                GeneralException
67            */
68            Core(int argc, char** argv);
69            ~Core();
70
71            void setConfigValues();
72
73            void update(const Clock& time);
74
75            static Core& getInstance() { assert(Core::singletonRef_s); return *Core::singletonRef_s; }
76
77            static int   getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
78            static void  setSoftDebugLevel(OutputHandler::OutputDevice device, int level);
79            static const std::string& getLanguage();
80            static void  resetLanguage();
81
82            static void tsetMediaPath(const std::string& path);
83            //! Returns the path to the config files as boost::filesystem::path
84            static const boost::filesystem::path& getMediaPath();
85            //! Returns the path to the config files as boost::filesystem::path
86            static const boost::filesystem::path& getConfigPath();
87            //! Returns the path to the log files as boost::filesystem::path
88            static const boost::filesystem::path& getLogPath();
89            //! Returns the path to the data files as std::string
90            static std::string getMediaPathString();
91            //! Returns the path to the config files as std::string
92            static std::string getConfigPathString();
93            //! Returns the path to the log files as std::string
94            static std::string getLogPathString();
95
96        private:
97            Core(const Core&); //!< Don't use (undefined symbol)
98
99            void checkDevBuild();
100            void setExecutablePath();
101            void createDirectories();
102            void setThreadAffinity(int limitToCPU);
103
104            // Singletons
105            ConfigFileManager*    configFileManager_;
106            Language*             languageInstance_;
107            LuaBind*              luaBind_;
108            Shell*                shell_;
109            SignalHandler*        signalHandler_;
110            TclBind*              tclBind_;
111            TclThreadManager*     tclThreadManager_;
112
113            bool isDevBuild_;                               //!< True for builds in the build directory (not installed)
114            CoreConfiguration*    configuration_;
115
116            static Core* singletonRef_s;
117    };
118}
119
120#endif /* _Core_H__ */
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