| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief |
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| 32 | Implementation of the InputManager that captures all the input from OIS |
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| 33 | and redirects it to handlers. |
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| 34 | */ |
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| 35 | |
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| 36 | #include "InputManager.h" |
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| 37 | |
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| 38 | #include <climits> |
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| 39 | #include <cassert> |
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| 40 | #include <ois/OISException.h> |
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| 41 | #include <ois/OISInputManager.h> |
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| 42 | #include <boost/foreach.hpp> |
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| 43 | |
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| 44 | #include "util/Convert.h" |
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| 45 | #include "util/Exception.h" |
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| 46 | #include "util/ScopeGuard.h" |
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| 47 | #include "core/Clock.h" |
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| 48 | #include "core/CoreIncludes.h" |
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| 49 | #include "core/ConfigValueIncludes.h" |
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| 50 | #include "core/ConsoleCommand.h" |
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| 51 | #include "core/CommandLine.h" |
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| 52 | #include "core/Functor.h" |
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| 53 | |
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| 54 | #include "InputBuffer.h" |
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| 55 | #include "KeyDetector.h" |
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| 56 | #include "InputHandler.h" |
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| 57 | #include "InputState.h" |
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| 58 | #include "JoyStickQuantityListener.h" |
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| 59 | #include "JoyStick.h" |
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| 60 | #include "Mouse.h" |
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| 61 | #include "Keyboard.h" |
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| 62 | |
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| 63 | // HACK (include this as last, X11 seems to define some macros...) |
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| 64 | #ifdef ORXONOX_PLATFORM_LINUX |
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| 65 | # include <ois/linux/LinuxMouse.h> |
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| 66 | #endif |
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| 67 | |
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| 68 | namespace orxonox |
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| 69 | { |
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| 70 | SetConsoleCommand(InputManager, calibrate, true); |
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| 71 | SetConsoleCommand(InputManager, reload, false); |
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| 72 | #ifdef ORXONOX_PLATFORM_LINUX |
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| 73 | SetConsoleCommand(InputManager, grabMouse, true); |
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| 74 | SetConsoleCommand(InputManager, ungrabMouse, true); |
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| 75 | #endif |
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| 76 | SetCommandLineSwitch(keyboard_no_grab).information("Whether not to exclusively grab the keyboard"); |
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| 77 | |
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| 78 | InputHandler InputHandler::EMPTY; |
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| 79 | InputManager* InputManager::singletonRef_s = 0; |
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| 80 | |
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| 81 | /** |
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| 82 | @brief |
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| 83 | Defines the |= operator for easier use. |
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| 84 | */ |
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| 85 | inline InputManager::InputManagerState operator|=(InputManager::InputManagerState& lval, |
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| 86 | InputManager::InputManagerState rval) |
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| 87 | { |
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| 88 | return (lval = (InputManager::InputManagerState)(lval | rval)); |
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| 89 | } |
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| 90 | |
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| 91 | /** |
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| 92 | @brief |
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| 93 | Defines the &= operator for easier use. |
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| 94 | */ |
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| 95 | inline InputManager::InputManagerState operator&=(InputManager::InputManagerState& lval, int rval) |
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| 96 | { |
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| 97 | return (lval = (InputManager::InputManagerState)(lval & rval)); |
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| 98 | } |
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| 99 | |
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| 100 | // ############################################################ |
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| 101 | // ##### Initialisation ##### |
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| 102 | // ########## ########## |
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| 103 | // ############################################################ |
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| 104 | |
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| 105 | /** |
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| 106 | @brief |
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| 107 | Constructor only sets member fields to initial zero values |
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| 108 | and registers the class in the class hierarchy. |
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| 109 | */ |
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| 110 | InputManager::InputManager(size_t windowHnd, unsigned int windowWidth, unsigned int windowHeight) |
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| 111 | : inputSystem_(0) |
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| 112 | , devices_(2) |
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| 113 | , windowHnd_(0) |
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| 114 | , internalState_(Uninitialised) |
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| 115 | , stateEmpty_(0) |
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| 116 | , keyDetector_(0) |
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| 117 | , calibratorCallbackBuffer_(0) |
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| 118 | { |
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| 119 | RegisterRootObject(InputManager); |
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| 120 | |
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| 121 | assert(singletonRef_s == 0); |
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| 122 | singletonRef_s = this; |
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| 123 | |
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| 124 | setConfigValues(); |
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| 125 | |
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| 126 | initialise(windowHnd, windowWidth, windowHeight); |
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| 127 | } |
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| 128 | |
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| 129 | /** |
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| 130 | @brief |
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| 131 | Sets the configurable values. |
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| 132 | */ |
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| 133 | void InputManager::setConfigValues() |
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| 134 | { |
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| 135 | } |
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| 136 | |
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| 137 | /** |
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| 138 | @brief |
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| 139 | Creates the OIS::InputMananger, the keyboard, the mouse and |
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| 140 | the joysticks and assigns the key bindings. |
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| 141 | @param windowHnd |
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| 142 | The window handle of the render window |
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| 143 | @param windowWidth |
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| 144 | The width of the render window |
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| 145 | @param windowHeight |
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| 146 | The height of the render window |
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| 147 | */ |
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| 148 | void InputManager::initialise(size_t windowHnd, unsigned int windowWidth, unsigned int windowHeight) |
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| 149 | { |
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| 150 | CCOUT(3) << "Initialising Input System..." << std::endl; |
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| 151 | |
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| 152 | if (!(internalState_ & OISReady)) |
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| 153 | { |
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| 154 | CCOUT(4) << "Initialising OIS components..." << std::endl; |
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| 155 | |
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| 156 | // store handle internally so we can reload OIS |
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| 157 | windowHnd_ = windowHnd; |
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| 158 | |
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| 159 | OIS::ParamList paramList; |
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| 160 | std::ostringstream windowHndStr; |
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| 161 | |
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| 162 | // Fill parameter list |
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| 163 | windowHndStr << (unsigned int)windowHnd_; |
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| 164 | paramList.insert(std::make_pair(std::string("WINDOW"), windowHndStr.str())); |
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| 165 | #if defined(ORXONOX_PLATFORM_WINDOWS) |
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| 166 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_NONEXCLUSIVE"))); |
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| 167 | //paramList.insert(std::make_pair(std::string("w32_mouse"), std::string("DISCL_FOREGROUND"))); |
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| 168 | //paramList.insert(std::make_pair(std::string("w32_keyboard"), std::string("DISCL_NONEXCLUSIVE"))); |
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| 169 | //paramList.insert(std::make_pair(std::string("w32_keyboard"), std::string("DISCL_FOREGROUND"))); |
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| 170 | #elif defined(ORXONOX_PLATFORM_LINUX) |
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| 171 | paramList.insert(std::make_pair(std::string("XAutoRepeatOn"), std::string("true"))); |
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| 172 | paramList.insert(std::make_pair(std::string("x11_mouse_grab"), "true")); |
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| 173 | paramList.insert(std::make_pair(std::string("x11_mouse_hide"), "true")); |
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| 174 | bool kbNoGrab; |
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| 175 | CommandLine::getValue("keyboard_no_grab", &kbNoGrab); |
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| 176 | if (kbNoGrab) |
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| 177 | paramList.insert(std::make_pair(std::string("x11_keyboard_grab"), std::string("false"))); |
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| 178 | else |
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| 179 | paramList.insert(std::make_pair(std::string("x11_keyboard_grab"), std::string("true"))); |
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| 180 | #endif |
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| 181 | |
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| 182 | // TODO: clean this up |
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| 183 | try |
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| 184 | { |
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| 185 | inputSystem_ = OIS::InputManager::createInputSystem(paramList); |
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| 186 | // Exception-safety |
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| 187 | Loki::ScopeGuard guard = Loki::MakeGuard(OIS::InputManager::destroyInputSystem, inputSystem_); |
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| 188 | CCOUT(ORX_DEBUG) << "Created OIS input system" << std::endl; |
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| 189 | |
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| 190 | _initialiseKeyboard(); |
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| 191 | |
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| 192 | // Nothing below should throw anymore, dismiss the guard |
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| 193 | guard.Dismiss(); |
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| 194 | } |
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| 195 | catch (OIS::Exception& ex) |
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| 196 | { |
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| 197 | ThrowException(InitialisationFailed, "Could not initialise the input system: " << ex.what()); |
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| 198 | } |
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| 199 | |
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| 200 | // TODO: Remove the two parameters |
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| 201 | _initialiseMouse(windowWidth, windowHeight); |
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| 202 | |
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| 203 | _initialiseJoySticks(); |
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| 204 | |
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| 205 | // clear all buffers |
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| 206 | clearBuffers(); |
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| 207 | |
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| 208 | internalState_ |= OISReady; |
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| 209 | |
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| 210 | CCOUT(ORX_DEBUG) << "Initialising OIS components done." << std::endl; |
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| 211 | } |
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| 212 | else |
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| 213 | { |
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| 214 | CCOUT(2) << "Warning: OIS compoments already initialised, skipping" << std::endl; |
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| 215 | } |
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| 216 | |
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| 217 | if (!(internalState_ & InternalsReady)) |
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| 218 | { |
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| 219 | CCOUT(4) << "Initialising InputStates components..." << std::endl; |
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| 220 | |
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| 221 | // Lowest priority empty InputState |
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| 222 | stateEmpty_ = createInputState("empty", false, false, InputStatePriority::Empty); |
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| 223 | stateEmpty_->setHandler(&InputHandler::EMPTY); |
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| 224 | activeStates_[stateEmpty_->getPriority()] = stateEmpty_; |
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| 225 | |
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| 226 | // KeyDetector to evaluate a pressed key's name |
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| 227 | InputState* detector = createInputState("detector", false, false, InputStatePriority::Detector); |
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| 228 | FunctorMember<InputManager>* bufferFunctor = createFunctor(&InputManager::clearBuffers); |
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| 229 | bufferFunctor->setObject(this); |
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| 230 | detector->setLeaveFunctor(bufferFunctor); |
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| 231 | keyDetector_ = new KeyDetector(); |
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| 232 | detector->setHandler(keyDetector_); |
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| 233 | |
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| 234 | // Joy stick calibration helper callback |
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| 235 | InputState* calibrator = createInputState("calibrator", false, false, InputStatePriority::Calibrator); |
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| 236 | calibrator->setHandler(&InputHandler::EMPTY); |
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| 237 | calibratorCallbackBuffer_ = new InputBuffer(); |
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| 238 | calibratorCallbackBuffer_->registerListener(this, &InputManager::_stopCalibration, '\r', true); |
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| 239 | calibrator->setKeyHandler(calibratorCallbackBuffer_); |
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| 240 | |
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| 241 | internalState_ |= InternalsReady; |
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| 242 | |
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| 243 | CCOUT(4) << "Initialising InputStates complete." << std::endl; |
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| 244 | } |
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| 245 | |
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| 246 | _updateActiveStates(); |
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| 247 | |
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| 248 | CCOUT(3) << "Initialising complete." << std::endl; |
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| 249 | } |
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| 250 | |
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| 251 | void InputManager::_initialiseKeyboard() |
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| 252 | { |
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| 253 | assert(devices_[InputDeviceEnumerator::Keyboard] == 0); |
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| 254 | if (inputSystem_->getNumberOfDevices(OIS::OISKeyboard) > 0) |
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| 255 | devices_[InputDeviceEnumerator::Keyboard] = new Keyboard(InputDeviceEnumerator::Keyboard); |
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| 256 | else |
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| 257 | ThrowException(InitialisationFailed, "InputManager: No keyboard found, cannot proceed!"); |
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| 258 | } |
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| 259 | |
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| 260 | void InputManager::_initialiseMouse(unsigned int windowWidth, unsigned int windowHeight) |
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| 261 | { |
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| 262 | assert(devices_[InputDeviceEnumerator::Mouse] == 0); |
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| 263 | if (inputSystem_->getNumberOfDevices(OIS::OISMouse) > 0) |
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| 264 | { |
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| 265 | try |
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| 266 | { |
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| 267 | devices_[InputDeviceEnumerator::Mouse] = new Mouse(InputDeviceEnumerator::Mouse, windowWidth, windowHeight); |
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| 268 | } |
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| 269 | catch (const OIS::Exception& ex) |
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| 270 | { |
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| 271 | CCOUT(2) << "Warning: Failed to create Mouse:" << ex.eText << std::endl |
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| 272 | << "Proceeding without mouse support." << std::endl; |
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| 273 | } |
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| 274 | } |
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| 275 | else |
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| 276 | CCOUT(ORX_WARNING) << "Warning: No mouse found! Proceeding without mouse support." << std::endl; |
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| 277 | } |
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| 278 | |
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| 279 | /** |
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| 280 | @brief |
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| 281 | Creates all joy sticks and sets the event handler. |
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| 282 | @return |
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| 283 | False joy stick stay uninitialised, true otherwise. |
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| 284 | */ |
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| 285 | void InputManager::_initialiseJoySticks() |
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| 286 | { |
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| 287 | assert(devices_.size() == InputDeviceEnumerator::FirstJoyStick); |
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| 288 | |
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| 289 | for (int i = 0; i < inputSystem_->getNumberOfDevices(OIS::OISJoyStick); i++) |
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| 290 | { |
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| 291 | try |
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| 292 | { |
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| 293 | devices_.push_back(new JoyStick(InputDeviceEnumerator::FirstJoyStick + i)); |
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| 294 | } |
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| 295 | catch (std::exception ex) |
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| 296 | { |
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| 297 | CCOUT(2) << "Warning: Failed to create joy stick: " << ex.what() << std::endl; |
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| 298 | } |
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| 299 | } |
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| 300 | |
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| 301 | // inform all JoyStick Device Number Listeners |
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| 302 | for (ObjectList<JoyStickQuantityListener>::iterator it = ObjectList<JoyStickQuantityListener>::begin(); it; ++it) |
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| 303 | it->JoyStickQuantityChanged(devices_.size() - InputDeviceEnumerator::FirstJoyStick); |
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| 304 | } |
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| 305 | |
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| 306 | void InputManager::_startCalibration() |
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| 307 | { |
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| 308 | BOOST_FOREACH(InputDevice* device, devices_) |
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| 309 | device->startCalibration(); |
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| 310 | |
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| 311 | getInstance().internalState_ |= Calibrating; |
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| 312 | getInstance().requestEnterState("calibrator"); |
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| 313 | } |
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| 314 | |
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| 315 | void InputManager::_stopCalibration() |
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| 316 | { |
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| 317 | BOOST_FOREACH(InputDevice* device, devices_) |
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| 318 | device->stopCalibration(); |
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| 319 | |
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| 320 | // restore old input state |
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| 321 | requestLeaveState("calibrator"); |
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| 322 | internalState_ &= ~Calibrating; |
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| 323 | // Clear buffers to prevent button hold events |
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| 324 | this->clearBuffers(); |
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| 325 | } |
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| 326 | |
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| 327 | // ############################################################ |
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| 328 | // ##### Destruction ##### |
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| 329 | // ########## ########## |
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| 330 | // ############################################################ |
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| 331 | |
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| 332 | /** |
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| 333 | @brief |
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| 334 | Destroys all the created input devices and states. |
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| 335 | */ |
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| 336 | // TODO: export this to be used with reload() |
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| 337 | InputManager::~InputManager() |
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| 338 | { |
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| 339 | if (internalState_ != Uninitialised) |
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| 340 | { |
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| 341 | CCOUT(3) << "Destroying ..." << std::endl; |
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| 342 | |
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| 343 | // Destroy calibrator helper handler and state |
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| 344 | delete keyDetector_; |
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| 345 | requestDestroyState("calibrator"); |
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| 346 | // Destroy KeyDetector and state |
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| 347 | delete calibratorCallbackBuffer_; |
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| 348 | requestDestroyState("detector"); |
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| 349 | // destroy the empty InputState |
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| 350 | _destroyState(this->stateEmpty_); |
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| 351 | |
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| 352 | // destroy all user InputStates |
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| 353 | while (inputStatesByName_.size() > 0) |
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| 354 | _destroyState((*inputStatesByName_.rbegin()).second); |
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| 355 | |
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| 356 | // destroy the devices |
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| 357 | BOOST_FOREACH(InputDevice*& device, devices_) |
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| 358 | { |
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| 359 | std::string className = device->getClassName(); |
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| 360 | try |
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| 361 | { |
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| 362 | if (device) |
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| 363 | delete device; |
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| 364 | device = 0; |
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| 365 | CCOUT(4) << className << " destroyed." << std::endl; |
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| 366 | } |
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| 367 | catch (...) |
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| 368 | { |
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| 369 | CCOUT(1) << className << " destruction failed! Potential resource leak!" << std::endl; |
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| 370 | } |
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| 371 | } |
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| 372 | devices_.resize(InputDeviceEnumerator::FirstJoyStick); |
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| 373 | |
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| 374 | try |
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| 375 | { |
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| 376 | OIS::InputManager::destroyInputSystem(inputSystem_); |
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| 377 | } |
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| 378 | catch (...) |
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| 379 | { |
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| 380 | CCOUT(1) << "OIS::InputManager destruction failed! Potential resource leak!" << std::endl; |
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| 381 | } |
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| 382 | } |
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| 383 | |
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| 384 | singletonRef_s = 0; |
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| 385 | } |
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| 386 | |
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| 387 | /** |
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| 388 | @brief |
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| 389 | Removes and destroys an InputState. |
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| 390 | @return |
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| 391 | True if state was removed immediately, false if postponed. |
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| 392 | */ |
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| 393 | void InputManager::_destroyState(InputState* state) |
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| 394 | { |
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| 395 | assert(state && !(this->internalState_ & Ticking)); |
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| 396 | std::map<int, InputState*>::iterator it = this->activeStates_.find(state->getPriority()); |
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| 397 | if (it != this->activeStates_.end()) |
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| 398 | { |
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| 399 | this->activeStates_.erase(it); |
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| 400 | _updateActiveStates(); |
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| 401 | } |
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| 402 | inputStatesByName_.erase(state->getName()); |
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| 403 | delete state; |
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| 404 | } |
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| 405 | |
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| 406 | // ############################################################ |
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| 407 | // ##### Reloading ##### |
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| 408 | // ########## ########## |
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| 409 | // ############################################################ |
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| 410 | |
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| 411 | /** |
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| 412 | @brief |
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| 413 | Public interface. Only reloads immediately if the call stack doesn't |
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| 414 | include the update() method. |
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| 415 | */ |
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| 416 | void InputManager::reloadInputSystem() |
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| 417 | { |
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| 418 | if (internalState_ & Ticking) |
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| 419 | { |
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| 420 | // We cannot destroy OIS right now, because reload was probably |
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| 421 | // caused by a user clicking on a GUI item. The backtrace would then |
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| 422 | // include an OIS method. So it would be a very bad thing to destroy it.. |
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| 423 | internalState_ |= ReloadRequest; |
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| 424 | } |
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| 425 | else if (internalState_ & OISReady) |
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| 426 | _reload(); |
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| 427 | else |
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| 428 | { |
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| 429 | CCOUT(2) << "Warning: Cannot reload OIS. May not yet be initialised or" |
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| 430 | << "joy sticks are currently calibrating." << std::endl; |
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| 431 | } |
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| 432 | } |
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| 433 | |
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| 434 | /** |
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| 435 | @brief |
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| 436 | Internal reload method. Destroys the OIS devices and loads them again. |
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| 437 | */ |
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| 438 | void InputManager::_reload() |
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| 439 | { |
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| 440 | try |
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| 441 | { |
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| 442 | CCOUT(3) << "Reloading ..." << std::endl; |
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| 443 | |
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| 444 | // Save mouse clipping size |
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| 445 | int mouseWidth = static_cast<Mouse*>(devices_[InputDeviceEnumerator::Mouse])->getClippingWidth(); |
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| 446 | int mouseHeight = static_cast<Mouse*>(devices_[InputDeviceEnumerator::Mouse])->getClippingHeight(); |
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| 447 | |
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| 448 | internalState_ &= ~OISReady; |
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| 449 | |
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| 450 | // destroy the devices |
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| 451 | // destroy the devices |
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| 452 | BOOST_FOREACH(InputDevice*& device, devices_) |
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| 453 | { |
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| 454 | try |
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| 455 | { |
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| 456 | if (device) |
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| 457 | delete device; |
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| 458 | device = 0; |
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| 459 | CCOUT(4) << device->getClassName() << " destroyed." << std::endl; |
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| 460 | } |
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| 461 | catch (...) |
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| 462 | { |
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| 463 | CCOUT(1) << device->getClassName() << " destruction failed! Potential resource leak!" << std::endl; |
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| 464 | } |
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| 465 | } |
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| 466 | devices_.resize(InputDeviceEnumerator::FirstJoyStick); |
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| 467 | |
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| 468 | OIS::InputManager::destroyInputSystem(inputSystem_); |
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| 469 | inputSystem_ = 0; |
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| 470 | |
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| 471 | // clear all buffers containing input information |
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| 472 | clearBuffers(); |
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| 473 | |
|---|
| 474 | initialise(windowHnd_, mouseWidth, mouseHeight); |
|---|
| 475 | |
|---|
| 476 | CCOUT(3) << "Reloading done." << std::endl; |
|---|
| 477 | } |
|---|
| 478 | catch (OIS::Exception& ex) |
|---|
| 479 | { |
|---|
| 480 | CCOUT(1) << "An exception has occured while reloading:\n" << ex.what() << std::endl; |
|---|
| 481 | } |
|---|
| 482 | } |
|---|
| 483 | |
|---|
| 484 | // ############################################################ |
|---|
| 485 | // ##### Runtime Methods ##### |
|---|
| 486 | // ########## ########## |
|---|
| 487 | // ############################################################ |
|---|
| 488 | |
|---|
| 489 | /** |
|---|
| 490 | @brief |
|---|
| 491 | Updates the states and the InputState situation. |
|---|
| 492 | @param time |
|---|
| 493 | Clock holding the current time. |
|---|
| 494 | */ |
|---|
| 495 | void InputManager::update(const Clock& time) |
|---|
| 496 | { |
|---|
| 497 | if (internalState_ == Uninitialised) |
|---|
| 498 | return; |
|---|
| 499 | else if (internalState_ & ReloadRequest) |
|---|
| 500 | { |
|---|
| 501 | _reload(); |
|---|
| 502 | internalState_ &= ~ReloadRequest; |
|---|
| 503 | } |
|---|
| 504 | |
|---|
| 505 | // check for states to leave |
|---|
| 506 | if (!stateLeaveRequests_.empty()) |
|---|
| 507 | { |
|---|
| 508 | for (std::set<InputState*>::iterator it = stateLeaveRequests_.begin(); |
|---|
| 509 | it != stateLeaveRequests_.end(); ++it) |
|---|
| 510 | { |
|---|
| 511 | (*it)->left(); |
|---|
| 512 | // just to be sure that the state actually is registered |
|---|
| 513 | assert(inputStatesByName_.find((*it)->getName()) != inputStatesByName_.end()); |
|---|
| 514 | |
|---|
| 515 | activeStates_.erase((*it)->getPriority()); |
|---|
| 516 | if ((*it)->getPriority() < InputStatePriority::HighPriority) |
|---|
| 517 | (*it)->setPriority(0); |
|---|
| 518 | _updateActiveStates(); |
|---|
| 519 | } |
|---|
| 520 | stateLeaveRequests_.clear(); |
|---|
| 521 | } |
|---|
| 522 | |
|---|
| 523 | // check for states to enter |
|---|
| 524 | if (!stateEnterRequests_.empty()) |
|---|
| 525 | { |
|---|
| 526 | for (std::set<InputState*>::const_iterator it = stateEnterRequests_.begin(); |
|---|
| 527 | it != stateEnterRequests_.end(); ++it) |
|---|
| 528 | { |
|---|
| 529 | // just to be sure that the state actually is registered |
|---|
| 530 | assert(inputStatesByName_.find((*it)->getName()) != inputStatesByName_.end()); |
|---|
| 531 | |
|---|
| 532 | if ((*it)->getPriority() == 0) |
|---|
| 533 | { |
|---|
| 534 | // Get smallest possible priority between 1 and maxStateStackSize_s |
|---|
| 535 | for(std::map<int, InputState*>::reverse_iterator rit = activeStates_.rbegin(); |
|---|
| 536 | rit != activeStates_.rend(); ++rit) |
|---|
| 537 | { |
|---|
| 538 | if (rit->first < InputStatePriority::HighPriority) |
|---|
| 539 | { |
|---|
| 540 | (*it)->setPriority(rit->first + 1); |
|---|
| 541 | break; |
|---|
| 542 | } |
|---|
| 543 | } |
|---|
| 544 | // In case no normal handler was on the stack |
|---|
| 545 | if ((*it)->getPriority() == 0) |
|---|
| 546 | (*it)->setPriority(1); |
|---|
| 547 | } |
|---|
| 548 | activeStates_[(*it)->getPriority()] = (*it); |
|---|
| 549 | _updateActiveStates(); |
|---|
| 550 | (*it)->entered(); |
|---|
| 551 | } |
|---|
| 552 | stateEnterRequests_.clear(); |
|---|
| 553 | } |
|---|
| 554 | |
|---|
| 555 | // check for states to destroy |
|---|
| 556 | if (!stateDestroyRequests_.empty()) |
|---|
| 557 | { |
|---|
| 558 | for (std::set<InputState*>::iterator it = stateDestroyRequests_.begin(); |
|---|
| 559 | it != stateDestroyRequests_.end(); ++it) |
|---|
| 560 | { |
|---|
| 561 | _destroyState((*it)); |
|---|
| 562 | } |
|---|
| 563 | stateDestroyRequests_.clear(); |
|---|
| 564 | } |
|---|
| 565 | |
|---|
| 566 | // check whether a state has changed its EMPTY situation |
|---|
| 567 | bool bUpdateRequired = false; |
|---|
| 568 | for (std::map<int, InputState*>::iterator it = activeStates_.begin(); it != activeStates_.end(); ++it) |
|---|
| 569 | { |
|---|
| 570 | if (it->second->hasExpired()) |
|---|
| 571 | { |
|---|
| 572 | it->second->resetExpiration(); |
|---|
| 573 | bUpdateRequired = true; |
|---|
| 574 | } |
|---|
| 575 | } |
|---|
| 576 | if (bUpdateRequired) |
|---|
| 577 | _updateActiveStates(); |
|---|
| 578 | |
|---|
| 579 | // mark that we now start capturing and distributing input |
|---|
| 580 | internalState_ |= Ticking; |
|---|
| 581 | |
|---|
| 582 | // Capture all the input. This calls the event handlers in InputManager. |
|---|
| 583 | BOOST_FOREACH(InputDevice* device, devices_) |
|---|
| 584 | device->update(time); |
|---|
| 585 | |
|---|
| 586 | if (!(internalState_ & Calibrating)) |
|---|
| 587 | { |
|---|
| 588 | // update the states with a general tick afterwards |
|---|
| 589 | for (unsigned int i = 0; i < activeStatesTicked_.size(); ++i) |
|---|
| 590 | activeStatesTicked_[i]->update(time.getDeltaTime()); |
|---|
| 591 | } |
|---|
| 592 | |
|---|
| 593 | internalState_ &= ~Ticking; |
|---|
| 594 | } |
|---|
| 595 | |
|---|
| 596 | /** |
|---|
| 597 | @brief |
|---|
| 598 | Updates the currently active states (according to activeStates_) for each device. |
|---|
| 599 | Also, a list of all active states (no duplicates!) is compiled for the general update(). |
|---|
| 600 | */ |
|---|
| 601 | void InputManager::_updateActiveStates() |
|---|
| 602 | { |
|---|
| 603 | // temporary resize |
|---|
| 604 | for (unsigned int i = 0; i < devices_.size(); ++i) |
|---|
| 605 | { |
|---|
| 606 | std::vector<InputState*>& states = devices_[i]->getStateListRef(); |
|---|
| 607 | bool occupied = false; |
|---|
| 608 | states.clear(); |
|---|
| 609 | for (std::map<int, InputState*>::reverse_iterator rit = activeStates_.rbegin(); rit != activeStates_.rend(); ++rit) |
|---|
| 610 | { |
|---|
| 611 | if (rit->second->isInputDeviceEnabled(i) && (!occupied || rit->second->bAlwaysGetsInput_)) |
|---|
| 612 | { |
|---|
| 613 | states.push_back(rit->second); |
|---|
| 614 | if (!rit->second->bTransparent_) |
|---|
| 615 | occupied = true; |
|---|
| 616 | } |
|---|
| 617 | } |
|---|
| 618 | } |
|---|
| 619 | |
|---|
| 620 | // update tickables (every state will only appear once) |
|---|
| 621 | // Using a std::set to avoid duplicates |
|---|
| 622 | std::set<InputState*> tempSet; |
|---|
| 623 | for (unsigned int i = 0; i < devices_.size(); ++i) |
|---|
| 624 | for (unsigned int iState = 0; iState < devices_[i]->getStateListRef().size(); ++iState) |
|---|
| 625 | tempSet.insert(devices_[i]->getStateListRef()[iState]); |
|---|
| 626 | |
|---|
| 627 | // copy the content of the std::set back to the actual vector |
|---|
| 628 | activeStatesTicked_.clear(); |
|---|
| 629 | for (std::set<InputState*>::const_iterator it = tempSet.begin();it != tempSet.end(); ++it) |
|---|
| 630 | activeStatesTicked_.push_back(*it); |
|---|
| 631 | } |
|---|
| 632 | |
|---|
| 633 | /** |
|---|
| 634 | @brief |
|---|
| 635 | Clears all buffers that store what keys/buttons are being pressed at the moment. |
|---|
| 636 | */ |
|---|
| 637 | void InputManager::clearBuffers() |
|---|
| 638 | { |
|---|
| 639 | BOOST_FOREACH(InputDevice* device, devices_) |
|---|
| 640 | device->clearBuffers(); |
|---|
| 641 | } |
|---|
| 642 | |
|---|
| 643 | |
|---|
| 644 | // ############################################################ |
|---|
| 645 | // ##### Friend functions ##### |
|---|
| 646 | // ########## ########## |
|---|
| 647 | // ############################################################ |
|---|
| 648 | |
|---|
| 649 | /** |
|---|
| 650 | @brief |
|---|
| 651 | Checks whether there is already a joy stick with the given ID string. |
|---|
| 652 | @return |
|---|
| 653 | Returns true if ID is ok (unique), false otherwise. |
|---|
| 654 | */ |
|---|
| 655 | bool InputManager::checkJoyStickID(const std::string& idString) const |
|---|
| 656 | { |
|---|
| 657 | for (unsigned int i = InputDeviceEnumerator::FirstJoyStick; i < devices_.size(); ++i) |
|---|
| 658 | if (static_cast<JoyStick*>(devices_[i])->getIDString() == idString) |
|---|
| 659 | return false; |
|---|
| 660 | return true; |
|---|
| 661 | } |
|---|
| 662 | |
|---|
| 663 | |
|---|
| 664 | // ############################################################ |
|---|
| 665 | // ##### Other Public Interface Methods ##### |
|---|
| 666 | // ########## ########## |
|---|
| 667 | // ############################################################ |
|---|
| 668 | |
|---|
| 669 | /** |
|---|
| 670 | @brief |
|---|
| 671 | Sets the the name of the command used by the KeyDetector as callback. |
|---|
| 672 | @param command |
|---|
| 673 | Command name as string |
|---|
| 674 | */ |
|---|
| 675 | void InputManager::setKeyDetectorCallback(const std::string& command) |
|---|
| 676 | { |
|---|
| 677 | this->keyDetector_->setCallbackCommand(command); |
|---|
| 678 | } |
|---|
| 679 | |
|---|
| 680 | // ###### InputStates ###### |
|---|
| 681 | |
|---|
| 682 | /** |
|---|
| 683 | @brief |
|---|
| 684 | Creates a new InputState by type, name and priority. |
|---|
| 685 | |
|---|
| 686 | You will have to use this method because the |
|---|
| 687 | c'tors and d'tors are private. |
|---|
| 688 | @remarks |
|---|
| 689 | The InputManager will take care of the state completely. That also |
|---|
| 690 | means it gets deleted when the InputManager is destroyed! |
|---|
| 691 | @param name |
|---|
| 692 | Name of the InputState when referenced as string |
|---|
| 693 | @param priority |
|---|
| 694 | Priority matters when multiple states are active. You can specify any |
|---|
| 695 | number, but 1 - 99 is preferred (99 means high). |
|---|
| 696 | */ |
|---|
| 697 | InputState* InputManager::createInputState(const std::string& name, bool bAlwaysGetsInput, bool bTransparent, InputStatePriority priority) |
|---|
| 698 | { |
|---|
| 699 | InputState* state = new InputState; |
|---|
| 700 | if (_configureInputState(state, name, bAlwaysGetsInput, bTransparent, priority)) |
|---|
| 701 | return state; |
|---|
| 702 | else |
|---|
| 703 | { |
|---|
| 704 | delete state; |
|---|
| 705 | return 0; |
|---|
| 706 | } |
|---|
| 707 | } |
|---|
| 708 | |
|---|
| 709 | /** |
|---|
| 710 | @brief |
|---|
| 711 | Adds a new key handler. |
|---|
| 712 | @param handler |
|---|
| 713 | Pointer to the handler object. |
|---|
| 714 | @param name |
|---|
| 715 | Unique name of the handler. |
|---|
| 716 | @param priority |
|---|
| 717 | Determines which InputState gets the input. Higher is better. |
|---|
| 718 | Use 0 to handle it implicitely by the order of activation. |
|---|
| 719 | Otherwise numbers larger than maxStateStackSize_s have to be used! |
|---|
| 720 | @return |
|---|
| 721 | True if added, false if name or priority already existed. |
|---|
| 722 | */ |
|---|
| 723 | bool InputManager::_configureInputState(InputState* state, const std::string& name, bool bAlwaysGetsInput, bool bTransparent, int priority) |
|---|
| 724 | { |
|---|
| 725 | if (name == "") |
|---|
| 726 | return false; |
|---|
| 727 | if (!state) |
|---|
| 728 | return false; |
|---|
| 729 | if (inputStatesByName_.find(name) == inputStatesByName_.end()) |
|---|
| 730 | { |
|---|
| 731 | if (priority >= InputStatePriority::HighPriority || priority == InputStatePriority::Empty) |
|---|
| 732 | { |
|---|
| 733 | // Make sure we don't add two high priority states with the same priority |
|---|
| 734 | for (std::map<std::string, InputState*>::const_iterator it = this->inputStatesByName_.begin(); |
|---|
| 735 | it != this->inputStatesByName_.end(); ++it) |
|---|
| 736 | { |
|---|
| 737 | if (it->second->getPriority() == priority) |
|---|
| 738 | { |
|---|
| 739 | COUT(2) << "Warning: Could not add an InputState with the same priority '" |
|---|
| 740 | << priority << "' != 0." << std::endl; |
|---|
| 741 | return false; |
|---|
| 742 | } |
|---|
| 743 | } |
|---|
| 744 | } |
|---|
| 745 | inputStatesByName_[name] = state; |
|---|
| 746 | state->JoyStickQuantityChanged(devices_.size() - InputDeviceEnumerator::FirstJoyStick); |
|---|
| 747 | state->setName(name); |
|---|
| 748 | state->bAlwaysGetsInput_ = bAlwaysGetsInput; |
|---|
| 749 | state->bTransparent_ = bTransparent; |
|---|
| 750 | if (priority >= InputStatePriority::HighPriority || priority == InputStatePriority::Empty) |
|---|
| 751 | state->setPriority(priority); |
|---|
| 752 | return true; |
|---|
| 753 | } |
|---|
| 754 | else |
|---|
| 755 | { |
|---|
| 756 | COUT(2) << "Warning: Could not add an InputState with the same name '" << name << "'." << std::endl; |
|---|
| 757 | return false; |
|---|
| 758 | } |
|---|
| 759 | } |
|---|
| 760 | |
|---|
| 761 | /** |
|---|
| 762 | @brief |
|---|
| 763 | Removes and destroys an input state internally. |
|---|
| 764 | @param name |
|---|
| 765 | Name of the handler. |
|---|
| 766 | @return |
|---|
| 767 | True if removal was successful, false if name was not found. |
|---|
| 768 | @remarks |
|---|
| 769 | You can't remove the internal states "empty", "calibrator" and "detector". |
|---|
| 770 | The removal process is being postponed if InputManager::update() is currently running. |
|---|
| 771 | */ |
|---|
| 772 | bool InputManager::requestDestroyState(const std::string& name) |
|---|
| 773 | { |
|---|
| 774 | if (name == "empty") |
|---|
| 775 | { |
|---|
| 776 | COUT(2) << "InputManager: Removing the empty state is not allowed!" << std::endl; |
|---|
| 777 | return false; |
|---|
| 778 | } |
|---|
| 779 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); |
|---|
| 780 | if (it != inputStatesByName_.end()) |
|---|
| 781 | { |
|---|
| 782 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) |
|---|
| 783 | { |
|---|
| 784 | // The state is still active. We have to postpone |
|---|
| 785 | stateLeaveRequests_.insert(it->second); |
|---|
| 786 | stateDestroyRequests_.insert(it->second); |
|---|
| 787 | } |
|---|
| 788 | else if (this->internalState_ & Ticking) |
|---|
| 789 | { |
|---|
| 790 | // cannot remove state while ticking |
|---|
| 791 | stateDestroyRequests_.insert(it->second); |
|---|
| 792 | } |
|---|
| 793 | else |
|---|
| 794 | _destroyState(it->second); |
|---|
| 795 | |
|---|
| 796 | return true; |
|---|
| 797 | } |
|---|
| 798 | return false; |
|---|
| 799 | } |
|---|
| 800 | |
|---|
| 801 | /** |
|---|
| 802 | @brief |
|---|
| 803 | Returns the pointer to the requested InputState. |
|---|
| 804 | @param name |
|---|
| 805 | Unique name of the state. |
|---|
| 806 | @return |
|---|
| 807 | Pointer to the instance, 0 if name was not found. |
|---|
| 808 | */ |
|---|
| 809 | InputState* InputManager::getState(const std::string& name) |
|---|
| 810 | { |
|---|
| 811 | std::map<std::string, InputState*>::iterator it = inputStatesByName_.find(name); |
|---|
| 812 | if (it != inputStatesByName_.end()) |
|---|
| 813 | return it->second; |
|---|
| 814 | else |
|---|
| 815 | return 0; |
|---|
| 816 | } |
|---|
| 817 | |
|---|
| 818 | /** |
|---|
| 819 | @brief |
|---|
| 820 | Returns the current input state (there might be others active too!) |
|---|
| 821 | @return |
|---|
| 822 | The current highest prioritised active input state. |
|---|
| 823 | */ |
|---|
| 824 | InputState* InputManager::getCurrentState() |
|---|
| 825 | { |
|---|
| 826 | return (*activeStates_.rbegin()).second; |
|---|
| 827 | } |
|---|
| 828 | |
|---|
| 829 | /** |
|---|
| 830 | @brief |
|---|
| 831 | Activates a specific input state. |
|---|
| 832 | It might not be really activated if the priority is too low! |
|---|
| 833 | @param name |
|---|
| 834 | Unique name of the state. |
|---|
| 835 | @return |
|---|
| 836 | False if name was not found, true otherwise. |
|---|
| 837 | */ |
|---|
| 838 | bool InputManager::requestEnterState(const std::string& name) |
|---|
| 839 | { |
|---|
| 840 | // get pointer from the map with all stored handlers |
|---|
| 841 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); |
|---|
| 842 | if (it != inputStatesByName_.end()) |
|---|
| 843 | { |
|---|
| 844 | // exists |
|---|
| 845 | if (activeStates_.find(it->second->getPriority()) == activeStates_.end()) |
|---|
| 846 | { |
|---|
| 847 | // not active |
|---|
| 848 | if (stateDestroyRequests_.find(it->second) == stateDestroyRequests_.end()) |
|---|
| 849 | { |
|---|
| 850 | // not scheduled for destruction |
|---|
| 851 | // prevents a state being added multiple times |
|---|
| 852 | stateEnterRequests_.insert(it->second); |
|---|
| 853 | return true; |
|---|
| 854 | } |
|---|
| 855 | } |
|---|
| 856 | } |
|---|
| 857 | return false; |
|---|
| 858 | } |
|---|
| 859 | |
|---|
| 860 | /** |
|---|
| 861 | @brief |
|---|
| 862 | Deactivates a specific input state. |
|---|
| 863 | @param name |
|---|
| 864 | Unique name of the state. |
|---|
| 865 | @return |
|---|
| 866 | False if name was not found, true otherwise. |
|---|
| 867 | */ |
|---|
| 868 | bool InputManager::requestLeaveState(const std::string& name) |
|---|
| 869 | { |
|---|
| 870 | if (name == "empty") |
|---|
| 871 | { |
|---|
| 872 | COUT(2) << "InputManager: Leaving the empty state is not allowed!" << std::endl; |
|---|
| 873 | return false; |
|---|
| 874 | } |
|---|
| 875 | // get pointer from the map with all stored handlers |
|---|
| 876 | std::map<std::string, InputState*>::const_iterator it = inputStatesByName_.find(name); |
|---|
| 877 | if (it != inputStatesByName_.end()) |
|---|
| 878 | { |
|---|
| 879 | // exists |
|---|
| 880 | if (activeStates_.find(it->second->getPriority()) != activeStates_.end()) |
|---|
| 881 | { |
|---|
| 882 | // active |
|---|
| 883 | stateLeaveRequests_.insert(it->second); |
|---|
| 884 | return true; |
|---|
| 885 | } |
|---|
| 886 | } |
|---|
| 887 | return false; |
|---|
| 888 | } |
|---|
| 889 | |
|---|
| 890 | |
|---|
| 891 | // ############################################################ |
|---|
| 892 | // ##### Console Commands ##### |
|---|
| 893 | // ########## ########## |
|---|
| 894 | // ############################################################ |
|---|
| 895 | |
|---|
| 896 | /** |
|---|
| 897 | @brief |
|---|
| 898 | Starts joy stick calibration. |
|---|
| 899 | */ |
|---|
| 900 | void InputManager::calibrate() |
|---|
| 901 | { |
|---|
| 902 | COUT(0) << "Move all joy stick axes fully in all directions." << std::endl |
|---|
| 903 | << "When done, put the axex in the middle position and press enter." << std::endl; |
|---|
| 904 | |
|---|
| 905 | getInstance()._startCalibration(); |
|---|
| 906 | } |
|---|
| 907 | |
|---|
| 908 | /** |
|---|
| 909 | @brief |
|---|
| 910 | Reloads the input system |
|---|
| 911 | */ |
|---|
| 912 | void InputManager::reload() |
|---|
| 913 | { |
|---|
| 914 | getInstance().reloadInputSystem(); |
|---|
| 915 | } |
|---|
| 916 | |
|---|
| 917 | |
|---|
| 918 | // ############################################################ |
|---|
| 919 | // ##### ugly hacks ##### |
|---|
| 920 | // ########## ########## |
|---|
| 921 | // ############################################################ |
|---|
| 922 | |
|---|
| 923 | #ifdef ORXONOX_PLATFORM_LINUX |
|---|
| 924 | void InputManager::grabMouse() |
|---|
| 925 | { |
|---|
| 926 | OIS::LinuxMouse* linuxMouse = dynamic_cast<OIS::LinuxMouse*>(singletonRef_s->mouse_); |
|---|
| 927 | assert(linuxMouse); |
|---|
| 928 | linuxMouse->grab(true); |
|---|
| 929 | } |
|---|
| 930 | |
|---|
| 931 | void InputManager::ungrabMouse() |
|---|
| 932 | { |
|---|
| 933 | OIS::LinuxMouse* linuxMouse = dynamic_cast<OIS::LinuxMouse*>(singletonRef_s->mouse_); |
|---|
| 934 | assert(linuxMouse); |
|---|
| 935 | linuxMouse->grab(false); |
|---|
| 936 | } |
|---|
| 937 | #endif |
|---|
| 938 | } |
|---|