1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Implementation of the different input handlers. |
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32 | */ |
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33 | |
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34 | #include "KeyBinder.h" |
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35 | |
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36 | #include "util/Convert.h" |
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37 | #include "util/Debug.h" |
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38 | #include "core/ConfigValueIncludes.h" |
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39 | #include "core/CoreIncludes.h" |
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40 | #include "core/ConfigFileManager.h" |
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41 | #include "InputCommands.h" |
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42 | #include "InputManager.h" |
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43 | |
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44 | namespace orxonox |
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45 | { |
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46 | /** |
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47 | @brief |
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48 | Constructor that does as little as necessary. |
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49 | */ |
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50 | KeyBinder::KeyBinder() |
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51 | : numberOfJoySticks_(0) |
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52 | , deriveTime_(0.0f) |
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53 | { |
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54 | mouseRelative_[0] = 0; |
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55 | mouseRelative_[1] = 0; |
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56 | mousePosition_[0] = 0; |
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57 | mousePosition_[1] = 0; |
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58 | |
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59 | RegisterRootObject(KeyBinder); |
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60 | |
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61 | // intialise all buttons and half axes to avoid creating everything with 'new' |
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62 | // keys |
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63 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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64 | { |
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65 | std::string keyname = KeyCode::ByString[i]; |
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66 | if (!keyname.empty()) |
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67 | keys_[i].name_ = std::string("Key") + keyname; |
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68 | else |
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69 | keys_[i].name_ = ""; |
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70 | keys_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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71 | keys_[i].groupName_ = "Keys"; |
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72 | } |
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73 | // mouse buttons plus 4 mouse wheel buttons only 'generated' by KeyBinder |
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74 | const char* const mouseWheelNames[] = { "Wheel1Down", "Wheel1Up", "Wheel2Down", "Wheel2Up" }; |
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75 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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76 | { |
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77 | std::string nameSuffix; |
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78 | if (i < MouseButtonCode::numberOfButtons) |
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79 | nameSuffix = MouseButtonCode::ByString[i]; |
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80 | else |
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81 | nameSuffix = mouseWheelNames[i - MouseButtonCode::numberOfButtons]; |
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82 | mouseButtons_[i].name_ = std::string("Mouse") + nameSuffix; |
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83 | mouseButtons_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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84 | mouseButtons_[i].groupName_ = "MouseButtons"; |
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85 | } |
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86 | // mouse axes |
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87 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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88 | { |
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89 | mouseAxes_[i].name_ = std::string("Mouse") + MouseAxisCode::ByString[i / 2]; |
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90 | if (i & 1) |
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91 | mouseAxes_[i].name_ += "Pos"; |
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92 | else |
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93 | mouseAxes_[i].name_ += "Neg"; |
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94 | mouseAxes_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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95 | mouseAxes_[i].groupName_ = "MouseAxes"; |
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96 | } |
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97 | |
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98 | // We might not even load any bindings at all (KeyDetector for instance) |
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99 | this->configFile_ = ConfigFileType::NoType; |
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100 | |
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101 | // initialise joy sticks separatly to allow for reloading |
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102 | numberOfJoySticks_ = InputManager::getInstance().numberOfJoySticks(); |
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103 | initialiseJoyStickBindings(); |
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104 | |
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105 | // collect all Buttons and HalfAxes |
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106 | compilePointerLists(); |
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107 | |
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108 | // set them here to use allHalfAxes_ |
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109 | setConfigValues(); |
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110 | } |
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111 | |
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112 | /** |
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113 | @brief |
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114 | Destructor |
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115 | */ |
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116 | KeyBinder::~KeyBinder() |
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117 | { |
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118 | // almost no destructors required because most of the arrays are static. |
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119 | clearBindings(); // does some destruction work |
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120 | } |
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121 | |
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122 | /** |
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123 | @brief |
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124 | Loader for the key bindings, managed by config values. |
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125 | */ |
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126 | void KeyBinder::setConfigValues() |
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127 | { |
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128 | SetConfigValue(analogThreshold_, 0.05f) |
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129 | .description("Threshold for analog axes until which the state is 0."); |
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130 | SetConfigValue(bFilterAnalogNoise_, false) |
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131 | .description("Specifies whether to filter small analog values like joy stick fluctuations."); |
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132 | SetConfigValue(mouseSensitivity_, 1.0f) |
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133 | .description("Mouse sensitivity."); |
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134 | SetConfigValue(bDeriveMouseInput_, false) |
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135 | .description("Whether or not to derive moues movement for the absolute value."); |
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136 | SetConfigValue(derivePeriod_, 0.05f) |
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137 | .description("Accuracy of the mouse input deriver. The higher the more precise, but laggier."); |
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138 | SetConfigValue(mouseSensitivityDerived_, 1.0f) |
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139 | .description("Mouse sensitivity if mouse input is derived."); |
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140 | SetConfigValue(mouseWheelStepSize_, 120) |
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141 | .description("Equals one step of the mousewheel."); |
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142 | SetConfigValue(buttonThreshold_, 0.80f) |
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143 | .description("Threshold for analog axes until which the button is not pressed.") |
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144 | .callback(this, &KeyBinder::buttonThresholdChanged); |
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145 | } |
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146 | |
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147 | void KeyBinder::buttonThresholdChanged() |
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148 | { |
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149 | for (unsigned int i = 0; i < allHalfAxes_.size(); i++) |
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150 | if (!allHalfAxes_[i]->bButtonThresholdUser_) |
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151 | allHalfAxes_[i]->buttonThreshold_ = this->buttonThreshold_; |
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152 | } |
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153 | |
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154 | void KeyBinder::JoyStickDeviceNumberChanged(unsigned int value) |
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155 | { |
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156 | unsigned int oldValue = numberOfJoySticks_; |
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157 | numberOfJoySticks_ = value; |
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158 | |
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159 | // initialise joy stick bindings |
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160 | initialiseJoyStickBindings(); |
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161 | |
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162 | // collect all Buttons and HalfAxes again |
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163 | compilePointerLists(); |
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164 | |
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165 | // load the bindings if required |
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166 | if (configFile_ != ConfigFileType::NoType) |
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167 | { |
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168 | for (unsigned int iDev = oldValue; iDev < numberOfJoySticks_; ++iDev) |
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169 | { |
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170 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; ++i) |
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171 | joyStickButtons_[iDev][i].readConfigValue(this->configFile_); |
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172 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; ++i) |
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173 | joyStickAxes_[iDev][i].readConfigValue(this->configFile_); |
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174 | } |
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175 | } |
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176 | |
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177 | // Set the button threshold for potential new axes |
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178 | buttonThresholdChanged(); |
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179 | } |
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180 | |
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181 | void KeyBinder::initialiseJoyStickBindings() |
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182 | { |
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183 | this->joyStickAxes_.resize(numberOfJoySticks_); |
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184 | this->joyStickButtons_.resize(numberOfJoySticks_); |
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185 | |
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186 | // reinitialise all joy stick binings (doesn't overwrite the old ones) |
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187 | for (unsigned int iDev = 0; iDev < numberOfJoySticks_; iDev++) |
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188 | { |
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189 | std::string deviceNumber = multi_cast<std::string>(iDev); |
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190 | // joy stick buttons |
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191 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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192 | { |
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193 | joyStickButtons_[iDev][i].name_ = std::string("JoyStick") + deviceNumber + JoyStickButtonCode::ByString[i]; |
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194 | joyStickButtons_[iDev][i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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195 | joyStickButtons_[iDev][i].groupName_ = std::string("JoyStick") + deviceNumber + "Buttons"; |
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196 | } |
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197 | // joy stick axes |
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198 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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199 | { |
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200 | joyStickAxes_[iDev][i].name_ = std::string("JoyStick") + deviceNumber + JoyStickAxisCode::ByString[i >> 1]; |
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201 | if (i & 1) |
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202 | joyStickAxes_[iDev][i].name_ += "Pos"; |
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203 | else |
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204 | joyStickAxes_[iDev][i].name_ += "Neg"; |
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205 | joyStickAxes_[iDev][i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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206 | joyStickAxes_[iDev][i].groupName_ = std::string("JoyStick") + deviceNumber + "Axes"; |
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207 | } |
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208 | } |
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209 | } |
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210 | |
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211 | void KeyBinder::compilePointerLists() |
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212 | { |
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213 | allButtons_.clear(); |
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214 | allHalfAxes_.clear(); |
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215 | |
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216 | // Note: Don't include the dummy keys which don't actually exist in OIS but have a number |
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217 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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218 | if (!keys_[i].name_.empty()) |
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219 | allButtons_[keys_[i].name_] = keys_ + i; |
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220 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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221 | allButtons_[mouseButtons_[i].name_] = mouseButtons_ + i; |
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222 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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223 | { |
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224 | allButtons_[mouseAxes_[i].name_] = mouseAxes_ + i; |
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225 | allHalfAxes_.push_back(mouseAxes_ + i); |
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226 | } |
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227 | for (unsigned int iDev = 0; iDev < numberOfJoySticks_; iDev++) |
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228 | { |
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229 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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230 | allButtons_[joyStickButtons_[iDev][i].name_] = &(joyStickButtons_[iDev][i]); |
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231 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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232 | { |
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233 | allButtons_[joyStickAxes_[iDev][i].name_] = &(joyStickAxes_[iDev][i]); |
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234 | allHalfAxes_.push_back(&(joyStickAxes_[iDev][i])); |
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235 | } |
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236 | } |
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237 | } |
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238 | |
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239 | /** |
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240 | @brief |
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241 | Loads the key and button bindings. |
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242 | @return |
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243 | True if loading succeeded. |
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244 | */ |
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245 | void KeyBinder::loadBindings(const std::string& filename) |
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246 | { |
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247 | COUT(3) << "KeyBinder: Loading key bindings..." << std::endl; |
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248 | |
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249 | if (filename.empty()) |
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250 | return; |
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251 | |
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252 | if (this->configFile_ == ConfigFileType::NoType) |
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253 | { |
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254 | // Get a new ConfigFileType from the ConfigFileManager |
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255 | this->configFile_ = ConfigFileManager::getInstance().getNewConfigFileType(); |
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256 | } |
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257 | |
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258 | ConfigFileManager::getInstance().setFilename(this->configFile_, filename); |
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259 | |
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260 | // Parse bindings and create the ConfigValueContainers if necessary |
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261 | clearBindings(); |
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262 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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263 | it->second->readConfigValue(this->configFile_); |
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264 | |
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265 | COUT(3) << "KeyBinder: Loading key bindings done." << std::endl; |
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266 | } |
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267 | |
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268 | bool KeyBinder::setBinding(const std::string& binding, const std::string& name, bool bTemporary) |
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269 | { |
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270 | std::map<std::string, Button*>::iterator it = allButtons_.find(name); |
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271 | if (it != allButtons_.end()) |
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272 | { |
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273 | if (bTemporary) |
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274 | it->second->configContainer_->tset(binding); |
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275 | else |
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276 | it->second->configContainer_->set(binding); |
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277 | it->second->configContainer_->getValue(&(it->second->bindingString_), it->second); |
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278 | return true; |
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279 | } |
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280 | else |
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281 | { |
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282 | COUT(2) << "Could not find key/button/axis with name '" << name << "'." << std::endl; |
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283 | return false; |
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284 | } |
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285 | } |
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286 | |
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287 | /** |
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288 | @brief |
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289 | Overwrites all bindings with "" |
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290 | */ |
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291 | void KeyBinder::clearBindings() |
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292 | { |
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293 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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294 | it->second->clear(); |
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295 | |
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296 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) |
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297 | delete paramCommandBuffer_[i]; |
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298 | paramCommandBuffer_.clear(); |
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299 | } |
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300 | |
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301 | void KeyBinder::resetJoyStickAxes() |
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302 | { |
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303 | for (unsigned int iDev = 0; iDev < numberOfJoySticks_; ++iDev) |
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304 | { |
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305 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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306 | { |
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307 | joyStickAxes_[iDev][i].absVal_ = 0.0f; |
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308 | joyStickAxes_[iDev][i].relVal_ = 0.0f; |
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309 | } |
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310 | } |
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311 | } |
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312 | |
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313 | void KeyBinder::updateMouse(float dt) |
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314 | { |
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315 | if (bDeriveMouseInput_) |
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316 | { |
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317 | // only update when derivation dt has passed |
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318 | if (deriveTime_ > derivePeriod_) |
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319 | { |
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320 | for (int i = 0; i < 2; i++) |
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321 | { |
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322 | if (mouseRelative_[i] < 0) |
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323 | { |
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324 | mouseAxes_[2*i + 0].absVal_ |
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325 | = -mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
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326 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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327 | } |
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328 | else if (mouseRelative_[i] > 0) |
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329 | { |
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330 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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331 | mouseAxes_[2*i + 1].absVal_ |
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332 | = mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
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333 | } |
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334 | else |
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335 | { |
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336 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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337 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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338 | } |
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339 | mouseRelative_[i] = 0; |
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340 | mouseAxes_[2*i + 0].hasChanged_ = true; |
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341 | mouseAxes_[2*i + 1].hasChanged_ = true; |
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342 | } |
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343 | deriveTime_ = 0.0f; |
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344 | } |
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345 | else |
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346 | deriveTime_ += dt; |
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347 | } |
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348 | |
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349 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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350 | { |
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351 | // Why dividing relative value by dt? The reason lies in the simple fact, that when you |
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352 | // press a button that has relative movement, that value has to be multiplied by dt to be |
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353 | // frame rate independent. This can easily (and only) be done in updateInput(float). |
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354 | // Hence we need to divide by dt here for the mouse to compensate, because the relative |
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355 | // move movements have nothing to do with dt. |
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356 | if (dt != 0.0f) |
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357 | { |
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358 | // just ignore if dt == 0.0 because we have multiplied by 0.0 anyway.. |
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359 | mouseAxes_[i].relVal_ /= dt; |
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360 | } |
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361 | |
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362 | tickHalfAxis(mouseAxes_[i]); |
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363 | } |
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364 | } |
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365 | |
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366 | void KeyBinder::updateJoyStick(float dt, unsigned int joyStick) |
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367 | { |
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368 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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369 | { |
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370 | tickHalfAxis(joyStickAxes_[joyStick][i]); |
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371 | } |
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372 | } |
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373 | |
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374 | void KeyBinder::tickHalfAxis(HalfAxis& halfAxis) |
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375 | { |
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376 | // button mode |
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377 | // TODO: optimize out all the half axes that don't act as a button at the moment |
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378 | if (halfAxis.hasChanged_) |
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379 | { |
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380 | if (!halfAxis.pressed_ && halfAxis.absVal_ > halfAxis.buttonThreshold_) |
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381 | { |
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382 | // key pressed event |
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383 | halfAxis.pressed_ = true; |
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384 | if (halfAxis.nCommands_[KeybindMode::OnPress]) |
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385 | halfAxis.execute(KeybindMode::OnPress); |
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386 | } |
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387 | else if (halfAxis.pressed_ && halfAxis.absVal_ < halfAxis.buttonThreshold_) |
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388 | { |
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389 | // key released event |
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390 | halfAxis.pressed_ = false; |
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391 | if (halfAxis.nCommands_[KeybindMode::OnRelease]) |
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392 | halfAxis.execute(KeybindMode::OnRelease); |
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393 | } |
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394 | halfAxis.hasChanged_ = false; |
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395 | } |
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396 | |
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397 | if (halfAxis.pressed_) |
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398 | { |
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399 | // key held event |
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400 | if (halfAxis.nCommands_[KeybindMode::OnHold]) |
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401 | halfAxis.execute(KeybindMode::OnHold); |
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402 | } |
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403 | |
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404 | // these are the actually useful axis bindings for analog input |
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405 | if (!bFilterAnalogNoise_ || halfAxis.relVal_ > analogThreshold_ || halfAxis.absVal_ > analogThreshold_) |
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406 | { |
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407 | halfAxis.execute(); |
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408 | } |
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409 | } |
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410 | |
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411 | /** |
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412 | @brief |
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413 | Event handler for the mouseMoved Event. |
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414 | @param e |
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415 | Mouse state information |
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416 | */ |
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417 | void KeyBinder::mouseMoved(IntVector2 abs_, IntVector2 rel_, IntVector2 clippingSize) |
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418 | { |
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419 | // y axis of mouse input is inverted |
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420 | int rel[] = { rel_.x, -rel_.y }; |
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421 | |
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422 | if (bDeriveMouseInput_) |
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423 | { |
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424 | mouseRelative_[0] += rel[0]; |
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425 | mouseRelative_[1] += rel[1]; |
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426 | } |
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427 | else |
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428 | { |
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429 | for (int i = 0; i < 2; i++) |
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430 | { |
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431 | if (rel[i]) // performance opt. for the case that rel[i] == 0 |
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432 | { |
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433 | // write absolute values |
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434 | mouseAxes_[2*i + 0].hasChanged_ = true; |
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435 | mouseAxes_[2*i + 1].hasChanged_ = true; |
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436 | mousePosition_[i] += rel[i]; |
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437 | |
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438 | // clip absolute position |
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439 | if (mousePosition_[i] > mouseClippingSize_) |
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440 | mousePosition_[i] = mouseClippingSize_; |
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441 | if (mousePosition_[i] < -mouseClippingSize_) |
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442 | mousePosition_[i] = -mouseClippingSize_; |
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443 | |
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444 | if (mousePosition_[i] < 0) |
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445 | { |
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446 | mouseAxes_[2*i + 0].absVal_ = -mousePosition_[i]/(float)mouseClippingSize_ * mouseSensitivity_; |
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447 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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448 | } |
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449 | else |
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450 | { |
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451 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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452 | mouseAxes_[2*i + 1].absVal_ = mousePosition_[i]/(float)mouseClippingSize_ * mouseSensitivity_; |
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453 | } |
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454 | } |
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455 | } |
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456 | } |
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457 | |
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458 | // relative |
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459 | for (int i = 0; i < 2; i++) |
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460 | { |
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461 | if (rel[i] < 0) |
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462 | mouseAxes_[0 + 2*i].relVal_ = -((float)rel[i])/(float)mouseClippingSize_ * mouseSensitivity_; |
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463 | else |
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464 | mouseAxes_[1 + 2*i].relVal_ = ((float)rel[i])/(float)mouseClippingSize_ * mouseSensitivity_; |
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465 | } |
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466 | } |
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467 | |
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468 | /** |
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469 | @brief Event handler for the mouseScrolled Event. |
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470 | @param e Mouse state information |
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471 | */ |
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472 | void KeyBinder::mouseScrolled(int abs, int rel) |
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473 | { |
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474 | if (rel < 0) |
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475 | for (int i = 0; i < -rel/mouseWheelStepSize_; i++) |
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476 | mouseButtons_[8].execute(KeybindMode::OnPress, ((float)abs)/mouseWheelStepSize_); |
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477 | else |
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478 | for (int i = 0; i < rel/mouseWheelStepSize_; i++) |
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479 | mouseButtons_[9].execute(KeybindMode::OnPress, ((float)abs)/mouseWheelStepSize_); |
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480 | } |
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481 | |
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482 | void KeyBinder::joyStickAxisMoved(unsigned int joyStickID, unsigned int axis, float value) |
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483 | { |
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484 | int i = axis * 2; |
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485 | if (value < 0) |
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486 | { |
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487 | joyStickAxes_[joyStickID][i].absVal_ = -value; |
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488 | joyStickAxes_[joyStickID][i].relVal_ = -value; |
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489 | joyStickAxes_[joyStickID][i].hasChanged_ = true; |
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490 | if (joyStickAxes_[joyStickID][i + 1].absVal_ > 0.0f) |
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491 | { |
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492 | joyStickAxes_[joyStickID][i + 1].absVal_ = -0.0f; |
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493 | joyStickAxes_[joyStickID][i + 1].relVal_ = -0.0f; |
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494 | joyStickAxes_[joyStickID][i + 1].hasChanged_ = true; |
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495 | } |
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496 | } |
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497 | else |
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498 | { |
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499 | joyStickAxes_[joyStickID][i + 1].absVal_ = value; |
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500 | joyStickAxes_[joyStickID][i + 1].relVal_ = value; |
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501 | joyStickAxes_[joyStickID][i + 1].hasChanged_ = true; |
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502 | if (joyStickAxes_[joyStickID][i].absVal_ > 0.0f) |
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503 | { |
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504 | joyStickAxes_[joyStickID][i].absVal_ = -0.0f; |
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505 | joyStickAxes_[joyStickID][i].relVal_ = -0.0f; |
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506 | joyStickAxes_[joyStickID][i].hasChanged_ = true; |
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507 | } |
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508 | } |
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509 | } |
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510 | } |
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