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source: code/branches/core4/src/core/input/Keyboard.cc @ 3274

Last change on this file since 3274 was 3274, checked in by rgrieder, 15 years ago

Added a few more generic parts to the input library:

  • Created Mouse and Keyboard to join JoyStick and provided them with a templated base class (InputDeviceTemplated) that does most of the work (reduces quite some redundancy)
  • Created InputPrereqs.h from InputInterfaces.h and destroyed the latter
  • Exported InputHandler to its own file and replaced KeyHandler, MouseHandler and JoyStickHandler with the single InputHandler.
  • Deleted the SimpleInputState: There is only one class now which fulfills all our needs.

In general there is now less code and the code itself has more 'pluses'. However I haven't really thrown away any feature at all.

  • Property svn:eol-style set to native
File size: 2.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "Keyboard.h"
30#include "InputState.h"
31
32namespace orxonox
33{
34    //! OIS event handler
35    bool Keyboard::keyPressed(const OIS::KeyEvent& arg)
36    {
37        // update modifiers
38        if(arg.key == OIS::KC_RMENU    || arg.key == OIS::KC_LMENU)
39            modifiers_ |= KeyboardModifier::Alt;   // alt key
40        if(arg.key == OIS::KC_RCONTROL || arg.key == OIS::KC_LCONTROL)
41            modifiers_ |= KeyboardModifier::Ctrl;  // ctrl key
42        if(arg.key == OIS::KC_RSHIFT   || arg.key == OIS::KC_LSHIFT)
43            modifiers_ |= KeyboardModifier::Shift; // shift key
44
45        super::buttonPressed(KeyEvent(arg));
46        return true;
47    }
48
49    //! OIS event handler
50    bool Keyboard::keyReleased(const OIS::KeyEvent& arg)
51    {
52        // update modifiers
53        if(arg.key == OIS::KC_RMENU    || arg.key == OIS::KC_LMENU)
54            modifiers_ &= ~KeyboardModifier::Alt;   // alt key
55        if(arg.key == OIS::KC_RCONTROL || arg.key == OIS::KC_LCONTROL)
56            modifiers_ &= ~KeyboardModifier::Ctrl;  // ctrl key
57        if(arg.key == OIS::KC_RSHIFT   || arg.key == OIS::KC_LSHIFT)
58            modifiers_ &= ~KeyboardModifier::Shift; // shift key
59
60        super::buttonReleased(KeyEvent(arg));
61        return true;
62    }
63}
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