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source: code/branches/core4/src/network/synchronisable/Synchronisable.h @ 3223

Last change on this file since 3223 was 3214, checked in by scheusso, 15 years ago

merged netp5 back to trunk

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _Synchronisable_H__
30#define _Synchronisable_H__
31
32#include "network/NetworkPrereqs.h"
33
34#include <cassert>
35#include <cstring>
36#include <vector>
37#include <map>
38#include <queue>
39
40#include "util/mbool.h"
41#include "core/OrxonoxClass.h"
42#include "SynchronisableVariable.h"
43#include "NetworkCallback.h"
44
45/*#define REGISTERDATA(varname, ...) \
46    registerVariable((void*)&varname, sizeof(varname), DATA, __VA_ARGS__)
47#define REGISTERSTRING(stringname, ...) \
48    registerVariable(&stringname, stringname.length()+1, STRING, __VA_ARGS__)*/
49
50namespace orxonox
51{
52
53  namespace objectDirection{
54    enum objectdirection{
55      toclient=0x1,
56      toserver=0x2,
57      bidirectional=0x3
58    };
59  }
60
61  namespace priority{
62    enum prio{
63      very_high   = -100,
64      high        = -15,
65      normal      = 0,
66      low         = 15,
67      very_low    = 100
68    };
69  }
70
71  /**
72   * @brief: stores information about a Synchronisable
73   *
74   * This class stores the information about a Synchronisable (objectID, classID, creatorID, dataSize)
75   * in an emulated bitset.
76   * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream
77   * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0
78   * Byte 5 to 8: objectID
79   * Byte 9 to 12: classID
80   * Byte 13 to 16: creatorID
81   */
82  class _NetworkExport SynchronisableHeader{
83    private:
84      uint8_t *data_;
85    public:
86      SynchronisableHeader(uint8_t* data)
87        { data_ = data; }
88      inline static uint32_t getSize()
89        { return 16; }
90      inline uint32_t getDataSize() const
91        { return (*(uint32_t*)data_) & 0x7FFFFFFF; } //only use the first 31 bits
92      inline void setDataSize(uint32_t size)
93        { *(uint32_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint32_t*)(data_) & 0x80000000 ); }
94      inline bool isDataAvailable() const
95        { return ( (*(uint32_t*)data_) & 0x80000000 ) == 0x80000000; }
96      inline void setDataAvailable( bool b)
97        { *(uint32_t*)(data_) = (b << 31) | (*(uint32_t*)(data_) & 0x7FFFFFFF ); }
98      inline uint32_t getObjectID() const
99        { return *(uint32_t*)(data_+4); }
100      inline void setObjectID(uint32_t objectID)
101        { *(uint32_t*)(data_+4) = objectID; }
102      inline uint32_t getClassID() const
103        { return *(uint32_t*)(data_+8); }
104      inline void setClassID(uint32_t classID)
105        { *(uint32_t*)(data_+8) = classID; }
106      inline uint32_t getCreatorID() const
107        { return *(uint32_t*)(data_+12); }
108      inline void setCreatorID(uint32_t creatorID)
109        { *(uint32_t*)(data_+12) = creatorID; }
110      inline void operator=(SynchronisableHeader& h)
111        { memcpy(data_, h.data_, getSize()); }
112  };
113
114
115  /**
116  * This class is the base class of all the Objects in the universe that need to be synchronised over the network
117  * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list.
118  * @author Oliver Scheuss
119  */
120  class _NetworkExport Synchronisable : virtual public OrxonoxClass{
121  public:
122    friend class packet::Gamestate;
123    virtual ~Synchronisable();
124
125    static void setClient(bool b);
126
127    static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0);
128    static bool deleteObject(uint32_t objectID);
129    static Synchronisable *getSynchronisable(uint32_t objectID);
130    static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); }
131    static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; }
132
133    inline uint32_t getObjectID() const {return objectID;}
134    inline unsigned int getCreatorID() const {return creatorID;}
135    inline uint32_t getClassID() const {return classID;}
136    inline unsigned int getPriority() const { return objectFrequency_;}
137
138  protected:
139    Synchronisable(BaseObject* creator);
140    template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false);
141    //template <class T> void unregisterVariable(T& var);
142    void setObjectMode(uint8_t mode);
143    void setPriority(unsigned int freq){ objectFrequency_ = freq; }
144
145
146  private:
147    uint32_t getData(uint8_t*& men, int32_t id, uint8_t mode=0x0);
148    uint32_t getSize(int32_t id, uint8_t mode=0x0);
149    bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false);
150    bool isMyData(uint8_t* mem);
151    bool doSync(int32_t id, uint8_t mode=0x0);
152
153    uint32_t objectID;
154    uint32_t creatorID;
155    uint32_t classID;
156
157    std::vector<SynchronisableVariableBase*> syncList;
158    std::vector<SynchronisableVariableBase*> stringList;
159    uint32_t dataSize_; //size of all variables except strings
160    static uint8_t state_; // detemines wheter we are server (default) or client
161    bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server)
162    unsigned int objectFrequency_;
163    int objectMode_;
164    static std::map<uint32_t, Synchronisable *> objectMap_;
165    static std::queue<uint32_t> deletedObjects_;
166  };
167
168  // ================= Specialisation declarations
169 
170//   template <> _NetworkExport void Synchronisable::registerVariable( const std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional);
171  template <> _NetworkExport void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional);
172  template <> _NetworkExport void Synchronisable::registerVariable( const ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
173  template <> _NetworkExport void Synchronisable::registerVariable( ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
174  template <> _NetworkExport void Synchronisable::registerVariable( const Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
175  template <> _NetworkExport void Synchronisable::registerVariable( Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
176  template <> _NetworkExport void Synchronisable::registerVariable( const Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
177  template <> _NetworkExport void Synchronisable::registerVariable( Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
178  template <> _NetworkExport void Synchronisable::registerVariable( const Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
179  template <> _NetworkExport void Synchronisable::registerVariable( Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
180  template <> _NetworkExport void Synchronisable::registerVariable( mbool& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
181  template <> _NetworkExport void Synchronisable::registerVariable( const Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
182  template <> _NetworkExport void Synchronisable::registerVariable( Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional);
183 
184  template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)
185  {
186    if (bidirectional)
187    {
188      syncList.push_back(new SynchronisableVariableBidirectional<const T>(variable, mode, cb));
189      this->dataSize_ += syncList.back()->getSize(state_);
190    }
191    else
192    {
193      syncList.push_back(new SynchronisableVariable<const T>(variable, mode, cb));
194      if ( this->state_ == mode )
195        this->dataSize_ += syncList.back()->getSize(state_);
196    }
197  }
198 
199
200
201//   template <class T> void Synchronisable::unregisterVariable(T& var){
202//     std::vector<SynchronisableVariableBase*>::iterator it = syncList.begin();
203//     while(it!=syncList.end()){
204//       if( ((*it)->getReference()) == &var ){
205//         delete (*it);
206//         syncList.erase(it);
207//         return;
208//       }
209//       else
210//         it++;
211//     }
212//     bool unregistered_nonexistent_variable = false;
213//     assert(unregistered_nonexistent_variable); //if we reach this point something went wrong:
214//     // the variable has not been registered before
215//   }
216
217 
218}
219
220#endif /* _Synchronisable_H__ */
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