1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 |
---|
24 | * Reto Grieder |
---|
25 | * Co-authors: |
---|
26 | * ... |
---|
27 | * |
---|
28 | */ |
---|
29 | |
---|
30 | /** |
---|
31 | @file |
---|
32 | @brief |
---|
33 | Entry point of the program. |
---|
34 | */ |
---|
35 | |
---|
36 | #include "OrxonoxPrereqs.h" |
---|
37 | |
---|
38 | #include "util/Debug.h" |
---|
39 | #include "core/Identifier.h" |
---|
40 | #include "core/Game.h" |
---|
41 | |
---|
42 | /* |
---|
43 | @brief |
---|
44 | Main method. Game starts here (except for static initialisations). |
---|
45 | */ |
---|
46 | #ifdef ORXONOX_USE_WINMAIN |
---|
47 | INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT) |
---|
48 | #else |
---|
49 | int main(int argc, char** argv) |
---|
50 | #endif |
---|
51 | { |
---|
52 | { |
---|
53 | orxonox::Game orxonox(argc, argv); |
---|
54 | |
---|
55 | orxonox.setStateHierarchy( |
---|
56 | "root" |
---|
57 | " graphics" |
---|
58 | " mainMenu" |
---|
59 | " standalone" |
---|
60 | " level" |
---|
61 | " server" |
---|
62 | " level" |
---|
63 | " client" |
---|
64 | " level" |
---|
65 | " dedicated" |
---|
66 | " level" |
---|
67 | " ioConsole" |
---|
68 | ); |
---|
69 | |
---|
70 | orxonox.requestState("root"); |
---|
71 | orxonox.run(); |
---|
72 | } |
---|
73 | |
---|
74 | // Clean up class hierarchy stuff (identifiers, xmlport, configvalue, consolecommand) |
---|
75 | // Needs to be done after Game destructor because of ~OrxonoxClass |
---|
76 | orxonox::Identifier::destroyAllIdentifiers(); |
---|
77 | |
---|
78 | return 0; |
---|
79 | } |
---|