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source: code/branches/core4/src/orxonox/interfaces/TeamColourable.h @ 3374

Last change on this file since 3374 was 3196, checked in by rgrieder, 15 years ago

Merged pch branch back to trunk.

  • Property svn:eol-style set to native
  • Property svn:mergeinfo set to (toggle deleted branches)
    /code/branches/buildsystem/src/orxonox/interfaces/Teamcolourable.h1874-2276,​2278-2400
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    /code/branches/physics/src/orxonox/interfaces/Teamcolourable.h1912-2055,​2107-2439
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    /code/branches/pickups/src/orxonox/interfaces/Teamcolourable.h1926-2086,​2127,​2827-2915
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    /code/branches/weapons/src/orxonox/interfaces/Teamcolourable.h2897-3051
    /code/branches/weaponsystem/src/orxonox/interfaces/Teamcolourable.h2742-2890
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _TeamColourable_H__
30#define _TeamColourable_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include "util/UtilPrereqs.h"
35#include "core/OrxonoxClass.h"
36
37namespace orxonox
38{
39    class _OrxonoxExport TeamColourable : virtual public OrxonoxClass
40    {
41        public:
42            virtual void setTeamColour(const ColourValue& colour) = 0;
43
44        protected:
45            TeamColourable();
46    };
47}
48
49#endif /* _TeamColourable_H__ */
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