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source: code/branches/core5/src/modules/pong/PongCenterpoint.cc @ 5920

Last change on this file since 5920 was 5898, checked in by landauf, 15 years ago

Enhanced Pong gametype: It's now possible to accelerate the ball in the y direction by giving him a spin with a moving bat. Bots also support the new feature. Have fun :)

  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "PongCenterpoint.h"
30
31#include "core/CoreIncludes.h"
32#include "core/XMLPort.h"
33#include "Pong.h"
34
35namespace orxonox
36{
37    CreateFactory(PongCenterpoint);
38
39    PongCenterpoint::PongCenterpoint(BaseObject* creator) : StaticEntity(creator)
40    {
41        RegisterObject(PongCenterpoint);
42
43        this->width_ = 200;
44        this->height_ = 120;
45        this->ballspeed_ = 100;
46        this->ballaccfactor_ = 1.0;
47        this->batspeed_ = 60;
48        this->batlength_ = 0.25;
49
50        this->checkGametype();
51    }
52
53    void PongCenterpoint::XMLPort(Element& xmlelement, XMLPort::Mode mode)
54    {
55        SUPER(PongCenterpoint, XMLPort, xmlelement, mode);
56
57        XMLPortParam(PongCenterpoint, "dimension", setFieldDimension, getFieldDimension, xmlelement, mode);
58        XMLPortParam(PongCenterpoint, "balltemplate", setBalltemplate, getBalltemplate, xmlelement, mode);
59        XMLPortParam(PongCenterpoint, "battemplate", setBattemplate, getBattemplate, xmlelement, mode);
60        XMLPortParam(PongCenterpoint, "ballspeed", setBallSpeed, getBallSpeed, xmlelement, mode);
61        XMLPortParam(PongCenterpoint, "ballaccfactor", setBallAccelerationFactor, getBallAccelerationFactor, xmlelement, mode);
62        XMLPortParam(PongCenterpoint, "batspeed", setBatSpeed, getBatSpeed, xmlelement, mode);
63        XMLPortParam(PongCenterpoint, "batlength", setBatLength, getBatLength, xmlelement, mode);
64    }
65
66    void PongCenterpoint::changedGametype()
67    {
68        SUPER(PongCenterpoint, changedGametype);
69
70        this->checkGametype();
71    }
72
73    void PongCenterpoint::checkGametype()
74    {
75        if (this->getGametype() && this->getGametype()->isA(Class(Pong)))
76        {
77            Pong* pong_gametype = orxonox_cast<Pong*>(this->getGametype().get());
78            pong_gametype->setCenterpoint(this);
79        }
80    }
81}
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