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source: code/branches/core5/src/modules/weapons/munitions/ReplenishingMunition.h @ 5850

Last change on this file since 5850 was 5831, checked in by landauf, 15 years ago

Realized Timer doesn't have to be a template, hence merged TimerBase, Timer and StaticTimer.
Removed the object pointer from Timer for memberfunctions, use createFunctor(f, object) instead.

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _ReplenishingMunition_H__
30#define _ReplenishingMunition_H__
31
32#include "weapons/WeaponsPrereqs.h"
33
34#include "tools/Timer.h"
35#include "weaponsystem/Munition.h"
36
37namespace orxonox
38{
39    class _WeaponsExport ReplenishingMunition : public Munition
40    {
41        public:
42            ReplenishingMunition(BaseObject* creator);
43            virtual ~ReplenishingMunition() {}
44
45        protected:
46            float replenishIntervall_;
47            unsigned int replenishMunitionAmount_;
48
49        private:
50            void replenish();
51            void initializeTimer();
52
53            Timer replenishingTimer_;
54    };
55}
56
57#endif /* _ReplenishingMunition_H__ */
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