Last change
on this file since 5945 was
5842,
checked in by rgrieder, 15 years ago
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Moved GameStates back to the orxonox library. This resolves an issue at startup if the command line arguments contained errors. Furthermore you can now simply not build the modules folder and still get a working orxonox.
DELETE ALL "libgamestates*" FILES (esp. in the modules output folder) to avoid problems with duplicate libraries!!!
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-
Property svn:eol-style set to
native
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File size:
1.3 KB
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1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _GSStandalone_H__ |
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30 | #define _GSStandalone_H__ |
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31 | |
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32 | #include "OrxonoxPrereqs.h" |
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33 | #include "core/GameState.h" |
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34 | |
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35 | namespace orxonox |
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36 | { |
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37 | class _OrxonoxExport GSStandalone : public GameState |
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38 | { |
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39 | public: |
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40 | GSStandalone(const GameStateInfo& info); |
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41 | ~GSStandalone(); |
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42 | |
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43 | void activate(); |
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44 | void deactivate(); |
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45 | void update(const Clock& time); |
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46 | |
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47 | private: |
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48 | }; |
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49 | } |
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50 | |
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51 | #endif /* _GSStandalone_H__ */ |
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