1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Fabian 'x3n' Landau |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | * @file |
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31 | * @brief class to control praticle effects |
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32 | */ |
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33 | |
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34 | #include "ParticleEmitter.h" |
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35 | |
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36 | #include "util/Exception.h" |
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37 | #include "core/CoreIncludes.h" |
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38 | #include "core/GameMode.h" |
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39 | #include "core/XMLPort.h" |
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40 | #include "tools/ParticleInterface.h" |
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41 | #include "Scene.h" |
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42 | |
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43 | namespace orxonox |
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44 | { |
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45 | CreateFactory(ParticleEmitter); |
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46 | |
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47 | ParticleEmitter::ParticleEmitter(BaseObject* creator) : StaticEntity(creator) |
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48 | { |
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49 | RegisterObject(ParticleEmitter); |
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50 | |
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51 | if (GameMode::showsGraphics() && (!this->getScene() || !this->getScene()->getSceneManager())) |
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52 | ThrowException(AbortLoading, "Can't create ParticleEmitter, no scene or no scene manager given."); |
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53 | |
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54 | this->particles_ = 0; |
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55 | this->LOD_ = LODParticle::Normal; |
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56 | |
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57 | this->registerVariables(); |
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58 | } |
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59 | |
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60 | ParticleEmitter::~ParticleEmitter() |
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61 | { |
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62 | if (this->isInitialized() && this->particles_) |
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63 | { |
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64 | this->detachOgreObject(this->particles_->getParticleSystem()); |
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65 | this->particles_->destroy(); |
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66 | } |
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67 | } |
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68 | |
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69 | void ParticleEmitter::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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70 | { |
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71 | SUPER(ParticleEmitter, XMLPort, xmlelement, mode); |
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72 | |
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73 | XMLPortParam(ParticleEmitter, "lod", setLODxml, getLODxml, xmlelement, mode).defaultValues(LODParticle::Normal); |
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74 | XMLPortParam(ParticleEmitter, "source", setSource, getSource, xmlelement, mode); |
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75 | } |
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76 | |
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77 | void ParticleEmitter::registerVariables() |
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78 | { |
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79 | registerVariable(this->source_, VariableDirection::ToClient, new NetworkCallback<ParticleEmitter>(this, &ParticleEmitter::sourceChanged)); |
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80 | registerVariable((int&)(this->LOD_), VariableDirection::ToClient, new NetworkCallback<ParticleEmitter>(this, &ParticleEmitter::LODchanged)); |
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81 | } |
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82 | |
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83 | void ParticleEmitter::changedVisibility() |
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84 | { |
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85 | SUPER(ParticleEmitter, changedVisibility); |
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86 | |
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87 | if (this->particles_) |
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88 | this->particles_->setVisible(this->isVisible()); |
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89 | } |
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90 | |
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91 | void ParticleEmitter::changedActivity() |
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92 | { |
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93 | SUPER(ParticleEmitter, changedActivity); |
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94 | |
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95 | if (this->particles_) |
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96 | this->particles_->setEnabled(this->isActive()); |
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97 | } |
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98 | |
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99 | void ParticleEmitter::sourceChanged() |
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100 | { |
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101 | if (this->particles_) |
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102 | { |
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103 | this->particles_->destroy(); |
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104 | this->particles_ = 0; |
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105 | } |
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106 | |
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107 | if (GameMode::showsGraphics() && this->getScene() && this->getScene()->getSceneManager()) |
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108 | { |
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109 | try |
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110 | { |
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111 | this->particles_ = new ParticleInterface(this->getScene()->getSceneManager(), this->source_, this->LOD_); |
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112 | } |
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113 | catch (...) |
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114 | { |
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115 | COUT(1) << "Error: Couln't load particle effect \"" << this->source_ << "\" because:" << std::endl |
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116 | << Exception::handleMessage() << std::endl; |
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117 | } |
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118 | this->attachOgreObject(this->particles_->getParticleSystem()); |
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119 | this->particles_->setVisible(this->isVisible()); |
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120 | this->particles_->setEnabled(this->isActive()); |
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121 | } |
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122 | } |
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123 | |
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124 | void ParticleEmitter::LODchanged() |
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125 | { |
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126 | if (this->particles_) |
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127 | this->particles_->setDetailLevel(this->LOD_); |
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128 | } |
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129 | } |
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