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source: code/branches/core5/src/orxonox/interfaces/RadarViewable.cc @ 5920

Last change on this file since 5920 was 5813, checked in by rgrieder, 15 years ago

Moved Radar Management from GSLevel to Scene.

  • Property svn:eol-style set to native
File size: 5.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "RadarViewable.h"
30
31#include <OgreSceneManager.h>
32#include <OgreSceneNode.h>
33#include <OgreEntity.h>
34
35#include "util/StringUtils.h"
36#include "core/CoreIncludes.h"
37#include "tools/DynamicLines.h"
38#include "worldentities/WorldEntity.h"
39#include "Radar.h"
40#include "Scene.h"
41#include "overlays/Map.h"
42
43namespace orxonox
44{
45    /**
46        @brief Constructor.
47    */
48    RadarViewable::RadarViewable()
49        : MapNode_(NULL)
50        , MapEntity_(NULL)
51        , line_(NULL)
52        , LineNode_(NULL)
53        , radarObjectCamouflage_(0.0f)
54        , radarObjectShape_(Dot)
55        , radarObjectDescription_("staticObject")
56    {
57        RegisterRootObject(RadarViewable);
58
59        this->bVisibility_ = true;
60        this->isHumanShip_ = false;
61
62        this->uniqueId_=getUniqueNumberString();
63/*
64        if(Map::getSingletonPtr() && Map::getSingletonPtr()->getMapSceneManagerPtr())
65        {
66            this->addEntity();
67        }
68
69        */
70    }
71
72
73    RadarViewable::~RadarViewable()
74    {
75        if (this->isHumanShip_ && MapNode_)
76            MapNode_->removeAllChildren();
77
78        if (MapNode_)
79            delete MapNode_;
80
81        if (MapEntity_)
82            delete MapEntity_;
83
84        if (line_)
85            delete line_;
86
87        if (LineNode_)
88            delete LineNode_;
89    }
90
91    void RadarViewable::addMapEntity()
92    { //TODO Check shape and add accordantly
93        if( this->MapNode_ && !this->MapEntity_ && Map::getSingletonPtr() && Map::getSingletonPtr()->getMapSceneManagerPtr() )
94        {
95            COUT(0) << "Adding " << this->uniqueId_ << " to Map.\n";
96            this->MapEntity_ = Map::getSingletonPtr()->getMapSceneManagerPtr()->createEntity( this->uniqueId_, "drone.mesh");
97            /*this->line_ =  Map::getSingletonPtr()->getMapSceneManagerPtr()->createManualObject(this->uniqueId_ + "_l");
98            this->line_->begin("Map/line_", Ogre::RenderOperation::OT_LINE_STRIP);
99            //line_->position(0, -it->getRVWorldPosition().y, 0);
100            //this->line_->position(0, -20, 0);
101            this->line_->position(0, 0, -10); //Front Arrow
102            this->line_->position(0, 0, 0);
103
104            this->line_->end(); */
105            this->line_ = new Ogre::DynamicLines(Ogre::RenderOperation::OT_LINE_LIST);
106            this->line_->addPoint( Vector3(0,0,0) );
107            this->line_->addPoint( Vector3(0,0,0) );
108
109            this->MapNode_->attachObject( this->MapEntity_ );
110
111            this->LineNode_ = this->MapNode_->createChildSceneNode();
112            this->LineNode_->attachObject( this->line_ );
113        }
114        else
115        {
116            COUT(0) << "Unable to load " << this->uniqueId_ << " to Map.\n";
117        }
118    }
119
120    void RadarViewable::updateMapPosition()
121    {
122        if( this->MapNode_ )
123        {
124            this->MapNode_->setPosition( this->getRVWorldPosition() );
125            this->MapNode_->translate( this->getRVOrientedVelocity(), static_cast<Ogre::Node::TransformSpace>(3) );
126            this->MapNode_->setOrientation( this->getWorldEntity()->getOrientation() );
127//Vector3 v = this->getRVWorldPosition();
128            //this->line_->setPoint(1, Vector3(0,v.y,0) );
129            this->line_->setPoint(1, Vector3( 0, static_cast<float>(static_cast<int>( -Map::getSingletonPtr()->movablePlane_->getDistance( this->getRVWorldPosition() ) ) ) ,0 ));
130            this->line_->update();
131            if( Map::getSingletonPtr()->playerShipNode_ )
132                this->LineNode_->setDirection( Map::getSingletonPtr()->playerShipNode_->getLocalAxes().GetColumn(1) ,Ogre::Node::TS_WORLD,Vector3::UNIT_Y);
133        }
134    }
135
136    void RadarViewable::setRadarObjectDescription(const std::string& str)
137    {
138        Radar* radar = this->getWorldEntity()->getScene()->getRadar();
139        if (radar)
140            this->radarObjectShape_ = radar->addObjectDescription(str);
141        else
142        {
143            CCOUT(2) << "Attempting to access the radar, but the radar is non existent." << std::endl;
144        }
145        this->radarObjectDescription_ = str;
146    }
147
148    const Vector3& RadarViewable::getRVWorldPosition() const
149    {
150        const WorldEntity* object = this->getWorldEntity();
151        validate(object);
152        return object->getWorldPosition();
153    }
154
155    Vector3 RadarViewable::getRVOrientedVelocity() const
156    {
157        const WorldEntity* object = this->getWorldEntity();
158        validate(object);
159        return object->getWorldOrientation() * object->getVelocity();
160    }
161
162    void RadarViewable::validate(const WorldEntity* object) const
163    {
164        if (!object)
165        {
166            COUT(1) << "Assertation: Every RadarViewable has to be assigned a WorldEntity pointer!" << std::endl;
167            assert(0);
168        }
169    }
170}
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