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source: code/branches/core5/src/orxonox/sound/AmbientSound.cc @ 5925

Last change on this file since 5925 was 5914, checked in by rgrieder, 15 years ago
  • Fixed missing includes
  • Fixed non-world coordinate camera position in HumanController
  • Removed std::cout debug output in Level.cc
  • Property svn:eol-style set to native
File size: 2.0 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "AmbientSound.h"
30
31#include "core/CoreIncludes.h"
32#include "core/EventIncludes.h"
33#include "core/XMLPort.h"
34
35namespace orxonox
36{
37    CreateFactory(AmbientSound);
38
39    AmbientSound::AmbientSound(BaseObject* creator)
40        : BaseObject(creator)
41    {
42        RegisterObject(AmbientSound);
43    }
44
45    AmbientSound::~AmbientSound()
46    {
47    }
48
49    void AmbientSound::XMLPort(Element& xmlelement, XMLPort::Mode mode)
50    {
51        SUPER(AmbientSound, XMLPort, xmlelement, mode);
52        XMLPortParamExtern(AmbientSound, BaseSound, this, "source", setSource, getSource, xmlelement, mode);
53        XMLPortParamExtern(AmbientSound, BaseSound, this, "loop", setLoop, getLoop, xmlelement, mode);
54        XMLPortParamExtern(AmbientSound, BaseSound, this, "playOnLoad", setPlayOnLoad, getPlayOnLoad, xmlelement, mode);
55    }
56
57    void AmbientSound::XMLEventPort(Element& xmlelement, XMLPort::Mode mode)
58    {
59        SUPER(AmbientSound, XMLEventPort, xmlelement, mode);
60        XMLPortEventState(AmbientSound, BaseObject, "play", play, xmlelement, mode);
61    }
62}
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