1 | -- MenuSheet.lua |
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2 | -- Base class for all GUI sheets that represent a menu. |
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3 | -- Inherits itself from GUISheet |
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4 | |
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5 | local P = {} -- Local alias, always use it in this file |
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6 | MenuSheet = P -- Global name |
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7 | setmetatable(P, require("GUISheet")) -- Inherit from GUISheet |
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8 | P.__index = P -- Provide class character |
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9 | |
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10 | -- Use this function to construct a new MenuSheet. |
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11 | -- Parameters: |
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12 | -- Except for _name, you can provide nil. Then the default value will be used. |
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13 | -- For _tShowCusor and _tUseKeyboard you can specify tribool(dontcare) if the value doesn't matter at all. Then the value of the underlaying sheet will be used. |
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14 | function P.new(_name, _bHidePrevious, _tShowCursor, _tUseKeyboard, _bBlockJoyStick) |
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15 | local newSheet = GUISheet.new(_name) |
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16 | newSheet.bHidePrevious = handleDefArg(_bHidePrevious, true) |
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17 | newSheet.tShowCursor = handleDefArg(_tShowCusor, tribool(true)) |
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18 | newSheet.tUseKeyboard = handleDefArg(_tUseKeyboard, tribool(true)) |
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19 | newSheet.bBlockJoyStick = handleDefArg(_bBlockJoyStick, false) |
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20 | |
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21 | setmetatable(newSheet, P) |
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22 | return newSheet |
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23 | end |
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24 | |
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25 | function P:load() |
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26 | -- Create the input state |
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27 | self.inputState = guiMgr:createInputState("GUI_" .. self.name, |
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28 | self.tShowCursor, self.tUseKeyboard, self.bBlockJoyStick) |
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29 | |
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30 | -- load() of base 'class' |
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31 | GUISheet.load(self) |
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32 | |
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33 | return self |
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34 | end |
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35 | |
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36 | return P |
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