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source: code/branches/core6/data/levels/old/presentationLOD.oxw @ 10240

Last change on this file since 10240 was 7679, checked in by dafrick, 14 years ago

Renaming levelfiles (and some other) according to our new naming conventions which is using camelCase, without '_' or spaces.

  • Property svn:eol-style set to native
File size: 886 bytes
Line 
1<?lua
2  include("stats.oxo")
3  include("HUDTemplates3.oxo")
4  include("templates/lodInformation.oxt")
5?>
6
7<?lua
8  include("templates/spaceshipAssff.oxt")
9  include("templates/spaceshipPirate.oxt")
10?>
11
12<Level
13 name         = "Sample"
14 description  = "Just a few tests"
15>
16  <templates>
17    <Template link=lodtemplate_default />
18  </templates>
19  <lodinformation>
20      <MeshLodInformation mesh=ast2.mesh lodQuality=500 />
21  </lodinformation>
22  <Scene
23    ambientlight = "0.8, 0.8, 0.8"
24    skybox       = "Orxonox/Starbox"
25  >
26
27    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
28
29    <SpawnPoint position="0,0,100" spawnclass=SpaceShip pawndesign=spaceshipassff />
30
31    <Model position="0,10,0" scale=3 mesh="ast3.mesh"/>
32    <Model position="0,-10,0" scale=3 mesh="ast2.mesh"/>
33
34  </Scene>
35</Level>
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