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source: code/branches/core6/src/libraries/core/GraphicsManager.cc @ 9896

Last change on this file since 9896 was 9558, checked in by landauf, 12 years ago

moved all files in core which are used for configuration to a new subdirectory (core/config/)

  • Property svn:eol-style set to native
File size: 21.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30#include "GraphicsManager.h"
31
32#include <cstdlib>
33#include <fstream>
34#include <sstream>
35#include <boost/filesystem.hpp>
36#include <boost/shared_array.hpp>
37
38#include <OgreFrameListener.h>
39#include <OgreRoot.h>
40#include <OgreLogManager.h>
41#include <OgreRenderWindow.h>
42#include <OgreRenderSystem.h>
43#include <OgreResourceGroupManager.h>
44#include <OgreTextureManager.h>
45#include <OgreViewport.h>
46#include <OgreWindowEventUtilities.h>
47
48#include "SpecialConfig.h"
49#include "util/Clock.h"
50#include "util/Convert.h"
51#include "util/Exception.h"
52#include "util/StringUtils.h"
53#include "util/SubString.h"
54#include "config/ConfigValueIncludes.h"
55#include "CoreIncludes.h"
56#include "Core.h"
57#include "Game.h"
58#include "GameMode.h"
59#include "GUIManager.h"
60#include "Loader.h"
61#include "PathConfig.h"
62#include "ViewportEventListener.h"
63#include "WindowEventListener.h"
64#include "XMLFile.h"
65#include "command/ConsoleCommand.h"
66#include "input/InputManager.h"
67
68namespace orxonox
69{
70    static const std::string __CC_GraphicsManager_group = "GraphicsManager";
71    static const std::string __CC_setScreenResolution_name = "setScreenResolution";
72    static const std::string __CC_setFSAA_name = "setFSAA";
73    static const std::string __CC_setVSync_name = "setVSync";
74    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name, &prototype::string__uint_uint_bool);
75    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name, &prototype::string__string);
76    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name, &prototype::string__bool);
77
78    static const std::string __CC_printScreen_name = "printScreen";
79    DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);
80
81    class OgreWindowEventListener : public Ogre::WindowEventListener
82    {
83    public:
84        void windowResized     (Ogre::RenderWindow* rw)
85            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
86        void windowFocusChange (Ogre::RenderWindow* rw)
87            { orxonox::WindowEventListener::changeWindowFocus(rw->isActive()); }
88        void windowClosed      (Ogre::RenderWindow* rw)
89            { orxonox::Game::getInstance().stop(); }
90        void windowMoved       (Ogre::RenderWindow* rw)
91            { orxonox::WindowEventListener::moveWindow(); }
92    };
93
94    GraphicsManager* GraphicsManager::singletonPtr_s = 0;
95
96    GraphicsManager::GraphicsManager(bool bLoadRenderer)
97        : ogreWindowEventListener_(new OgreWindowEventListener())
98        , renderWindow_(0)
99        , viewport_(0)
100        , lastFrameStartTime_(0.0f)
101        , lastFrameEndTime_(0.0f)
102        , destructionHelper_(this)
103    {
104        RegisterObject(GraphicsManager);
105
106        orxout(internal_status) << "initializing GraphicsManager..." << endl;
107        this->setConfigValues();
108
109        // Ogre setup procedure (creating Ogre::Root)
110        this->loadOgreRoot();
111
112        // At first, add the root paths of the data directories as resource locations
113        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getDataPathString(), "FileSystem");
114        // Load resources
115        resources_.reset(new XMLFile("DefaultResources.oxr"));
116        resources_->setLuaSupport(false);
117        Loader::open(resources_.get(), ClassTreeMask(), false);
118
119        // Only for runs in the build directory (not installed)
120        if (PathConfig::buildDirectoryRun())
121            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(PathConfig::getExternalDataPathString(), "FileSystem");
122
123        extResources_.reset(new XMLFile("resources.oxr"));
124        extResources_->setLuaSupport(false);
125        Loader::open(extResources_.get(), ClassTreeMask(), false);
126
127        if (bLoadRenderer)
128        {
129            // Reads the ogre config and creates the render window
130            this->upgradeToGraphics();
131        }
132
133        orxout(internal_status) << "finished initializing GraphicsManager" << endl;
134    }
135
136    void GraphicsManager::destroy()
137    {
138        orxout(internal_status) << "destroying GraphicsManager..." << endl;
139
140        Loader::unload(debugOverlay_.get());
141
142        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_);
143        ModifyConsoleCommand(__CC_printScreen_name).resetFunction();
144        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).resetFunction();
145        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).resetFunction();
146        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).resetFunction();
147
148        // Undeclare the resources
149        Loader::unload(resources_.get());
150        Loader::unload(extResources_.get());
151
152        safeObjectDelete(&ogreRoot_);
153        safeObjectDelete(&ogreLogger_);
154        safeObjectDelete(&ogreWindowEventListener_);
155
156        orxout(internal_status) << "finished destroying GraphicsManager" << endl;
157    }
158
159    void GraphicsManager::setConfigValues()
160    {
161        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
162            .description("Location of the Ogre config file");
163        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
164            .description("Comma separated list of all plugins to load.");
165        SetConfigValue(ogreLogFile_,     "ogre.log")
166            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
167    }
168
169    /**
170    @brief
171        Loads the renderer and creates the render window if not yet done so.
172    @remarks
173        This operation is irreversible without recreating the GraphicsManager!
174        So if it throws you HAVE to recreate the GraphicsManager!!!
175        It therefore offers almost no exception safety.
176    */
177    void GraphicsManager::upgradeToGraphics()
178    {
179        if (renderWindow_ != NULL)
180            return;
181
182        orxout(internal_info) << "GraphicsManager upgrade to graphics" << endl;
183
184        // load all the required plugins for Ogre
185        orxout(user_info) << "Loading Ogre plugins..." << endl;
186        this->loadOgrePlugins();
187
188        orxout(user_info) << "Creating render window..." << endl;
189        this->loadRenderer();
190
191        // Initialise all resources (do this AFTER the renderer has been loaded!)
192        // Note: You can only do this once! Ogre will check whether a resource group has
193        // already been initialised. If you need to load resources later, you will have to
194        // choose another resource group.
195        orxout(user_info) << "Initializing all resource groups..." << endl;
196        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
197
198        orxout(internal_info) << "GraphicsManager finished upgrade to graphics" << endl;
199    }
200
201    /**
202    @brief
203        Creates the Ogre Root object and sets up the ogre log.
204    */
205    void GraphicsManager::loadOgreRoot()
206    {
207        orxout(internal_info) << "Setting up Ogre..." << endl;
208
209        if (ogreConfigFile_.empty())
210        {
211            orxout(internal_warning) << "Ogre config file set to \"\". Defaulting to config.cfg" << endl;
212            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
213        }
214        if (ogreLogFile_.empty())
215        {
216            orxout(internal_warning) << "Ogre log file set to \"\". Defaulting to ogre.log" << endl;
217            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
218        }
219
220        boost::filesystem::path ogreConfigFilepath(PathConfig::getConfigPath() / this->ogreConfigFile_);
221        boost::filesystem::path ogreLogFilepath(PathConfig::getLogPath() / this->ogreLogFile_);
222
223        // create a new logManager
224        // Ogre::Root will detect that we've already created a Log
225        ogreLogger_ = new Ogre::LogManager();
226        orxout(internal_info) << "Ogre LogManager created" << endl;
227
228        // create our own log that we can listen to
229        Ogre::Log *myLog;
230        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
231        orxout(internal_info) << "Ogre Log created" << endl;
232
233        myLog->setLogDetail(Ogre::LL_BOREME);
234        myLog->addListener(this);
235
236        orxout(internal_info) << "Creating Ogre Root..." << endl;
237
238        // check for config file existence because Ogre displays (caught) exceptions if not
239        if (!boost::filesystem::exists(ogreConfigFilepath))
240        {
241            // create a zero sized file
242            std::ofstream creator;
243            creator.open(ogreConfigFilepath.string().c_str());
244            creator.close();
245        }
246
247        // Leave plugins file empty. We're going to do that part manually later
248        ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string());
249
250        orxout(internal_info) << "Ogre set up done." << endl;
251    }
252
253    void GraphicsManager::loadOgrePlugins()
254    {
255        orxout(internal_info) << "loading ogre plugins" << endl;
256
257        // Plugin path can have many different locations...
258        std::string pluginPath = specialConfig::ogrePluginsDirectory;
259#ifdef DEPENDENCY_PACKAGE_ENABLE
260        if (!PathConfig::buildDirectoryRun())
261        {
262#  if defined(ORXONOX_PLATFORM_WINDOWS)
263            pluginPath = PathConfig::getExecutablePathString();
264#  elif defined(ORXONOX_PLATFORM_APPLE)
265            // TODO: Where are the plugins being installed to?
266            pluginPath = PathConfig::getExecutablePathString();
267#  endif
268        }
269#endif
270
271#ifdef ORXONOX_PLATFORM_WINDOWS
272        // Add OGRE plugin path to the environment. That way one plugin could
273        // also depend on another without problems on Windows
274        const char* currentPATH = getenv("PATH");
275        std::string newPATH = pluginPath;
276        if (currentPATH != NULL)
277            newPATH = std::string(currentPATH) + ';' + newPATH;
278        putenv(const_cast<char*>(("PATH=" + newPATH).c_str()));
279#endif
280
281        // Do some SubString magic to get the comma separated list of plugins
282        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '{', '}', false, '\0');
283        for (unsigned int i = 0; i < plugins.size(); ++i)
284            ogreRoot_->loadPlugin(pluginPath + '/' + plugins[i]);
285    }
286
287    void GraphicsManager::loadRenderer()
288    {
289        orxout(internal_info) << "GraphicsManager: Configuring Renderer" << endl;
290
291        bool updatedConfig = Core::getInstance().getOgreConfigTimestamp() > Core::getInstance().getLastLevelTimestamp();
292        if (updatedConfig)
293            orxout(user_info)<< "Ogre config file has changed, but no level was started since then. Displaying config dialogue again to verify the changes." << endl;
294
295        if (!ogreRoot_->restoreConfig() || updatedConfig)
296        {
297            if (!ogreRoot_->showConfigDialog())
298                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue canceled.");
299            else
300                Core::getInstance().updateOgreConfigTimestamp();
301        }
302
303        orxout(internal_info) << "Creating render window" << endl;
304
305        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
306        // Propagate the size of the new winodw
307        this->ogreWindowEventListener_->windowResized(renderWindow_);
308
309        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_);
310
311        // create a full screen default viewport
312        // Note: This may throw when adding a viewport with an existing z-order!
313        //       But in our case we only have one viewport for now anyway, therefore
314        //       no ScopeGuards or anything to handle exceptions.
315        this->viewport_ = this->renderWindow_->addViewport(0, 0);
316
317        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
318
319        // add console commands
320        ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);
321        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).setFunction(&GraphicsManager::setScreenResolution, this);
322        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).setFunction(&GraphicsManager::setFSAA, this);
323        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).setFunction(&GraphicsManager::setVSync, this);
324    }
325
326    void GraphicsManager::loadDebugOverlay()
327    {
328        // Load debug overlay to show info about fps and tick time
329        orxout(internal_info) << "Loading Debug Overlay..." << endl;
330        debugOverlay_.reset(new XMLFile("debug.oxo"));
331        Loader::open(debugOverlay_.get(), ClassTreeMask(), false);
332    }
333
334    /**
335    @note
336        A note about the Ogre::FrameListener: Even though we don't use them,
337        they still get called.
338    */
339    void GraphicsManager::postUpdate(const Clock& time)
340    {
341        // Time before rendering
342        uint64_t timeBeforeTick = time.getRealMicroseconds();
343
344        // Ogre's time keeping object
345        Ogre::FrameEvent evt;
346
347        // Translate to Ogre float times before the update
348        float temp = lastFrameStartTime_;
349        lastFrameStartTime_ = (float)timeBeforeTick * 0.000001f;
350        evt.timeSinceLastFrame = lastFrameStartTime_ - temp;
351        evt.timeSinceLastEvent = lastFrameStartTime_ - lastFrameEndTime_;
352
353        // Ogre requires the time too
354        ogreRoot_->_fireFrameStarted(evt);
355
356        // Pump messages in all registered RenderWindows
357        // This calls the WindowEventListener objects.
358        Ogre::WindowEventUtilities::messagePump();
359        // Make sure the window stays active even when not focused
360        // (probably only necessary on windows)
361        this->renderWindow_->setActive(true);
362
363        // Render frame
364        ogreRoot_->_updateAllRenderTargets();
365
366        uint64_t timeAfterTick = time.getRealMicroseconds();
367        // Subtract the time used for rendering from the tick time counter
368        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
369
370        // Translate to Ogre float times after the update
371        temp = lastFrameEndTime_;
372        lastFrameEndTime_ = (float)timeBeforeTick * 0.000001f;
373        evt.timeSinceLastFrame = lastFrameEndTime_ - temp;
374        evt.timeSinceLastEvent = lastFrameEndTime_ - lastFrameStartTime_;
375
376        // Ogre also needs the time after the frame finished
377        ogreRoot_->_fireFrameEnded(evt);
378    }
379
380    void GraphicsManager::setCamera(Ogre::Camera* camera)
381    {
382        Ogre::Camera* oldCamera = this->viewport_->getCamera();
383
384        this->viewport_->setCamera(camera);
385        GUIManager::getInstance().setCamera(camera);
386
387        for (ObjectList<ViewportEventListener>::iterator it = ObjectList<ViewportEventListener>::begin(); it != ObjectList<ViewportEventListener>::end(); ++it)
388            it->cameraChanged(this->viewport_, oldCamera);
389    }
390
391    /**
392    @brief
393        Method called by the LogListener interface from Ogre.
394        We use it to capture Ogre log messages and handle it ourselves.
395    @param message
396        The message to be logged
397    @param lml
398        The message level the log is using
399    @param maskDebug
400        If we are printing to the console or not
401    @param logName
402        The name of this log (so you can have several listeners
403        for different logs, and identify them)
404    */
405    void GraphicsManager::messageLogged(const std::string& message,
406        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
407    {
408        OutputLevel orxonoxLevel;
409        std::string introduction;
410        // Do not show caught OGRE exceptions in front
411        if (message.find("EXCEPTION") != std::string::npos)
412        {
413            orxonoxLevel = level::internal_error;
414            introduction = "Ogre, caught exception: ";
415        }
416        else
417        {
418            switch (lml)
419            {
420            case Ogre::LML_TRIVIAL:
421                orxonoxLevel = level::verbose_more;
422                break;
423            case Ogre::LML_NORMAL:
424                orxonoxLevel = level::verbose;
425                break;
426            case Ogre::LML_CRITICAL:
427                orxonoxLevel = level::internal_warning;
428                break;
429            default:
430                orxonoxLevel = level::debug_output;
431            }
432            introduction = "Ogre: ";
433        }
434
435        orxout(orxonoxLevel, context::ogre) << introduction << message << endl;
436    }
437
438    size_t GraphicsManager::getRenderWindowHandle()
439    {
440        size_t windowHnd = 0;
441        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
442        return windowHnd;
443    }
444
445    bool GraphicsManager::isFullScreen() const
446    {
447        return this->renderWindow_->isFullScreen();
448    }
449
450    unsigned int GraphicsManager::getWindowWidth() const
451    {
452        return this->renderWindow_->getWidth();
453    }
454
455    unsigned int GraphicsManager::getWindowHeight() const
456    {
457        return this->renderWindow_->getHeight();
458    }
459
460    bool GraphicsManager::hasVSyncEnabled() const
461    {
462        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
463        Ogre::ConfigOptionMap::iterator it = options.find("VSync");
464        if (it != options.end())
465            return (it->second.currentValue == "Yes");
466        else
467            return false;
468    }
469
470    std::string GraphicsManager::getFSAAMode() const
471    {
472        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
473        Ogre::ConfigOptionMap::iterator it = options.find("FSAA");
474        if (it != options.end())
475            return it->second.currentValue;
476        else
477            return "";
478    }
479
480    std::string GraphicsManager::setScreenResolution(unsigned int width, unsigned int height, bool fullscreen)
481    {
482        // workaround to detect if the colour depth should be written to the config file
483        bool bWriteColourDepth = false;
484        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
485        Ogre::ConfigOptionMap::iterator it = options.find("Video Mode");
486        if (it != options.end())
487            bWriteColourDepth = (it->second.currentValue.find('@') != std::string::npos);
488
489        if (bWriteColourDepth)
490        {
491            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
492                                                                    + " x " + multi_cast<std::string>(height)
493                                                                    + " @ " + multi_cast<std::string>(this->getRenderWindow()->getColourDepth()) + "-bit colour");
494        }
495        else
496        {
497            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
498                                                                    + " x " + multi_cast<std::string>(height));
499        }
500
501        this->ogreRoot_->getRenderSystem()->setConfigOption("Full Screen", fullscreen ? "Yes" : "No");
502
503        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
504
505        if (validate == "")
506        {
507            GraphicsManager::getInstance().getRenderWindow()->setFullscreen(fullscreen, width, height);
508            this->ogreRoot_->saveConfig();
509            Core::getInstance().updateOgreConfigTimestamp();
510            // Also reload the input devices
511            InputManager::getInstance().reload();
512        }
513
514        return validate;
515    }
516
517    std::string GraphicsManager::setFSAA(const std::string& mode)
518    {
519        this->ogreRoot_->getRenderSystem()->setConfigOption("FSAA", mode);
520
521        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
522
523        if (validate == "")
524        {
525            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
526            this->ogreRoot_->saveConfig();
527            Core::getInstance().updateOgreConfigTimestamp();
528        }
529
530        return validate;
531    }
532
533    std::string GraphicsManager::setVSync(bool vsync)
534    {
535        this->ogreRoot_->getRenderSystem()->setConfigOption("VSync", vsync ? "Yes" : "No");
536
537        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
538
539        if (validate == "")
540        {
541            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
542            this->ogreRoot_->saveConfig();
543            Core::getInstance().updateOgreConfigTimestamp();
544        }
545
546        return validate;
547    }
548
549    void GraphicsManager::printScreen()
550    {
551        assert(this->renderWindow_);
552        this->renderWindow_->writeContentsToTimestampedFile(PathConfig::getLogPathString() + "screenShot_", ".png");
553    }
554}
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