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source: code/branches/core6/src/modules/designtools/ScreenshotManager.h @ 10054

Last change on this file since 10054 was 9578, checked in by landauf, 12 years ago

made some classes (mostly singletons) inherit from Configurable instead of OrxonoxClass when they only need the config value facilities

  • Property svn:eol-style set to native
File size: 4.0 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain.
24 *   Co-authors:
25 *      Oli Scheuss
26 *      Damian 'Mozork' Frick
27 *
28 */
29
30/**
31   @file ScreenshotManager.h
32   @brief Definition of the ScreenshotManager class.
33   @ingroup Designtools
34*/
35
36#ifndef __ScreenshotManager_h__
37#define __ScreenshotManager_h__
38
39#include "DesignToolsPrereqs.h"
40
41#include <OgrePrerequisites.h>
42#include <OgreTexture.h>
43#include <OgreHardwarePixelBuffer.h>
44
45#include "util/Singleton.h"
46#include "core/config/Configurable.h"
47
48namespace orxonox
49{
50
51    /**
52    @brief
53        Class encapsulates screenshot functionality and provides a method for making multi grid (i.e. HD) screenshots.
54       
55    @author
56        This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain.
57    @author
58        Oli Scheuss
59    @author
60        Damian 'Mozork' Frick
61    @ingroup Designtools
62    */
63    class ScreenshotManager : public Configurable, public Singleton<ScreenshotManager>
64    {
65        friend class Singleton<ScreenshotManager>;
66
67        public:
68            ScreenshotManager();
69            virtual ~ScreenshotManager();
70            void setConfigValues(void); // Sets some config values.
71
72            void makeScreenshot(); // Make a screenshot.
73            Ogre::Image* getScreenshot(); // Creates a screenshot and returns it.
74            Ogre::Image* getScreenshot(Ogre::Camera* camera); // Creates a screenshot with the given camera and returns it.
75
76            /**
77            @brief Creates a screenshot.
78            */
79            static void makeScreenshot_s()
80                { ScreenshotManager::getInstance().makeScreenshot(); }
81
82            void setGridSize(unsigned int size); // Set the size of the grid.
83            /**
84            @brief Get the current grid size.
85            @return Returns the size of the grid.
86            */
87            inline unsigned int getGridSize(void)
88                { return this->gridSize_; }
89
90            void cleanup(void); // Frees used memory.
91           
92        protected:
93            void update(void); // Update internal parameters.
94           
95            static ScreenshotManager* singletonPtr_s;
96
97            std::string fileExtension_; //!< The image extension used to save the screenshot.
98            unsigned int gridSize_; //!< The magnification factor.  A 2 will create a 2x2 grid, doubling the size of the screenshot.  A 3 will create a 3x3 grid, tripling the size of the screenshot.
99            unsigned int windowWidth_, windowHeight_; //!< The width and height of the window.
100            bool disableOverlays_; //!< Whether overlays should be disabled.
101
102            Ogre::TexturePtr tempTexture_; //!< Temporary texture with current screen size.
103            Ogre::RenderTexture* renderTarget_; //!< Render target for the temporary texture.
104            Ogre::HardwarePixelBufferSharedPtr buffer_; //!< Buffer for the temporary texture.
105           
106            Ogre::PixelBox* finalPicturePB_; //!< PixelBox for large screenshots, contains the screenshot for gridSize_ > 1.
107            uint8_t* data_; //!< Data pointer for the PixelBox.
108
109    };
110
111}
112
113#endif  // __ScreenshotManager_h__
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