1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Damian 'Mozork' Frick |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file QuestEffect.cc |
---|
31 | @brief Implementation of the QuestEffect class. |
---|
32 | */ |
---|
33 | |
---|
34 | #include "QuestEffect.h" |
---|
35 | #include "core/CoreIncludes.h" |
---|
36 | |
---|
37 | namespace orxonox |
---|
38 | { |
---|
39 | /** |
---|
40 | @brief |
---|
41 | Constructor. Creates a new QuestEffect. |
---|
42 | Is not meant to be invoked directly, since this is only an interface. |
---|
43 | */ |
---|
44 | QuestEffect::QuestEffect(Context* context) : BaseObject(context) |
---|
45 | { |
---|
46 | RegisterObject(QuestEffect); |
---|
47 | } |
---|
48 | |
---|
49 | /** |
---|
50 | @brief |
---|
51 | Destructor. |
---|
52 | */ |
---|
53 | QuestEffect::~QuestEffect() |
---|
54 | { |
---|
55 | |
---|
56 | } |
---|
57 | |
---|
58 | /** |
---|
59 | @brief |
---|
60 | Static method. Invoke all QuestEffects in an QuestEffect-list on a given player. |
---|
61 | @param player |
---|
62 | The player the QuestEffects are invoked on. |
---|
63 | @param effects |
---|
64 | A list of all the QuestEffects to be invoked. |
---|
65 | @return |
---|
66 | Returns false if there was an error, view console or log for further details. |
---|
67 | */ |
---|
68 | /*static*/ bool QuestEffect::invokeEffects(PlayerInfo* player, std::list<QuestEffect*> & effects) |
---|
69 | { |
---|
70 | bool temp = true; |
---|
71 | |
---|
72 | orxout(verbose, context::quests) << "Invoking QuestEffects on player: " << player << " ." << endl; |
---|
73 | |
---|
74 | for (std::list<QuestEffect*>::iterator effect = effects.begin(); effect != effects.end(); effect++) |
---|
75 | temp = temp && (*effect)->invoke(player); |
---|
76 | |
---|
77 | return temp; |
---|
78 | } |
---|
79 | |
---|
80 | } |
---|