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source: code/branches/core6/src/modules/weapons/projectiles @ 10255

Name Size Rev Age Author Last Change
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BasicProjectile.cc 6.3 KB 9659   11 years landauf removed RegisterRootObject (replaced by RegisterObject)
BasicProjectile.h 5.2 KB 9585   12 years landauf added OrxonoxInterface, a base class for interfaces within the game …
BillboardProjectile.cc 2.8 KB 9638   11 years landauf renamed CreateFactory() as RegisterClass() to be more consistent with …
BillboardProjectile.h 1.9 KB 9629   11 years landauf BaseObject now requires a Context instead of a creator (BaseObject*) …
CMakeLists.txt 181 bytes 8855   13 years dafrick Cleaning up game immersion. Roughly documenting weapons module.
LightningGunProjectile.cc 2.4 KB 9638   11 years landauf renamed CreateFactory() as RegisterClass() to be more consistent with …
LightningGunProjectile.h 2.2 KB 9629   11 years landauf BaseObject now requires a Context instead of a creator (BaseObject*) …
ParticleProjectile.cc 2.5 KB 9638   11 years landauf renamed CreateFactory() as RegisterClass() to be more consistent with …
ParticleProjectile.h 1.7 KB 9629   11 years landauf BaseObject now requires a Context instead of a creator (BaseObject*) …
Projectile.cc 2.6 KB 9638   11 years landauf renamed CreateFactory() as RegisterClass() to be more consistent with …
Projectile.h 2.0 KB 9629   11 years landauf BaseObject now requires a Context instead of a creator (BaseObject*) …
Rocket.cc 8.7 KB 9638   11 years landauf renamed CreateFactory() as RegisterClass() to be more consistent with …
Rocket.h 4.7 KB 9629   11 years landauf BaseObject now requires a Context instead of a creator (BaseObject*) …
SimpleRocket.cc 6.5 KB 9638   11 years landauf renamed CreateFactory() as RegisterClass() to be more consistent with …
SimpleRocket.h 5.0 KB 9629   11 years landauf BaseObject now requires a Context instead of a creator (BaseObject*) …
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