source:
code/branches/core6/src/modules/weapons
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10121
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
weaponmodes | 9638 | 11 years | landauf | renamed CreateFactory() as RegisterClass() to be more consistent with … | |
projectiles | 9659 | 11 years | landauf | removed RegisterRootObject (replaced by RegisterObject) | |
munitions | 9638 | 11 years | landauf | renamed CreateFactory() as RegisterClass() to be more consistent with … | |
WeaponsPrereqs.h | 2.6 KB | 8855 | 13 years | dafrick | Cleaning up game immersion. Roughly documenting weapons module. |
WeaponsPrecompiledHeaders.h | 1.9 KB | 5781 | 15 years | rgrieder | Reverted trunk again. We might want to find a way to delete these … |
RocketController.h | 2.5 KB | 9629 | 11 years | landauf | BaseObject now requires a Context instead of a creator (BaseObject*) … |
RocketController.cc | 3.4 KB | 9629 | 11 years | landauf | BaseObject now requires a Context instead of a creator (BaseObject*) … |
MuzzleFlash.h | 1.6 KB | 9629 | 11 years | landauf | BaseObject now requires a Context instead of a creator (BaseObject*) … |
MuzzleFlash.cc | 1.4 KB | 9638 | 11 years | landauf | renamed CreateFactory() as RegisterClass() to be more consistent with … |
CMakeLists.txt | 444 bytes | 7163 | 14 years | dafrick | Merged presentation3 branch into trunk. |
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