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source: code/branches/core6/src/modules/weapons @ 10177

Name Size Rev Age Author Last Change
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munitions 9638   11 years landauf renamed CreateFactory() as RegisterClass() to be more consistent with …
projectiles 9659   11 years landauf removed RegisterRootObject (replaced by RegisterObject)
weaponmodes 9638   11 years landauf renamed CreateFactory() as RegisterClass() to be more consistent with …
CMakeLists.txt 444 bytes 7163   14 years dafrick Merged presentation3 branch into trunk.
MuzzleFlash.cc 1.4 KB 9638   11 years landauf renamed CreateFactory() as RegisterClass() to be more consistent with …
MuzzleFlash.h 1.6 KB 9629   11 years landauf BaseObject now requires a Context instead of a creator (BaseObject*) …
RocketController.cc 3.4 KB 9629   11 years landauf BaseObject now requires a Context instead of a creator (BaseObject*) …
RocketController.h 2.5 KB 9629   11 years landauf BaseObject now requires a Context instead of a creator (BaseObject*) …
WeaponsPrecompiledHeaders.h 1.9 KB 5781   15 years rgrieder Reverted trunk again. We might want to find a way to delete these …
WeaponsPrereqs.h 2.6 KB 8855   13 years dafrick Cleaning up game immersion. Roughly documenting weapons module.
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