1 | <LevelInfo |
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2 | name = "Jump" |
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3 | description = "Jump in space!" |
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4 | tags = "minigame" |
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5 | screenshot = "jump.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("HUDTemplates3.oxo") |
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10 | include("jumpHUD.oxo") |
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11 | include("stats.oxo") |
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12 | include("templates/lodInformation.oxt") |
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13 | ?> |
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14 | |
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15 | <Template name=jumpfigurecameras defaults=0> |
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16 | <JumpFigure> |
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17 | <camerapositions> |
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18 | <CameraPosition position="0,-150,0" absolute=true mouselook=false drag=false lookat="0,0,0"/> |
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19 | </camerapositions> |
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20 | </JumpFigure> |
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21 | </Template> |
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22 | |
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23 | <Template name=figureLeftHand defaults=0> |
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24 | <Model position="4.0,0.0,5.0" mesh="JumpFigureLeftHand.mesh" scale=1 pitch=90> |
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25 | </Model> |
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26 | </Template> |
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27 | |
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28 | <Template name=figureRightHand defaults=0> |
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29 | <Model position="-4.0,0.0,5.0" mesh="JumpFigureRightHand.mesh" scale=1 pitch=90> |
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30 | </Model> |
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31 | </Template> |
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32 | |
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33 | <Template name=jumpFigureTemplate> |
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34 | <JumpFigure camerapositiontemplate=jumpfigurecameras mouseFactor="100.0" modelLefthand=figureLeftHand modelRighthand=figureRightHand rocketPos=10.0 propellerPos=10.0 bootsPos=-5.2 jumpSpeed=250.0 handMinAngle=-20 handMaxAngle=75 handSpeed=250 rocketSpeed=250.0 propellerSpeed=150.0> |
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35 | <attached> |
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36 | <Model position="0,0,0" mesh="JumpFigure.mesh" scale=1 pitch=90/> |
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37 | </attached> |
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38 | </JumpFigure> |
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39 | </Template> |
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40 | |
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41 | <Template name=jumpProjectileTemplate> |
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42 | <JumpProjectile> |
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43 | <attached> |
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44 | <Model mesh="JumpProjectile.mesh" scale=1 pitch=90/> |
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45 | <ParticleEmitter scale=1 pitch=0 roll=0 position="0, 0, 0" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=0.0 /> |
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46 | </attached> |
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47 | </JumpProjectile> |
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48 | </Template> |
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49 | |
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50 | <Template name=jumpPlatformStaticTemplate> |
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51 | <JumpPlatformStatic height=3 width=19> |
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52 | <attached> |
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53 | <Model mesh="JumpPlatform01.mesh" scale=1 pitch=90/> |
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54 | <Backlight scale=0.2 colour="0.9, 0.4, 0.0" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 /> |
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55 | </attached> |
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56 | </JumpPlatformStatic> |
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57 | </Template> |
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58 | |
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59 | <Template name=jumpPlatformHMoveTemplate> |
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60 | <JumpPlatformHMove height=3 width=19> |
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61 | <attached> |
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62 | <Model mesh="JumpPlatform02.mesh" scale=1 pitch=90/> |
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63 | <Backlight scale=0.2 colour="0.1, 0.1, 1.0" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 /> |
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64 | </attached> |
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65 | </JumpPlatformHMove> |
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66 | </Template> |
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67 | |
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68 | <Template name=jumpPlatformVMoveTemplate> |
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69 | <JumpPlatformVMove height=3 width=19> |
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70 | <attached> |
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71 | <Model mesh="JumpPlatform03.mesh" scale=1 pitch=90/> |
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72 | <Backlight scale=0.2 colour="1.0, 0.1, 1.0" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 /> |
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73 | </attached> |
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74 | </JumpPlatformVMove> |
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75 | </Template> |
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76 | |
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77 | <Template name=jumpPlatformDisappearTemplate> |
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78 | <JumpPlatformDisappear height=3 width=19> |
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79 | <attached> |
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80 | <Model mesh="JumpPlatform04.mesh" scale=1 pitch=90/> |
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81 | <Backlight scale=0.2 colour="0.1, 1.0, 0.1" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 /> |
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82 | </attached> |
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83 | </JumpPlatformDisappear> |
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84 | </Template> |
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85 | |
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86 | <Template name=jumpPlatformTimerTemplate> |
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87 | <JumpPlatformTimer height=3 width=19 effectPath="Orxonox/BigExplosion1part2" effectStartTime="0.4"> |
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88 | <attached> |
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89 | <Model mesh="JumpPlatform05.mesh" scale=1 pitch=90/> |
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90 | <ParticleEmitter scaled3D="5.0, 1.0, 2.0" pitch=0 roll=0 position="-4, 0, -2.0" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=0.0 /> |
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91 | <ParticleEmitter scaled3D="5.0, 1.0, 2.0" pitch=0 roll=0 position="0, 0, -2.0" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=0.0 /> |
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92 | <ParticleEmitter scaled3D="5.0, 1.0, 2.0" pitch=0 roll=0 position="4, 0, -2.0" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=0.0 /> |
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93 | </attached> |
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94 | </JumpPlatformTimer> |
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95 | </Template> |
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96 | |
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97 | <Template name=jumpPlatformFakeTemplate> |
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98 | <JumpPlatformFake height=3 width=19> |
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99 | <attached> |
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100 | <Model mesh="JumpPlatform06.mesh" scale=1 pitch=90/> |
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101 | <ParticleEmitter scale3D="0.2,0.2,0.2" pitch=0 roll=0 position="0, 0, -2.5" source="Orxonox/sparks" lifetime=1.0 loop=1 startdelay=0.0 /> |
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102 | </attached> |
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103 | </JumpPlatformFake> |
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104 | </Template> |
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105 | |
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106 | <Template name=jumpEnemy1Template> |
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107 | <JumpEnemy height=7 width=18> |
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108 | <attached> |
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109 | <Model mesh="JumpEnemy1.mesh" scale=1 pitch=90/> |
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110 | <FadingBillboard active=true scale=0.09 position="0, 0, 10" colour="0.2, 1.0, 0.65, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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111 | <Backlight scale=0.33 name=bltest position="0, 0, -10" colour="0.6, 0.8, 0.75, 0.7" width=25 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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112 | </attached> |
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113 | </JumpEnemy> |
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114 | </Template> |
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115 | |
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116 | <Template name=jumpEnemy2Template> |
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117 | <JumpEnemy height=8 width=20> |
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118 | <attached> |
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119 | <Model mesh="JumpEnemy2.mesh" scale=1 pitch=90/> |
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120 | <MovableEntity position="-17, 0, 4" rotationaxis="0, 1, 0" rotationrate=500 > |
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121 | <attached> |
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122 | <Model mesh="JumpEnemy2Wing.mesh" scale=1 pitch=90/> |
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123 | </attached> |
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124 | </MovableEntity> |
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125 | <MovableEntity position="17, 0, 4" rotationaxis="0, 1, 0" rotationrate=500 > |
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126 | <attached> |
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127 | <Model mesh="JumpEnemy2Wing.mesh" scale=1 pitch=90/> |
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128 | </attached> |
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129 | </MovableEntity> |
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130 | <ParticleEmitter scale3D="1.0,1.0,1.0" pitch=0 roll=0 position="-1, 0, -3" source="Orxonox/laser" lifetime=1.0 loop=1 startdelay=0.0 /> |
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131 | </attached> |
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132 | </JumpEnemy> |
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133 | </Template> |
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134 | |
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135 | <Template name=jumpEnemy3Template> |
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136 | <JumpEnemy height=8.2 width=11.2> |
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137 | <attached> |
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138 | <Model mesh="JumpEnemy3.mesh" scale=1 pitch=90/> |
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139 | <Backlight scale3D="0.1, 0.1, 1.0" position="0, -11, -4" colour="1.0, 0.0, 0.9, 1.0" width=1 length=1 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1"/> |
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140 | <Backlight scale3D="0.1, 0.1, 1.0" position="6.32, 5.5, -4" colour="1.0, 0.0, 0.9, 1.0" width=1 length=1 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1"/> |
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141 | <Backlight scale3D="0.1, 0.1, 1.0" position="-6.32, 5.5, -4" colour="1.0, 0.0, 0.9, 1.0" width=1 length=1 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1"/> |
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142 | </attached> |
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143 | </JumpEnemy> |
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144 | </Template> |
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145 | |
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146 | <Template name=jumpEnemy4Template> |
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147 | <JumpEnemy height=7.5 width=21.5 rotationaxis="0, 0, 1" rotationrate=40 > |
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148 | <attached> |
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149 | <Model mesh="JumpEnemy4.mesh" scale=1 pitch=90/> |
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150 | </attached> |
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151 | </JumpEnemy> |
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152 | </Template> |
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153 | |
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154 | <Template name=jumpSpringTemplate> |
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155 | <JumpSpring height=6 width=9.25> |
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156 | <attached> |
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157 | <Model mesh="JumpSpring.mesh" scale=1 rotationaxis="0, 0, 1" pitch=90 position="0.0, 0.0, 0.0"/> |
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158 | </attached> |
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159 | </JumpSpring> |
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160 | </Template> |
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161 | |
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162 | <Template name=jumpRocketTemplate> |
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163 | <JumpRocket height=8.5 width=13.5> |
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164 | <attached> |
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165 | <Model mesh="JumpRocket.mesh" scale=1 pitch=90 position="0.0, 0.0, 1.0"/> |
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166 | </attached> |
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167 | </JumpRocket> |
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168 | </Template> |
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169 | |
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170 | <Template name=jumpPropellerTemplate> |
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171 | <JumpPropeller height=4 width=15.5> |
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172 | <attached> |
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173 | <Model mesh="JumpPropeller.mesh" scale=1 pitch=90 position="0.0, 0.0, 1.0"/> |
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174 | </attached> |
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175 | </JumpPropeller> |
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176 | </Template> |
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177 | |
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178 | <Template name=jumpBootsTemplate> |
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179 | <JumpBoots height=5.2 width=3.5> |
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180 | <attached> |
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181 | <Model mesh="JumpBoots.mesh" scale=1 pitch=90 position="0.0, 0.0, 1.0"/> |
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182 | </attached> |
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183 | </JumpBoots> |
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184 | </Template> |
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185 | |
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186 | <Template name=jumpShieldTemplate> |
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187 | <JumpShield height=1.55 width=15.5> |
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188 | <attached> |
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189 | <Model mesh="JumpShield.mesh" scale=1 pitch=90 position="0.0, 0.0, 1.0"/> |
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190 | </attached> |
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191 | </JumpShield> |
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192 | </Template> |
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193 | |
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194 | <Level |
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195 | plugins = "jump" |
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196 | gametype = "Jump" |
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197 | > |
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198 | <templates> |
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199 | <Template link=lodtemplate_default /> |
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200 | </templates> |
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201 | <?lua include("includes/notifications.oxi") ?> |
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202 | |
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203 | <WorldAmbientSound source="Ganymede.ogg" looping="true" playOnLoad="true"/> |
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204 | <JumpBot /> |
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205 | |
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206 | <Scene ambientlight="1.0, 1.0, 1.0" skybox="Orxonox/skyBoxBasic"> |
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207 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" /> |
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208 | |
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209 | <SpawnPoint position="991.729, -110.11, 435.404" orientation="0.534038, 0.563456, 0.212168, 0.593553" /> |
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210 | |
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211 | <MovableEntity> |
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212 | <attached> |
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213 | <JumpCenterpoint |
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214 | name=jumpcenter |
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215 | dimension="120,80" |
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216 | sectionLength="150" |
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217 | platformSpeed="20" |
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218 | cameraOffset="10" |
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219 | |
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220 | platformStaticTemplate=jumpPlatformStaticTemplate |
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221 | platformHMoveTemplate=jumpPlatformHMoveTemplate |
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222 | platformVMoveTemplate=jumpPlatformVMoveTemplate |
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223 | platformDisappearTemplate=jumpPlatformDisappearTemplate |
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224 | platformTimerTemplate=jumpPlatformTimerTemplate |
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225 | platformFakeTemplate=jumpPlatformFakeTemplate |
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226 | figureTemplate=jumpFigureTemplate |
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227 | projectileTemplate=jumpProjectileTemplate |
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228 | springTemplate=jumpSpringTemplate |
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229 | rocketTemplate=jumpRocketTemplate |
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230 | propellerTemplate=jumpPropellerTemplate |
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231 | bootsTemplate=jumpBootsTemplate |
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232 | shieldTemplate=jumpShieldTemplate |
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233 | enemy1Template=jumpEnemy1Template |
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234 | enemy2Template=jumpEnemy2Template |
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235 | enemy3Template=jumpEnemy3Template |
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236 | enemy4Template=jumpEnemy4Template |
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237 | > |
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238 | |
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239 | <attached> |
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240 | |
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241 | <Model position="0,0,-1000" mesh="JumpPlatform01.mesh" scale="1" /> |
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242 | <Model position="0,0,-1000" mesh="JumpPlatform02.mesh" scale="1" /> |
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243 | <Model position="0,0,-1000" mesh="JumpPlatform03.mesh" scale="1" /> |
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244 | <Model position="0,0,-1000" mesh="JumpPlatform04.mesh" scale="1" /> |
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245 | <Model position="0,0,-1000" mesh="JumpPlatform05.mesh" scale="1" /> |
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246 | <Model position="0,0,-1000" mesh="JumpPlatform06.mesh" scale="1" /> |
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247 | <Model position="0,0,-1000" mesh="JumpProjectile.mesh" scale="1" /> |
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248 | <Model position="0,0,-1000" mesh="JumpEnemy1.mesh" scale="1" /> |
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249 | <Model position="0,0,-1000" mesh="JumpEnemy2.mesh" scale="1" /> |
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250 | <Model position="0,0,-1000" mesh="JumpEnemy3.mesh" scale="1" /> |
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251 | <Model position="0,0,-1000" mesh="JumpEnemy4.mesh" scale="1" /> |
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252 | <Model position="0,0,-1000" mesh="JumpSpring.mesh" scale="1" /> |
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253 | <Model position="0,0,-1000" mesh="JumpRocket.mesh" scale="1" /> |
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254 | <Model position="0,0,-1000" mesh="JumpPropeller.mesh" scale="1" /> |
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255 | <Model position="0,0,-1000" mesh="JumpBoots.mesh" scale="1" /> |
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256 | <Model position="0,0,-1000" mesh="JumpShield.mesh" scale="1" /> |
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257 | </attached> |
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258 | </JumpCenterpoint> |
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259 | </attached> |
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260 | </MovableEntity> |
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261 | |
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262 | <EventDispatcher> |
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263 | <targets> |
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264 | <EventTarget target=scoreeffect_right /> |
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265 | <EventTarget target=scoreeffect_center /> |
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266 | </targets> |
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267 | <events> |
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268 | <spawn> |
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269 | <EventFilter> |
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270 | <names> |
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271 | <EventName name=right /> |
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272 | </names> |
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273 | <EventListener event=jumpcenter /> |
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274 | </EventFilter> |
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275 | </spawn> |
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276 | </events> |
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277 | </EventDispatcher> |
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278 | <EventDispatcher> |
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279 | <targets> |
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280 | <EventTarget target=scoreeffect_left /> |
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281 | <EventTarget target=scoreeffect_center /> |
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282 | </targets> |
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283 | <events> |
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284 | <spawn> |
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285 | <EventFilter> |
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286 | <names> |
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287 | <EventName name=left /> |
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288 | </names> |
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289 | <EventListener event=jumpcenter /> |
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290 | </EventFilter> |
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291 | </spawn> |
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292 | </events> |
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293 | </EventDispatcher> |
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294 | |
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295 | </Scene> |
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296 | </Level> |
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