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source: code/branches/core7/src/libraries/core/GameConfig.h @ 10480

Last change on this file since 10480 was 10479, checked in by landauf, 10 years ago

moved config values and all related functions from Game and Core to GameConfig and CoreConfig respectively. this ensures that no framework features are used by Game and Core before Core itself initialized the framework.

File size: 1.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _GameConfig_H__
30#define _GameConfig_H__
31
32#include "core/CorePrereqs.h"
33
34#include "core/config/Configurable.h"
35
36namespace orxonox
37{
38    class _CoreExport GameConfig : virtual public Configurable
39    {
40        public:
41            GameConfig();
42
43            void setConfigValues();
44
45            inline unsigned int getStatisticsRefreshCycle() const
46                { return this->statisticsRefreshCycle_; }
47            inline unsigned int getStatisticsAvgLength() const
48                { return this->statisticsAvgLength_; }
49            inline unsigned int getFpsLimit() const
50                { return this->fpsLimit_; }
51
52        private:
53            // config values
54            unsigned int statisticsRefreshCycle_;
55            unsigned int statisticsAvgLength_;
56            unsigned int fpsLimit_;
57    };
58}
59
60#endif /* _GameConfig_H__ */
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