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source: code/branches/core7/src/orxonox/chat/ChatInputHandler.cc @ 10362

Last change on this file since 10362 was 10347, checked in by landauf, 10 years ago

moved console command macros to a new file (ConsoleCommandIncludes.h)

  • Property svn:eol-style set to native
File size: 11.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Sandro 'smerkli' Merkli
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "ChatInputHandler.h"
30
31#include <cassert>
32#include <cstddef>
33#include <string>
34
35#if CEGUI_VERSION >= 0x000800
36#   include <CEGUI/Window.h>
37#   include <CEGUI/WindowManager.h>
38#   include <CEGUI/widgets/Listbox.h>
39#   include <CEGUI/widgets/ListboxItem.h>
40#   include <CEGUI/widgets/ListboxTextItem.h>
41#else
42#   include <CEGUIWindow.h>
43#   include <CEGUIWindowManager.h>
44#   include <elements/CEGUIListbox.h>
45#   include <elements/CEGUIListboxItem.h>
46#   include <elements/CEGUIListboxTextItem.h>
47#endif
48
49#include "util/ScopedSingletonManager.h"
50#include "core/CoreIncludes.h"
51#include "core/GUIManager.h"
52#include "core/command/ConsoleCommandIncludes.h"
53#include "core/input/InputBuffer.h"
54#include "core/input/InputManager.h"
55#include "core/input/InputState.h"
56
57#include "chat/ChatManager.h"
58#include "PlayerManager.h"
59#include "infos/PlayerInfo.h"
60
61namespace orxonox
62{
63  /* singleton */
64  ManageScopedSingleton( ChatInputHandler, ScopeID::Graphics, false );
65
66  /* add commands to console */
67  SetConsoleCommand( "startchat", &ChatInputHandler::activate_static );
68  SetConsoleCommand( "startchat_small", &ChatInputHandler::activate_small_static );
69
70  /* constructor */
71  ChatInputHandler::ChatInputHandler()
72  {
73    /* register the object  */
74    RegisterObject(ChatInputHandler);
75
76    /* create necessary objects */
77    this->inpbuf = new InputBuffer();
78    this->disp_offset = 0;
79    assert( this->inpbuf != NULL );
80
81    /* generate chatbox ui and chatbox-inputonly ui */
82    GUIManager::getInstance().loadGUI( "ChatBox" );
83    GUIManager::getInstance().loadGUI( "ChatBox-inputonly" );
84
85    /* setup colors */
86    setupColors();
87
88    /* configure the input buffer */
89    configureInputBuffer();
90
91    this->inputState = InputManager::getInstance().createInputState( "chatinput", false, false, InputStatePriority::Dynamic );
92    this->inputState->setKeyHandler(this->inpbuf);
93  }
94
95  ChatInputHandler::~ChatInputHandler()
96  {
97    /* Clean up */
98    InputManager::getInstance().destroyState("chatinput");
99    delete this->inpbuf;
100  }
101
102  /* configure input buffer, sub for the constructor */
103  void ChatInputHandler::configureInputBuffer()
104  {
105    /* INSTALL CALLBACKS */
106    /* input has changed */
107    this->inpbuf->registerListener(this, &ChatInputHandler::inputChanged, true);
108
109    /* add a line */
110    this->inpbuf->registerListener(this, &ChatInputHandler::addline,         '\r',   false);
111    this->inpbuf->registerListener(this, &ChatInputHandler::addline,         '\n',   false);
112
113    /* backspace */
114    this->inpbuf->registerListener(this, &ChatInputHandler::backspace,       '\b',   true);
115    //this->inpbuf->registerListener(this, &ChatInputHandler::backspace,       '\177', true);
116
117    /* exit the chatinputhandler thingy (tbd) */
118    this->inpbuf->registerListener(this, &ChatInputHandler::exit,            '\033', true); // escape
119
120    /* delete character */
121    this->inpbuf->registerListener(this, &ChatInputHandler::deleteChar,      KeyCode::Delete);
122
123    /* cursor movement */
124    this->inpbuf->registerListener(this, &ChatInputHandler::cursorRight,     KeyCode::Right);
125    this->inpbuf->registerListener(this, &ChatInputHandler::cursorLeft,      KeyCode::Left);
126    this->inpbuf->registerListener(this, &ChatInputHandler::cursorEnd,       KeyCode::End);
127    this->inpbuf->registerListener(this, &ChatInputHandler::cursorHome,      KeyCode::Home);
128
129    /* GET WINDOW POINTERS */
130#if CEGUI_VERSION >= 0x000800
131    input = CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->getChild( "orxonox/ChatBox/input" );
132    inputonly = CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->getChild( "orxonox/ChatBox-inputonly/input" );
133    CEGUI::Window *history = CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow()->getChild( "orxonox/ChatBox/history" );
134#else
135    input = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/input" );
136    inputonly = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox-inputonly/input" );
137    CEGUI::Window *history = CEGUI::WindowManager::getSingleton().getWindow( "orxonox/ChatBox/history" );
138#endif
139
140    /* cast it to a listbox */
141    lb_history = dynamic_cast<CEGUI::Listbox*>(history);
142
143    /* assert wee */
144    assert( lb_history );
145  }
146
147  /* setup the colors, sub for the constructor */
148  void ChatInputHandler::setupColors()
149  {
150    /* auto variables */
151    float red = 1.0, green = 0.5, blue = 0.5;
152    int i = 0;
153
154    // three loops: red tones, blue tones and green tones
155    // reds
156    for( i = 0; i < NumberOfColors/3; ++i )
157    { this->text_colors[ i ] = CEGUIColour( red, green, blue );
158      green += 0.2f, blue += 0.2f;
159    }
160
161    // greens
162    red = 0.5, green = 1, blue = 0.5;
163    for( ; i < NumberOfColors*2/3; ++i )
164    { this->text_colors[ i ] = CEGUIColour( red, green, blue );
165      red += 0.2f, blue += 0.2f;
166    }
167
168    // blues
169    red = 0.5, green = 0.5, blue = 1;
170    for( ; i < NumberOfColors; ++i )
171    { this->text_colors[ i ] = CEGUIColour( red, green, blue );
172      red += 0.2f, green += 0.2f;
173    }
174  }
175
176
177  /* activate, deactivate */
178  void ChatInputHandler::activate_static()
179  { ChatInputHandler::getInstance().activate( true ); }
180
181  void ChatInputHandler::activate_small_static()
182  { ChatInputHandler::getInstance().activate( false ); }
183
184  void ChatInputHandler::activate( bool full )
185  {
186    /* start listening */
187    InputManager::getInstance().enterState("chatinput");
188
189    /* MARK add spawning of chat widget stuff here.*/
190    if( full )
191      GUIManager::getInstance().showGUI( "ChatBox" );
192    else
193      GUIManager::getInstance().showGUI( "ChatBox-inputonly" );
194
195    this->fullchat = full;
196  }
197
198  void ChatInputHandler::deactivate()
199  {
200    /* stop listening */
201    InputManager::getInstance().leaveState("chatinput");
202
203    /* un-spawning of chat widget stuff */
204    GUIManager::getInstance().hideGUI( "ChatBox" );
205    GUIManager::getInstance().hideGUI( "ChatBox-inputonly" );
206  }
207
208
209  /* subs for incomingChat */
210  void ChatInputHandler::sub_setcolor( CEGUI::ListboxTextItem *tocolor,
211    std::string name )
212  {
213    /* sanity checks */
214    if( !tocolor )
215      orxout(internal_warning) << "Empty ListBoxTextItem given to "
216        "ChatInputhandler::sub_setcolor()." << endl;
217
218    /* "hash" the name */
219    int hash = 0;
220    for( int i = name.length(); i > 0; --i )
221      hash += name[i-1];
222    hash = hash % this->NumberOfColors;
223
224    /* set the color according to the hash */
225    tocolor->setTextColours( this->text_colors[ hash ] );
226  }
227
228  /* handle incoming chat */
229  void ChatInputHandler::incomingChat(const std::string& message, const std::string& name)
230  {
231    /* create item */
232    CEGUI::ListboxTextItem *toadd = new CEGUI::ListboxTextItem( message );
233
234    /* setup colors */
235    if (name != "")
236      sub_setcolor( toadd, name );
237
238    /* now add */
239    this->lb_history->addItem( dynamic_cast<CEGUI::ListboxItem*>(toadd) );
240    this->lb_history->ensureItemIsVisible(
241      dynamic_cast<CEGUI::ListboxItem*>(toadd) );
242
243    /* make sure the history handles it */
244    this->lb_history->handleUpdatedItemData();
245  }
246
247
248  /* sub for inputchanged */
249  void ChatInputHandler::sub_adjust_dispoffset( int maxlen,
250    int cursorpos,
251    int inplen )
252  {
253    /* already start offsetting 5 characters before end */
254    if( cursorpos+5 > maxlen )
255    {
256      /* always stay 5 characters ahead of end, looks better */
257      ((disp_offset = cursorpos-maxlen+5) >= 0) ? 1 : disp_offset = 0;
258
259      /* enforce visibility of cursor */
260      (disp_offset > cursorpos ) ? disp_offset = 0 : 1;
261    }
262
263    /* make sure we don't die at substr */
264    if( inplen <= disp_offset ) disp_offset = 0;
265  }
266
267  /* callbacks for InputBuffer */
268  void ChatInputHandler::inputChanged()
269  {
270    /* update the cursor and the window */
271    std::string raw = this->inpbuf->get();
272    int cursorpos = this->inpbuf->getCursorPosition();
273
274    /* get string before cursor */
275    std::string left = raw.substr( 0, cursorpos );
276
277    /* see if there's a string after the cursor */
278    std::string right = "";
279    if( raw.length() >= left.length()+1 )
280      right = raw.substr( cursorpos );
281
282    /* set the text */
283    std::string assembled = "$ " + left + "|" + right;
284
285    if( this->fullchat )
286    {
287      /* adjust curser position - magic number 5 for font width */
288#if CEGUI_VERSION >= 0x000800
289      sub_adjust_dispoffset( (int)(this->input->getUnclippedInnerRect().get().getWidth()/6), cursorpos, assembled.length() );
290#else
291      sub_adjust_dispoffset( (int)(this->input->getUnclippedInnerRect().getWidth()/6), cursorpos, assembled.length() );
292#endif
293      this->input->setProperty( "Text", assembled.substr( disp_offset ) );
294    }
295    else
296    {
297      /* adjust curser position - magic number 5 for font width */
298#if CEGUI_VERSION >= 0x000800
299      sub_adjust_dispoffset( (int)(this->inputonly->getUnclippedInnerRect().get().getWidth()/6), cursorpos, assembled.length() );
300#else
301      sub_adjust_dispoffset( (int)(this->inputonly->getUnclippedInnerRect().getWidth()/6), cursorpos, assembled.length() );
302#endif
303      this->inputonly->setProperty( "Text", assembled.substr( disp_offset) );
304    }
305
306    /* reset display offset */
307    disp_offset = 0;
308  }
309
310  void ChatInputHandler::addline()
311  {
312    /* actually do send what was input */
313    /* a) get the string out of the inputbuffer */
314    std::string msgtosend = this->inpbuf->get();
315
316    if( msgtosend.length() == 0 )
317    { this->deactivate();
318      return;
319    }
320
321    /* b) clear the input buffer */
322    if (this->inpbuf->getSize() > 0)
323      this->inpbuf->clear();
324
325    /* c) send the chat via some call */
326    ChatManager::chat( msgtosend );
327
328    /* d) stop listening to input - only if this is not fullchat */
329    if( !this->fullchat )
330      this->deactivate();
331
332  }
333
334  void ChatInputHandler::backspace()
335  { this->inpbuf->removeBehindCursor(); }
336
337  void ChatInputHandler::deleteChar()
338  { this->inpbuf->removeAtCursor(); }
339
340  void ChatInputHandler::cursorRight()
341  { this->inpbuf->increaseCursor(); }
342
343  void ChatInputHandler::cursorLeft()
344  { this->inpbuf->decreaseCursor(); }
345
346  void ChatInputHandler::cursorEnd()
347  { this->inpbuf->setCursorToEnd(); }
348
349  void ChatInputHandler::cursorHome()
350  { this->inpbuf->setCursorToBegin(); }
351
352  void ChatInputHandler::exit()
353  {
354    /* b) clear the input buffer */
355    if (this->inpbuf->getSize() > 0)
356      this->inpbuf->clear();
357
358    /* d) stop listening to input  */
359    this->deactivate();
360  }
361
362}
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