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source: code/branches/core7/src/orxonox/interfaces/RadarViewable.cc @ 10400

Last change on this file since 10400 was 10362, checked in by landauf, 10 years ago

use static identifier initializer to store the inheritance definition of abstract classes. this prevents that identifiers are used (via Class(Name)) before they are properly initialized.

  • Property svn:eol-style set to native
File size: 3.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "RadarViewable.h"
30
31#include "util/StringUtils.h"
32#include "core/CoreIncludes.h"
33#include "core/GameMode.h"
34#include "worldentities/WorldEntity.h"
35#include "Radar.h"
36#include "Scene.h"
37
38namespace orxonox
39{
40    RegisterAbstractClass(RadarViewable).inheritsFrom<OrxonoxInterface>();
41
42    /**
43        @brief Constructor.
44    */
45    RadarViewable::RadarViewable(BaseObject* creator, const WorldEntity* wePtr)
46        : isHumanShip_(false)
47        , bVisibility_(true)
48        , bInitialized_(false)
49        , wePtr_(wePtr)
50        , radarObjectCamouflage_(0.0f)
51        , radarObjectShape_(Dot)
52        , radarObjectDescription_("staticObject")
53        , scale_(1.0f)
54    {
55        RegisterObject(RadarViewable);
56
57        this->uniqueId_=getUniqueNumberString();
58        if( GameMode::showsGraphics() )
59        {
60            this->radar_ = creator->getScene()->getRadar();
61            this->radar_->addRadarObject(this);
62        }
63        this->bInitialized_ = true;
64    }
65
66
67    RadarViewable::~RadarViewable()
68    {
69
70        if( this->bInitialized_ )
71        {
72            if( GameMode::showsGraphics() )
73            {
74                this->radar_->removeRadarObject(this);
75            }
76        }
77    }
78
79//     void RadarViewable::setRadarObjectDescription(const std::string& str)
80//     {
81//         Radar* radar = this->getWorldEntity()->getScene()->getRadar();
82//         if (radar)
83//             this->radarObjectShape_ = radar->addObjectDescription(str);
84//         else
85//         {
86//             orxout(internal_warning) << "Attempting to access the radar, but the radar is non existent." << endl;
87//         }
88//         this->radarObjectDescription_ = str;
89//     }
90
91    const Vector3& RadarViewable::getRVWorldPosition() const
92    {
93        const WorldEntity* object = this->getWorldEntity();
94        validate(object);
95        return object->getWorldPosition();
96    }
97
98    Vector3 RadarViewable::getRVOrientedVelocity() const
99    {
100        const WorldEntity* object = this->getWorldEntity();
101        validate(object);
102        return object->getWorldOrientation() * object->getVelocity();
103    }
104
105    Vector3 RadarViewable::getRVVelocity() const
106    {
107        const WorldEntity* object = this->getWorldEntity();
108        validate(object);
109        return object->getVelocity();
110    }
111
112    void RadarViewable::validate(const WorldEntity* object) const
113    {
114        if (!object)
115        {
116            orxout(user_error) << "Assertion: Every RadarViewable has to be assigned a WorldEntity pointer!" << endl;
117            assert(0);
118        }
119    }
120
121    void RadarViewable::settingsChanged()
122    {
123        if( GameMode::showsGraphics() )
124        {
125            this->radar_->radarObjectChanged(this);
126        }
127    }
128}
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