1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Florian Zinggeler |
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24 | * |
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25 | */ |
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26 | |
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27 | #include "InvaderHUDinfo.h" |
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28 | |
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29 | #include "core/CoreIncludes.h" |
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30 | #include "core/XMLPort.h" |
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31 | #include "util/Convert.h" |
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32 | #include "Invader.h" |
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33 | |
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34 | namespace orxonox |
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35 | { |
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36 | RegisterClass(InvaderHUDinfo); |
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37 | |
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38 | InvaderHUDinfo::InvaderHUDinfo(Context* context) : OverlayText(context) |
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39 | { |
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40 | RegisterObject(InvaderHUDinfo); |
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41 | |
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42 | this->InvaderGame = 0; |
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43 | this->bShowLives_ = false; |
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44 | this->bShowLevel_ = false; |
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45 | this->bShowPoints_ = false; |
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46 | this->bShowMultiplier_ = false; |
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47 | } |
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48 | |
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49 | void InvaderHUDinfo::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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50 | { |
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51 | SUPER(InvaderHUDinfo, XMLPort, xmlelement, mode); |
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52 | |
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53 | XMLPortParam(InvaderHUDinfo, "showlives", setShowLives, getShowLives, xmlelement, mode).defaultValues(false); |
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54 | XMLPortParam(InvaderHUDinfo, "showPoints", setShowPoints, getShowPoints, xmlelement, mode).defaultValues(false); |
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55 | XMLPortParam(InvaderHUDinfo, "showLevel", setShowLevel, getShowLevel, xmlelement, mode).defaultValues(false); |
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56 | XMLPortParam(InvaderHUDinfo, "showMultiplier", setShowMultiplier, getShowMultiplier, xmlelement, mode).defaultValues(false); |
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57 | } |
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58 | |
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59 | void InvaderHUDinfo::tick(float dt) |
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60 | { |
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61 | SUPER(InvaderHUDinfo, tick, dt); |
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62 | |
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63 | if (this->InvaderGame) |
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64 | { |
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65 | if (this->bShowLives_) |
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66 | { |
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67 | const std::string& lives = multi_cast<std::string>(this->InvaderGame->getLives()); |
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68 | this->setCaption(lives); |
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69 | } |
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70 | else if(this->bShowLevel_) |
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71 | { |
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72 | const std::string& Level = multi_cast<std::string>(this->InvaderGame->getLevel()); |
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73 | if (this->InvaderGame->lives <= 0) |
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74 | { |
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75 | setPosition(Vector2(0.1, 0.65)); |
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76 | this->setCaption("Game ends in 30 seconds.\nPress (e)xit / (q)uit to go to the main menu.\nTo restart fly out of the screen!"); |
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77 | setTextSize(0.05); |
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78 | this->InvaderGame->bEndGame = true; |
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79 | } |
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80 | else if (this->InvaderGame->bShowLevel) |
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81 | { |
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82 | setTextSize(0.1); |
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83 | setPosition(Vector2(0.3, 0.55)); |
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84 | std::stringstream sstm; |
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85 | sstm << "Level " << Level; |
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86 | this->setCaption(sstm.str()); // + level |
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87 | } |
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88 | else |
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89 | { |
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90 | setTextSize(0.04); |
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91 | setPosition(Vector2(0.14, 0.055)); |
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92 | this->setCaption(Level); |
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93 | } |
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94 | } |
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95 | else if(this->bShowPoints_) |
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96 | { |
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97 | const std::string& points = multi_cast<std::string>(this->InvaderGame->getPoints()); |
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98 | if (this->InvaderGame->lives <= 0) |
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99 | { |
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100 | setTextSize(0.2); |
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101 | setPosition(Vector2(0.1, 0.25)); |
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102 | this->setCaption("Final score:\n" + points); |
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103 | this->setColour(ColourValue(1, 0, 0, 1)); |
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104 | } |
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105 | else |
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106 | { |
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107 | setTextSize(0.04); |
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108 | setPosition(Vector2(0.14, 0.1)); |
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109 | this->setColour(ColourValue(1, 1, 1, 1)); |
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110 | this->setCaption(points); |
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111 | } |
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112 | } |
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113 | else if(this->bShowMultiplier_) |
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114 | { |
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115 | int mult = this->InvaderGame->getMultiplier(); |
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116 | const std::string& Multiplier = "X " + multi_cast<std::string>(mult); |
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117 | this->setCaption(Multiplier); |
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118 | this->setColour(ColourValue(1, 0, 0, clamp(float(mult * 0.1), 0.0f, 1.0f))); |
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119 | this->setTextSize(clamp(float(mult * 0.1), 0.0f, 1.0f) * 0.01f + 0.04f); |
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120 | } |
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121 | } |
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122 | } |
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123 | |
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124 | void InvaderHUDinfo::changedOwner() |
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125 | { |
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126 | SUPER(InvaderHUDinfo, changedOwner); |
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127 | |
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128 | if (this->getOwner() && this->getOwner()->getGametype()) |
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129 | { |
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130 | this->InvaderGame = orxonox_cast<Invader*>(this->getOwner()->getGametype().get()); |
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131 | } |
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132 | else |
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133 | { |
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134 | this->InvaderGame = 0; |
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135 | } |
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136 | } |
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137 | } |
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