[10078] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabien Vultier |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file JumpItem.h |
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| 31 | @brief Declaration of the JumpItem class. |
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| 32 | @ingroup Jump |
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| 33 | */ |
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| 34 | |
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| 35 | #ifndef _JumpItem_H__ |
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| 36 | #define _JumpItem_H__ |
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| 37 | |
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| 38 | #include "jump/JumpPrereqs.h" |
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| 39 | #include "worldentities/MovableEntity.h" |
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| 40 | |
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| 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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| 44 | class _JumpExport JumpItem : public MovableEntity |
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| 45 | { |
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| 46 | public: |
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| 47 | JumpItem(Context* context); |
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| 48 | virtual ~JumpItem(); |
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| 49 | virtual void tick(float dt); |
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| 50 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); |
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| 51 | virtual void setProperties(float newLeftBoundary, float newRightBoundary, float newLowerBoundary, float newUpperBoundary, float newHSpeed, float newVSpeed); |
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[10260] | 52 | virtual void setFigure(WeakPtr<JumpFigure> bats); |
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[10078] | 53 | virtual void touchFigure(); |
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| 54 | |
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| 55 | void setFieldDimension(float width, float height) |
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| 56 | { this->fieldWidth_ = width; this->fieldHeight_ = height; } |
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| 57 | void setFieldDimension(const Vector2& dimension) |
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| 58 | { this->setFieldDimension(dimension.x, dimension.y); } |
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| 59 | Vector2 getFieldDimension() const |
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| 60 | { return Vector2(this->fieldWidth_, this->fieldHeight_); } |
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| 61 | void setWidth(const float width) |
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| 62 | { this->width_ = width; } |
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| 63 | float getWidth() const |
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| 64 | { return width_; } |
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| 65 | void setHeight(const float height) |
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| 66 | { this->height_ = height; } |
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| 67 | float getHeight() const |
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| 68 | { return height_; } |
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| 69 | |
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| 70 | bool attachedToFigure_; |
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| 71 | |
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| 72 | protected: |
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[10260] | 73 | float fieldWidth_; |
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| 74 | float fieldHeight_; |
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| 75 | WeakPtr<JumpFigure> figure_; |
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[10078] | 76 | float height_; |
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| 77 | float width_; |
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| 78 | float leftBoundary_; |
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| 79 | float rightBoundary_; |
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| 80 | float lowerBoundary_; |
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| 81 | float upperBoundary_; |
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| 82 | }; |
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| 83 | } |
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| 84 | |
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| 85 | #endif /* _JumpItem_H__ */ |
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