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source: code/branches/cpp11_v2/src/libraries/core/GraphicsManager.cc @ 10987

Last change on this file since 10987 was 10919, checked in by landauf, 9 years ago

use range-based for-loop where it makes sense (e.g. ObjectList)

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30#include "GraphicsManager.h"
31
32#include <cstdlib>
33#include <fstream>
34#include <sstream>
35#include <boost/filesystem.hpp>
36
37#include <OgreFrameListener.h>
38#include <OgreRoot.h>
39#include <OgreLogManager.h>
40#include <OgreRenderWindow.h>
41#include <OgreRenderSystem.h>
42#include <OgreResourceGroupManager.h>
43#include <OgreTextureManager.h>
44#include <OgreViewport.h>
45#include <OgreWindowEventUtilities.h>
46
47#include "SpecialConfig.h"
48#include "util/Clock.h"
49#include "util/Convert.h"
50#include "util/Exception.h"
51#include "util/StringUtils.h"
52#include "util/SubString.h"
53#include "config/ConfigValueIncludes.h"
54#include "CoreIncludes.h"
55#include "Core.h"
56#include "Game.h"
57#include "GameMode.h"
58#include "GUIManager.h"
59#include "Loader.h"
60#include "ApplicationPaths.h"
61#include "ConfigurablePaths.h"
62#include "ViewportEventListener.h"
63#include "WindowEventListener.h"
64#include "XMLFile.h"
65#include "command/ConsoleCommandIncludes.h"
66#include "input/InputManager.h"
67
68namespace orxonox
69{
70    static const std::string __CC_GraphicsManager_group = "GraphicsManager";
71    static const std::string __CC_setScreenResolution_name = "setScreenResolution";
72    static const std::string __CC_setFSAA_name = "setFSAA";
73    static const std::string __CC_setVSync_name = "setVSync";
74    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name, &prototype::string__uint_uint_bool);
75    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name, &prototype::string__string);
76    DeclareConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name, &prototype::string__bool);
77
78    static const std::string __CC_printScreen_name = "printScreen";
79    DeclareConsoleCommand(__CC_printScreen_name, &prototype::void__void);
80
81    class OgreWindowEventListener : public Ogre::WindowEventListener
82    {
83    public:
84        virtual void windowResized     (Ogre::RenderWindow* rw) override
85            { orxonox::WindowEventListener::resizeWindow(rw->getWidth(), rw->getHeight()); }
86        virtual void windowFocusChange (Ogre::RenderWindow* rw) override
87            { orxonox::WindowEventListener::changeWindowFocus(rw->isActive()); }
88        virtual void windowClosed      (Ogre::RenderWindow* rw) override
89            { orxonox::Game::getInstance().stop(); }
90        virtual void windowMoved       (Ogre::RenderWindow* rw) override
91            { orxonox::WindowEventListener::moveWindow(); }
92    };
93
94    GraphicsManager* GraphicsManager::singletonPtr_s = nullptr;
95
96    RegisterAbstractClass(GraphicsManager).inheritsFrom<Configurable>();
97
98    GraphicsManager::GraphicsManager(bool bLoadRenderer)
99        : ogreWindowEventListener_(new OgreWindowEventListener())
100        , renderWindow_(nullptr)
101        , viewport_(nullptr)
102        , lastFrameStartTime_(0.0f)
103        , lastFrameEndTime_(0.0f)
104        , destructionHelper_(this)
105    {
106        RegisterObject(GraphicsManager);
107
108        orxout(internal_status) << "initializing GraphicsManager..." << endl;
109        this->setConfigValues();
110
111        // Ogre setup procedure (creating Ogre::Root)
112        this->loadOgreRoot();
113
114        // At first, add the root paths of the data directories as resource locations
115        Ogre::ResourceGroupManager::getSingleton().addResourceLocation(ConfigurablePaths::getDataPathString(), "FileSystem");
116        // Load resources
117        resources_.reset(new XMLFile("DefaultResources.oxr"));
118        resources_->setLuaSupport(false);
119        Loader::getInstance().load(resources_.get(), ClassTreeMask(), false);
120
121        // Only for runs in the build directory (not installed)
122        if (ApplicationPaths::buildDirectoryRun())
123            Ogre::ResourceGroupManager::getSingleton().addResourceLocation(ConfigurablePaths::getExternalDataPathString(), "FileSystem");
124
125        extResources_.reset(new XMLFile("resources.oxr"));
126        extResources_->setLuaSupport(false);
127        Loader::getInstance().load(extResources_.get(), ClassTreeMask(), false);
128
129        if (bLoadRenderer)
130        {
131            // Reads the ogre config and creates the render window
132            this->upgradeToGraphics();
133        }
134
135        orxout(internal_status) << "finished initializing GraphicsManager" << endl;
136    }
137
138    void GraphicsManager::destroy()
139    {
140        orxout(internal_status) << "destroying GraphicsManager..." << endl;
141
142        Ogre::WindowEventUtilities::removeWindowEventListener(renderWindow_, ogreWindowEventListener_);
143        ModifyConsoleCommand(__CC_printScreen_name).resetFunction();
144        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).resetFunction();
145        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).resetFunction();
146        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).resetFunction();
147
148        // Undeclare the resources
149        Loader::getInstance().unload(resources_.get());
150        Loader::getInstance().unload(extResources_.get());
151
152        safeObjectDelete(&ogreRoot_);
153        safeObjectDelete(&ogreLogger_);
154        safeObjectDelete(&ogreWindowEventListener_);
155
156        orxout(internal_status) << "finished destroying GraphicsManager" << endl;
157    }
158
159    void GraphicsManager::setConfigValues()
160    {
161        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
162            .description("Location of the Ogre config file");
163        SetConfigValue(ogrePlugins_, specialConfig::ogrePlugins)
164            .description("Comma separated list of all plugins to load.");
165        SetConfigValue(ogreLogFile_,     "ogre.log")
166            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
167    }
168
169    /**
170    @brief
171        Loads the renderer and creates the render window if not yet done so.
172    @remarks
173        This operation is irreversible without recreating the GraphicsManager!
174        So if it throws you HAVE to recreate the GraphicsManager!!!
175        It therefore offers almost no exception safety.
176    */
177    void GraphicsManager::upgradeToGraphics()
178    {
179        if (renderWindow_ != nullptr)
180            return;
181
182        orxout(internal_info) << "GraphicsManager upgrade to graphics" << endl;
183
184        // load all the required plugins for Ogre
185        orxout(user_info) << "Loading Ogre plugins..." << endl;
186        this->loadOgrePlugins();
187
188        orxout(user_info) << "Creating render window..." << endl;
189        this->loadRenderer();
190
191        // Initialise all resources (do this AFTER the renderer has been loaded!)
192        // Note: You can only do this once! Ogre will check whether a resource group has
193        // already been initialised. If you need to load resources later, you will have to
194        // choose another resource group.
195        orxout(user_info) << "Initializing all resource groups..." << endl;
196        Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
197
198        orxout(internal_info) << "GraphicsManager finished upgrade to graphics" << endl;
199    }
200
201    /**
202    @brief
203        Creates the Ogre Root object and sets up the ogre log.
204    */
205    void GraphicsManager::loadOgreRoot()
206    {
207        orxout(internal_info) << "Setting up Ogre..." << endl;
208
209        if (ogreConfigFile_.empty())
210        {
211            orxout(internal_warning) << "Ogre config file set to \"\". Defaulting to config.cfg" << endl;
212            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
213        }
214        if (ogreLogFile_.empty())
215        {
216            orxout(internal_warning) << "Ogre log file set to \"\". Defaulting to ogre.log" << endl;
217            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
218        }
219
220        boost::filesystem::path ogreConfigFilepath(ConfigurablePaths::getConfigPath() / this->ogreConfigFile_);
221        boost::filesystem::path ogreLogFilepath(ConfigurablePaths::getLogPath() / this->ogreLogFile_);
222
223        // create a new logManager
224        // Ogre::Root will detect that we've already created a Log
225        ogreLogger_ = new Ogre::LogManager();
226        orxout(internal_info) << "Ogre LogManager created" << endl;
227
228        // create our own log that we can listen to
229        Ogre::Log *myLog;
230        myLog = ogreLogger_->createLog(ogreLogFilepath.string(), true, false, false);
231        orxout(internal_info) << "Ogre Log created" << endl;
232
233        myLog->setLogDetail(Ogre::LL_BOREME);
234        myLog->addListener(this);
235
236        orxout(internal_info) << "Creating Ogre Root..." << endl;
237
238        // check for config file existence because Ogre displays (caught) exceptions if not
239        if (!boost::filesystem::exists(ogreConfigFilepath))
240        {
241            // create a zero sized file
242            std::ofstream creator;
243            creator.open(ogreConfigFilepath.string().c_str());
244            creator.close();
245        }
246
247        // Leave plugins file empty. We're going to do that part manually later
248        ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string());
249
250        orxout(internal_info) << "Ogre set up done." << endl;
251    }
252
253    void GraphicsManager::loadOgrePlugins()
254    {
255        orxout(internal_info) << "loading ogre plugins" << endl;
256
257        // Plugin path can have many different locations...
258        std::string pluginPath = specialConfig::ogrePluginsDirectory;
259#ifdef DEPENDENCY_PACKAGE_ENABLE
260        if (!ApplicationPaths::buildDirectoryRun())
261        {
262#  if defined(ORXONOX_PLATFORM_WINDOWS)
263            pluginPath = ApplicationPaths::getExecutablePathString();
264#  elif defined(ORXONOX_PLATFORM_APPLE)
265            // TODO: Where are the plugins being installed to?
266            pluginPath = ApplicationPaths::getExecutablePathString();
267#  endif
268        }
269#endif
270
271        // Do some SubString magic to get the comma separated list of plugins
272        SubString plugins(ogrePlugins_, ",", " ", false, '\\', false, '"', false, '{', '}', false, '\0');
273        for (unsigned int i = 0; i < plugins.size(); ++i)
274            ogreRoot_->loadPlugin(pluginPath + '/' + plugins[i]);
275    }
276
277    void GraphicsManager::loadRenderer()
278    {
279        orxout(internal_info) << "GraphicsManager: Configuring Renderer" << endl;
280
281        bool updatedConfig = Core::getInstance().getConfig()->getOgreConfigTimestamp() > Core::getInstance().getConfig()->getLastLevelTimestamp();
282        if (updatedConfig)
283            orxout(user_info)<< "Ogre config file has changed, but no level was started since then. Displaying config dialogue again to verify the changes." << endl;
284
285        if (!ogreRoot_->restoreConfig() || updatedConfig)
286        {
287            if (!ogreRoot_->showConfigDialog())
288                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue canceled.");
289            else
290                Core::getInstance().getConfig()->updateOgreConfigTimestamp();
291        }
292
293        orxout(internal_info) << "Creating render window" << endl;
294
295        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
296        // Propagate the size of the new winodw
297        this->ogreWindowEventListener_->windowResized(renderWindow_);
298
299        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_);
300
301        // create a full screen default viewport
302        // Note: This may throw when adding a viewport with an existing z-order!
303        //       But in our case we only have one viewport for now anyway, therefore
304        //       no ScopeGuards or anything to handle exceptions.
305        this->viewport_ = this->renderWindow_->addViewport(nullptr, 0);
306
307        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(Ogre::MIP_UNLIMITED);
308
309        //Add program icon
310#if defined(ORXONOX_PLATFORM_WINDOWS)
311        HWND hwnd;
312        this->renderWindow_->getCustomAttribute("WINDOW", (void*)&hwnd);
313        LONG iconID = (LONG)LoadIcon(GetModuleHandle(nullptr), MAKEINTRESOURCE(101));
314        SetClassLong(hwnd, GCL_HICON, iconID);
315#endif
316
317
318        // add console commands
319        ModifyConsoleCommand(__CC_printScreen_name).setFunction(&GraphicsManager::printScreen, this);
320        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setScreenResolution_name).setFunction(&GraphicsManager::setScreenResolution, this);
321        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setFSAA_name).setFunction(&GraphicsManager::setFSAA, this);
322        ModifyConsoleCommand(__CC_GraphicsManager_group, __CC_setVSync_name).setFunction(&GraphicsManager::setVSync, this);
323    }
324
325    void GraphicsManager::loadDebugOverlay()
326    {
327        // Load debug overlay to show info about fps and tick time
328        orxout(internal_info) << "Loading Debug Overlay..." << endl;
329        debugOverlay_.reset(new XMLFile("debug.oxo"));
330        Loader::getInstance().load(debugOverlay_.get(), ClassTreeMask(), false);
331    }
332
333    void GraphicsManager::unloadDebugOverlay()
334    {
335        Loader::getInstance().unload(debugOverlay_.get());
336    }
337
338    /**
339    @note
340        A note about the Ogre::FrameListener: Even though we don't use them,
341        they still get called.
342    */
343    void GraphicsManager::postUpdate(const Clock& time)
344    {
345        // Time before rendering
346        uint64_t timeBeforeTick = time.getRealMicroseconds();
347
348        // Ogre's time keeping object
349        Ogre::FrameEvent evt;
350
351        // Translate to Ogre float times before the update
352        float temp = lastFrameStartTime_;
353        lastFrameStartTime_ = (float)timeBeforeTick * 0.000001f;
354        evt.timeSinceLastFrame = lastFrameStartTime_ - temp;
355        evt.timeSinceLastEvent = lastFrameStartTime_ - lastFrameEndTime_;
356
357        // Ogre requires the time too
358        ogreRoot_->_fireFrameStarted(evt);
359
360        // Pump messages in all registered RenderWindows
361        // This calls the WindowEventListener objects.
362        Ogre::WindowEventUtilities::messagePump();
363        // Make sure the window stays active even when not focused
364        // (probably only necessary on windows)
365        this->renderWindow_->setActive(true);
366
367        // Render frame
368        ogreRoot_->_updateAllRenderTargets();
369
370        uint64_t timeAfterTick = time.getRealMicroseconds();
371        // Subtract the time used for rendering from the tick time counter
372        Game::getInstance().subtractTickTime((int32_t)(timeAfterTick - timeBeforeTick));
373
374        // Translate to Ogre float times after the update
375        temp = lastFrameEndTime_;
376        lastFrameEndTime_ = (float)timeBeforeTick * 0.000001f;
377        evt.timeSinceLastFrame = lastFrameEndTime_ - temp;
378        evt.timeSinceLastEvent = lastFrameEndTime_ - lastFrameStartTime_;
379
380        // Ogre also needs the time after the frame finished
381        ogreRoot_->_fireFrameEnded(evt);
382    }
383
384    void GraphicsManager::setCamera(Ogre::Camera* camera)
385    {
386        Ogre::Camera* oldCamera = this->viewport_->getCamera();
387
388        this->viewport_->setCamera(camera);
389        GUIManager::getInstance().setCamera(camera);
390
391        for (ViewportEventListener* listener : ObjectList<ViewportEventListener>())
392            listener->cameraChanged(this->viewport_, oldCamera);
393    }
394
395    /**
396    @brief
397        Method called by the LogListener interface from Ogre.
398        We use it to capture Ogre log messages and handle it ourselves.
399    @param message
400        The message to be logged
401    @param lml
402        The message level the log is using
403    @param maskDebug
404        If we are printing to the console or not
405    @param logName
406        The name of this log (so you can have several listeners
407        for different logs, and identify them)
408    @param skipThisMessage
409        If set to true by the messageLogged() implementation message will not be logged
410    */
411#if OGRE_VERSION >= 0x010800
412    void GraphicsManager::messageLogged(const std::string& message,
413        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName, bool& skipThisMessage)
414        // TODO: do we have to ignore the message if skipThisMessage is set?
415#else
416    void GraphicsManager::messageLogged(const std::string& message,
417        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
418#endif
419    {
420        OutputLevel orxonoxLevel;
421        std::string introduction;
422        // Do not show caught OGRE exceptions in front
423        if (message.find("EXCEPTION") != std::string::npos)
424        {
425            orxonoxLevel = level::internal_error;
426            introduction = "Ogre, caught exception: ";
427        }
428        else
429        {
430            switch (lml)
431            {
432            case Ogre::LML_TRIVIAL:
433                orxonoxLevel = level::verbose_more;
434                break;
435            case Ogre::LML_NORMAL:
436                orxonoxLevel = level::verbose;
437                break;
438            case Ogre::LML_CRITICAL:
439                orxonoxLevel = level::internal_warning;
440                break;
441            default:
442                orxonoxLevel = level::debug_output;
443            }
444            introduction = "Ogre: ";
445        }
446
447        orxout(orxonoxLevel, context::ogre) << introduction << message << endl;
448    }
449
450    size_t GraphicsManager::getRenderWindowHandle()
451    {
452        size_t windowHnd = 0;
453        renderWindow_->getCustomAttribute("WINDOW", &windowHnd);
454        return windowHnd;
455    }
456
457    bool GraphicsManager::isFullScreen() const
458    {
459        return this->renderWindow_->isFullScreen();
460    }
461
462    unsigned int GraphicsManager::getWindowWidth() const
463    {
464        return this->renderWindow_->getWidth();
465    }
466
467    unsigned int GraphicsManager::getWindowHeight() const
468    {
469        return this->renderWindow_->getHeight();
470    }
471
472    bool GraphicsManager::hasVSyncEnabled() const
473    {
474        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
475        Ogre::ConfigOptionMap::iterator it = options.find("VSync");
476        if (it != options.end())
477            return (it->second.currentValue == "Yes");
478        else
479            return false;
480    }
481
482    std::string GraphicsManager::getFSAAMode() const
483    {
484        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
485        Ogre::ConfigOptionMap::iterator it = options.find("FSAA");
486        if (it != options.end())
487            return it->second.currentValue;
488        else
489            return "";
490    }
491
492    std::string GraphicsManager::setScreenResolution(unsigned int width, unsigned int height, bool fullscreen)
493    {
494        // workaround to detect if the colour depth should be written to the config file
495        bool bWriteColourDepth = false;
496        Ogre::ConfigOptionMap& options = ogreRoot_->getRenderSystem()->getConfigOptions();
497        Ogre::ConfigOptionMap::iterator it = options.find("Video Mode");
498        if (it != options.end())
499            bWriteColourDepth = (it->second.currentValue.find('@') != std::string::npos);
500
501        if (bWriteColourDepth)
502        {
503            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
504                                                                    + " x " + multi_cast<std::string>(height)
505                                                                    + " @ " + multi_cast<std::string>(this->getRenderWindow()->getColourDepth()) + "-bit colour");
506        }
507        else
508        {
509            this->ogreRoot_->getRenderSystem()->setConfigOption("Video Mode", multi_cast<std::string>(width)
510                                                                    + " x " + multi_cast<std::string>(height));
511        }
512
513        this->ogreRoot_->getRenderSystem()->setConfigOption("Full Screen", fullscreen ? "Yes" : "No");
514
515        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
516
517        if (validate == "")
518        {
519            GraphicsManager::getInstance().getRenderWindow()->setFullscreen(fullscreen, width, height);
520            this->ogreRoot_->saveConfig();
521            Core::getInstance().getConfig()->updateOgreConfigTimestamp();
522            // Also reload the input devices
523            InputManager::getInstance().reload();
524        }
525
526        return validate;
527    }
528
529    std::string GraphicsManager::setFSAA(const std::string& mode)
530    {
531        this->ogreRoot_->getRenderSystem()->setConfigOption("FSAA", mode);
532
533        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
534
535        if (validate == "")
536        {
537            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
538            this->ogreRoot_->saveConfig();
539            Core::getInstance().getConfig()->updateOgreConfigTimestamp();
540        }
541
542        return validate;
543    }
544
545    std::string GraphicsManager::setVSync(bool vsync)
546    {
547        this->ogreRoot_->getRenderSystem()->setConfigOption("VSync", vsync ? "Yes" : "No");
548
549        std::string validate = this->ogreRoot_->getRenderSystem()->validateConfigOptions();
550
551        if (validate == "")
552        {
553            //this->ogreRoot_->getRenderSystem()->reinitialise(); // can't use this that easily, because it recreates the render window, invalidating renderWindow_
554            this->ogreRoot_->saveConfig();
555            Core::getInstance().getConfig()->updateOgreConfigTimestamp();
556        }
557
558        return validate;
559    }
560
561    void GraphicsManager::printScreen()
562    {
563        assert(this->renderWindow_);
564        this->renderWindow_->writeContentsToTimestampedFile(ConfigurablePaths::getLogPathString() + "screenShot_", ".png");
565    }
566}
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