[10114] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Florian Zinggeler |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file DodgeRace.h |
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| 31 | @brief Gametype. |
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| 32 | @ingroup DodgeRace |
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| 33 | */ |
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| 34 | |
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| 35 | #ifndef _DodgeRace_H__ |
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| 36 | #define _DodgeRace_H__ |
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| 37 | |
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[10234] | 38 | #include "dodgerace/DodgeRacePrereqs.h" |
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[10114] | 39 | |
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[10118] | 40 | #include "DodgeRaceCenterPoint.h" // Necessary for WeakPointer?? |
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[10236] | 41 | //#include "DodgeRaceShip.h" DO NOT include in Header. Will cause forward declaration issues |
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[10118] | 42 | |
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[10117] | 43 | //#include "DodgeRaceHUDinfo.h" |
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[10114] | 44 | |
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[10118] | 45 | |
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| 46 | #include "core/EventIncludes.h" |
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| 47 | #include "core/command/Executor.h" |
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| 48 | #include "core/config/ConfigValueIncludes.h" |
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| 49 | |
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| 50 | #include "gamestates/GSLevel.h" |
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| 51 | #include "chat/ChatManager.h" |
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[10152] | 52 | #include <vector> |
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[10118] | 53 | |
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| 54 | // ! HACK |
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| 55 | #include "infos/PlayerInfo.h" |
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| 56 | |
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| 57 | #include "core/command/ConsoleCommand.h" |
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| 58 | #include "worldentities/BigExplosion.h" |
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| 59 | |
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[10114] | 60 | #include "gametypes/Deathmatch.h" |
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| 61 | #include "tools/Timer.h" |
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| 62 | |
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| 63 | namespace orxonox |
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| 64 | { |
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| 65 | |
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[10118] | 66 | class _DodgeRaceExport DodgeRace : public Deathmatch |
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[10114] | 67 | { |
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[10118] | 68 | public: |
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[10114] | 69 | DodgeRace(Context* context); |
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| 70 | |
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[10817] | 71 | virtual void start() override; |
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| 72 | virtual void end() override; |
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[10114] | 73 | |
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[10817] | 74 | virtual void tick(float dt) override; |
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[10135] | 75 | |
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[10817] | 76 | virtual void playerPreSpawn(PlayerInfo* player) override; |
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[10166] | 77 | |
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[10118] | 78 | void levelUp(); |
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[10114] | 79 | |
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| 80 | int getLives(){return this->lives;} |
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| 81 | int getLevel(){return this->level;} |
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| 82 | int getPoints(){return this->point;} |
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| 83 | int getMultiplier(){return this->multiplier;} |
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| 84 | |
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[10118] | 85 | void setCenterpoint(DodgeRaceCenterPoint* center) |
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| 86 | { this->center_ = center; } |
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[10817] | 87 | virtual void addBots(unsigned int amount) override{} //<! overwrite function in order to bypass the addbots command |
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[10114] | 88 | |
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| 89 | // checks if multiplier should be reset. |
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| 90 | void comboControll(); |
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[10124] | 91 | void costLife(); |
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[10118] | 92 | |
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| 93 | bool bEndGame; |
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| 94 | bool bShowLevel; |
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[10114] | 95 | int lives; |
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| 96 | int multiplier; |
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[10235] | 97 | float counter; |
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[10152] | 98 | int pattern; |
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[10235] | 99 | float currentPosition; |
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| 100 | float lastPosition; |
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[10118] | 101 | |
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| 102 | private: |
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[10154] | 103 | Timer endGameTimer; |
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| 104 | |
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[10624] | 105 | DodgeRaceShip* getPlayer(); |
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[10117] | 106 | WeakPtr<DodgeRaceShip> player; |
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[10152] | 107 | std::vector<DodgeRaceCube*> cubeList; |
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[10118] | 108 | void toggleShowLevel(){bShowLevel = !bShowLevel;} |
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| 109 | void addPoints(int numPoints); |
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[10114] | 110 | |
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[10118] | 111 | WeakPtr<DodgeRaceCenterPoint> center_; |
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[10114] | 112 | int level; |
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| 113 | int point; |
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| 114 | bool b_combo; |
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[10118] | 115 | |
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| 116 | Timer enemySpawnTimer; |
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[10236] | 117 | Timer comboTimer; |
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| 118 | Timer showLevelTimer; |
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[10118] | 119 | |
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| 120 | |
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[10124] | 121 | /* |
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[10118] | 122 | |
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| 123 | //void spawnEnemy(); |
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| 124 | |
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| 125 | |
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| 126 | |
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| 127 | |
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| 128 | |
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| 129 | |
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| 130 | |
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| 131 | |
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| 132 | |
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| 133 | |
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| 134 | |
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[10124] | 135 | |
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[10118] | 136 | private: |
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| 137 | |
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| 138 | |
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| 139 | |
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| 140 | |
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| 141 | //Context* context; |
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| 142 | */ |
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[10114] | 143 | }; |
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| 144 | } |
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| 145 | |
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| 146 | #endif /* _DodgeRace_H__ */ |
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