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source: code/branches/cpp11_v2/src/modules/jump/JumpPlatformTimer.h @ 10736

Last change on this file since 10736 was 10733, checked in by landauf, 9 years ago

merged branch cpp11 to cpp11_v2

  • Property svn:eol-style set to native
File size: 2.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file JumpPlatformTimer.h
31    @brief Declaration of the JumpPlatformTimer class.
32    @ingroup Jump
33*/
34
35#ifndef _JumpPlatformTimer_H__
36#define _JumpPlatformTimer_H__
37
38#include "JumpPrereqs.h"
39#include "JumpPlatform.h"
40
41namespace orxonox
42{
43    class _JumpExport JumpPlatformTimer : public JumpPlatform
44    {
45        public:
46            JumpPlatformTimer(Context* context);
47            virtual ~JumpPlatformTimer();
48            virtual void tick(float dt);
49            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
50            virtual void setProperties(float time);
51            virtual bool isActive(void);
52            virtual void touchFigure();
53
54            void setEffectPath(const std::string& effectPath)
55                { this->effectPath_ = effectPath; }
56
57            const std::string& getEffectPath() const
58                { return this->effectPath_; }
59
60            void setEffectStartTime(const float effectStartTime)
61                { this->effectStartTime_ = effectStartTime; }
62
63            const float getEffectStartTime() const
64                { return this->effectStartTime_; }
65
66        protected:
67            float time_;
68            ParticleSpawner* particleSpawner_;
69            std::string effectPath_;
70            float effectStartTime_;
71    };
72}
73
74#endif /* _JumpPlatformTimer_H__ */
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