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source: code/branches/cpp11_v2/src/modules/jump/JumpRocket.cc @ 10736

Last change on this file since 10736 was 10733, checked in by landauf, 9 years ago

merged branch cpp11 to cpp11_v2

  • Property svn:eol-style set to native
File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabien Vultier
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file JumpRocket.cc
31    @brief If this rocket is created, attachedToFigure_ is set to false. When the figure picks it up, the variable is set to true and the figure starts flying fast until the fuel is reduced to zero.
32*/
33
34#include "JumpRocket.h"
35
36#include "core/CoreIncludes.h"
37#include "core/XMLPort.h"
38#include "JumpFigure.h"
39
40namespace orxonox
41{
42    RegisterClass(JumpRocket);
43
44    JumpRocket::JumpRocket(Context* context) : JumpItem(context)
45    {
46        RegisterObject(JumpRocket);
47
48        initialFuel_ = 3.0;
49        fuel_ = initialFuel_;
50        attachedToFigure_ = false;
51
52        setPosition(Vector3(0,0,0));
53        setVelocity(Vector3(0,0,0));
54        setAcceleration(Vector3(0,0,0));
55        setProperties(0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
56    }
57
58    JumpRocket::~JumpRocket()
59    {
60
61    }
62
63    void JumpRocket::XMLPort(Element& xmlelement, XMLPort::Mode mode)
64    {
65        SUPER(JumpRocket, XMLPort, xmlelement, mode);
66    }
67
68    void JumpRocket::tick(float dt)
69    {
70        SUPER(JumpRocket, tick, dt);
71
72        Vector3 rocketPosition = getWorldPosition();
73
74        if (attachedToFigure_ == false && figure_ != NULL)
75        {
76            Vector3 figurePosition = figure_->getWorldPosition();
77
78            if(figurePosition.x > rocketPosition.x-width_ && figurePosition.x < rocketPosition.x+width_ && figurePosition.z > rocketPosition.z-height_ && figurePosition.z < rocketPosition.z+height_)
79            {
80                touchFigure();
81            }
82        }
83        else if (attachedToFigure_ == true)
84        {
85            fuel_ -= dt;
86            if (fuel_ < 0.0)
87            {
88                figure_->StopRocket(this);
89            }
90        }
91    }
92
93    void JumpRocket::touchFigure()
94    {
95        JumpItem::touchFigure();
96
97        attachedToFigure_ = figure_->StartRocket(this);
98    }
99
100    float JumpRocket::getFuelState()
101    {
102        return fuel_/initialFuel_;
103    }
104}
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