source:
code/branches/cpp11_v2/src/modules/mini4dgame
@
10917
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
Mini4DgamePrereqs.h | 2.2 KB | 10256 | 10 years | landauf | found some hidden changes in a merge commit in presentationHS14 and … |
Mini4DgameBoard.h | 2.5 KB | 10817 | 9 years | muemart | Run clang-modernize -add-override A few notes: - There are probably … |
Mini4DgameBoard.cc | 35.2 KB | 10768 | 9 years | landauf | replace '0' by 'nullptr' |
Mini4DgameAI.h | 2.7 KB | 10769 | 9 years | landauf | no space needed anymore between closing template brackets ('> >' → '>>') |
Mini4DgameAI.cc | 3.2 KB | 10768 | 9 years | landauf | replace '0' by 'nullptr' |
Mini4Dgame.h | 2.6 KB | 10817 | 9 years | muemart | Run clang-modernize -add-override A few notes: - There are probably … |
Mini4Dgame.cc | 5.5 KB | 10917 | 9 years | landauf | made mapEntry const& wherever possible |
CMakeLists.txt | 227 bytes | 10624 | 9 years | landauf | merged branch core7 back to trunk |
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